SWTOR Class Changes: Innovative Ordnance Mercenary / Assault Specialist Commando

Below you will find the currently planned Class changes for Innovative Ordnance and Assault Specialist coming in Game Update 5.3.

Note: All changes below are currently in development and are subject to change before being released.

Mercenary
Innovative Ordnance

  • Reduced the critical damage bonus given by Ordnance Expert from 30% to 15%
  • Reduced the burn damage of Incendiary Missile by 10%
  • Reduced the bleed damage of Serrated Shot by 12%

Commando
Assault Specialist

  • Reduced the critical damage bonus given by Assault Trooper from 30% to 15%
  • Reduced the burn damage of Incendiary Round by 10%
  • Reduced the bleed damage of Serrated Bolt by 12%

DevNotes: We adjusted Ordnance Expert / Assault Trooper to reduce the burst damage potential of the discipline, which also lowered its overall DPS. However, that change alone was not enough to bring the discipline down to its target DPS, so we reduced the periodic damage of two key abilities as well. The cumulative effect of these changes is that both the burst damage potential and sustained damage potential for Innovative Ordnance Mercenaries / Assault Specialist Commandos have been reduced by a fair amount to bring them down to their target DPS.