BioWare was late with the updates yesterday. witch means us Europeans don’t get to see it before the day after, but it was worth waiting for. This weeks update comes fully loaded with the Smuggler Progression Video, Pax Highlight, and a Developer Blog from senior writer Alexander Freed. The developer blog gives us a good look at what goes into creating relevant stories and characters for the game and comics/novels alike. There’s also a few good tips in there for anyone looking to take a shot at creating their own story in the Old Republic universe. Here is a snip: “The first thing that any potential tie-in to Star Wars™ and The Old Republic should do is answer a series of questions: What does this story contribute to mythology of The Old Republic? What does a reader get from this story that changes the way he or she experiences the…
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IA and Smuggler to get the ability to put your entire group in stealth
SWTOR Smuggler art by superhawkins Every now and then you hear something about a game or a class in a game that is so awesome, you just cannot wait to try it out for yourself. This was the case when I read that the IA and Smuggler in SWTOR would get the ability to put the entire group in stealth. Georg Zoeller dropped this piece of golden information on the forums today after talks about the Smuggler not getting enough love as a class in the game. So Zoeller posts: “As a non force user class, the smuggler is definitely a bit of a renegade / rogue – something a lot of players won’t try for a while as they explore their Force & Lightsaber wielding Star Wars fantasy. That said, it’s one of the most versatile classes… and that was before we gave the Smuggler the ability to ‘Smuggle’…
(Amateur) Statistical Analysis: Class/Faction Popularity by Amount of Discussion on Official Forums
Here is an interesting post we found on Reddit where an amateur statistic analysis is done based on class and faction popularity according to discussion from the official forums. A lot of people have been talking about who will play which side and which classes as well as how this will affect the balance of the game. Here are the highlights from his findings: OVERALL Republic classes are being discussed more than Sith classes. On average, the Jedi Knight is the most discussed class (though the Bounty Hunter technically has the most # of threads). The Imperial Agent is the least discussed class. AMONG REPUBLIC CLASSES: Jedi Knight is the most discussed. Smuggler is the least discussed. AMONG SITH CLASSES: Bounty Hunter is the most discussed. Imperial Agent is least discussed. Check it all out for yourself and let us know if you think he’s on the right track…
SWTOR Releases a New Advanced Classes Page
If you’ve been wondering about the Advanced Classes in SWTOR and what they will be like, you don’t have to wonder any more. Just after the interview with MMORPG.com about Advanced Classes, SWTOR.com releases the news today of their new Advanced Classes page. This redesigned page gives you more information about Advanced Classes and the unique skills and abilities that your character will have that allow you to customize your character to your very own unique playstyle. You can use this new page to learn more about each of the Advanced Classes more in-depth than ever before to help you make a decision about which you want to play. You can use this new page to find out about the different skill sets that will be available to your class as you level up in SWTOR. Choose from: Sith Warrior Bounty Hunter Sith Inquisitor Imperial Agent Jedi Knight Trooper Jedi…
Georg talks about Smugglers and Cover
Are you hanging desperately onto every new word about SWTOR and stalking the forums for yellow posts to give you a little more insight into how rocking the game’s gonna be? Ok, maybe you’re not quite as pathetic as me but the good news is, I get to pass the interesting details on to you so you can go on and… I don’t know… have a life! Speaking of interesting details, Georg “Observer” Zoeller, Principal Lead Combat Designer for SWTOR posted recently about Smugglers and cover on the forums. According to Georg, “All Smugglers have access to cover, but depending on Advanced Class and Skill set, cover plays a less or more important role for your gameplay.” He goes on to explain the differences with a Gunslinger and a Scoundrel. For example, “A Gunslinger with lots of points in the Sniper tree will have made cover a…
How Stuff Works: Spice
Spice was slang for various mind-altering drugs. Varieties included ryll and the strongest (and most expensive), glitterstim. The planet Kessel was rich with these spices, which were harvested from dangerous mines, at one point in history by slave labor. Sevarcos II, Rori, Ryloth, and Troiken were other sources of spice. The word could also refer to non-narcotic herbs and minerals used to give foods or drinks flavor. History Spice was mined on Kessel by criminals. Since Kessel lay within the Maw Cluster, if a prisoner were to escape (very unlikely under Imperial rule) they would not likely go far because of the black holes. The spice found on Kessel was glitterstim, one of the most prized spices in the galaxy. This particular spice was created by a species of energy spiders that would spin the spice into webs. Any unlucky miner that came into contact with one of these creatures…
Advanced Classes
A few days ago we reported about the new advanced class details that was given to us during Gamescom. Although alot of detail was still vague, the official SWTOR website has now updated us with the latest. The main goal of the Advanced Class System is to allow you to customize your character according to your play style. So far, we’ve announced the Advanced Classes for the Sith Warrior and Jedi Knight. Today we’re letting you in on the names and specializations of the remaining Advanced Classes! Please be aware that since the specific class details are still under development, the information provided below may be subject to change. We’ll, be updating the class pages with more information in the months to come, so be sure to check back for our future Friday updates. Trooper Commando Heavy Blaster Cannon Grenades Ranged DPS Vanguard Blaster Rifle Energy Shields and Defense Tank…
Star Wars: The old Republic – E3 Multiplayer Demo
This week’s Friday update brings us a Multiplayer Demo from E3. This demo is an edited versino of the Video G4 hosted a few weeks ago. In this first-glimpse video Dallas Dickinson, the Director of Production, examines the core roles for SWTOR group missions. Dickinson explains the possible functions each class can have: the Trooper can be a tank, the Jedi Knight as an off-tank, the Jedi Consular works primary healing, with the Smuggler covers the DPS and alternate healing. Commander Narlock readies his troops for an Imperial assault. As he does, all four Republic classes; a Jedi Consular, Jedi Knight, Smuggler, and Trooper join together to assist in fighting off the attack. Watch as each player does his or her part to take on the enemies, and beat the Imperial Troopers and Imperial Breach Droids. Is it just me, or is anyone else concerned about the “class = role”…
E3 – Day 1 Roundup: Ships, Groups and more
Looks like we are getting treated to at least some more eye candy today… If you’ve seen the latest update to BioWare’s “The Old Republic @ E3 2010” post then you’ll have noticed the following: The Old Republic Live on G4! Make sure to check out G4’s half-hour blowout on Star Wars: The Old Republic starting at 2pm PT! Adam Sessler, X-Play host and G4’s Editor-In-Chief of Games, plans to deliver a 30-minute all-access coverage of The Old Republic including live game-play. “Never before have we granted so much time to one game at E3,” said Adam Sessler. “Star Wars: Old Republic is a game of such breadth that the excitement around it and the time we are dedicating to it will have a huge pay-off for the viewers.” Want to see what the press are seeing? Then don’t miss a minute of it! Below are embeds of the Bounty…
Star Wars: The Old Republic Exclusive Hands-On – Bounty Hunter, Trooper, Imperial Agent, Smuggler, Sith Inquisitor, and Sith Warrior
It’s starting! Today Gamespot published a long article, which does not only talkt about gameplay impressions, but also announces two playable species: Twi’lek and Chiss. In addition to 4 brand new screenshots, they reveal lots of combat – here is a snippet The Republic trooper and the smuggler professions begin their lives in the same area under different circumstances. As a trooper, we started our career as the newest member of the elite Republic commando unit known as Havoc squad–a handsome human soldier riding on the inside of a giant walker into a war zone on the planet of Ord Mantell. The planet is a Republic world torn apart by a civil war waged by separatist rebels. As a smuggler, we played as a Twi’lek, which is the humanoid Star Wars race that has long tentacles down either side of their heads, similar to the Bib Fortuna character in Return…