Star Wars 1313: Boba Fett Concept Art and Story Details


We’re mourned the death of Star Wars 1313 and the shutdown of LucasArts before here and recently, there has been some info about what would have been and could have been that interests us. For one, Boba Fett would have been the star!

We were shown a placeholder character at E3 and the Star Wars Celebration, but they planned to use the infamous bounty hunter in 1313, with him running a mission through the seedy underbelly of Coruscant. This added a whole level to it for fans.

But unfortunately… it would not be.

However, a source of IGNs recently showed them a 15-minute demo of Star Wars 1313 that would have been at this year’s E3 and they released some interest info and screencaps from this new information.

Explains IGN:

Star Wars 1313 would have begun with a prologue on Tattooine. Various bounty hunters seen in the game would have worked for different crime bosses, and Boba Fett unsurprisingly served Jabba the Hutt. Here we see a young Fett very early in the game, long before he even has his Mandalorian armor, instead wearing only his most basic outfit.

Coruscant was meticulously detailed, with structures seen here made up of derelict ships and spare parts (including TIE Fighter wings if you look closely). It’s not hard to make out a Corellian freighter here (though our source assured us it isn’t the Millennium Falcon), and you can see the gigantic scale of the environments the development team intended.

Our source explained that at one point in the story, Fett would also end up in layer 1314. While 1313 is a corrupt metropolis controlled by crime families, 1314 is a rarely-explored slum that has been shrouded for years in complete darkness. Part of the story of Star Wars 1313 would have seen Fett fighting his way through layer 1314 in search of his bounty.

They go on to explain what the demo showed them about the story and how the game was going to be created. There’s a lot of speculation but it’s really interesting nonetheless. You can head on over and read it all for yourself. We’d love to know what you think!

Lisa Clark

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.