Star Wars Battlefront Classic Collection Patch Fixes Longstanding Bugs and Restores Nostalgia

Star Wars Battlefront Classic Collection Receives Crucial Update to Address Launch Issues

The Star Wars Battlefront Classic Collection, a much-anticipated bundle bringing together beloved classics from the franchise, has received its first major patch less than a week following a tumultuous launch. Developer Aspyr has taken swift action to address a series of crashes and longstanding bugs, including an infamous glitch that has persisted in Battlefront 2 since its original release in 2005.

Addressing a 19-Year-Old Bug

Among the most notable fixes in this update is the resolution of a bug on the Death Star map in Battlefront 2, where the Republic and Rebel factions would lose two reinforcements instead of one with each death. This issue, which did not affect the Empire and Confederacy of Independent Systems factions, gave the latter an unintended advantage. The persistence of this bug for nearly two decades, with community-created mods attempting to fix it as early as 2008, underscores its notoriety within the player base. The patch notes have finally confirmed a fix, ensuring that only one reinforcement will be deducted for the Republic and Rebels moving forward.

Restoring Nostalgic Sounds

Fans of the original 2004 Battlefront will be pleased to learn that the iconic loading screen sounds have been corrected to match players’ memories. Initial feedback from the Classic Collection’s launch highlighted discrepancies in the audio, with the “joyous boops” not sounding as crisp and high-pitched as in the original game. This update assures players that the nostalgic audio experience has been restored.

Comprehensive Crash Fixes

The patch addresses several crash scenarios across both titles in the collection, enhancing stability and gameplay experience. Notable fixes include crashes related to disconnecting audio output devices, entering the split-screen menu in Battlefront 1, building fleets with a mouse and keyboard in Battlefront 2’s Galactic Conquest, and issues in Battlefront 2’s multiplayer related to client message sends.

Hero Assault and Visual Improvements

The update also introduces changes to Hero Assault, rebalancing abilities for Asajj Ventress and ensuring Kit Fisto’s lightsaber animates correctly. Additionally, a host of visual fixes have been implemented, ranging from texture corrections on various maps to adjustments ensuring visual effects display properly across widescreen displays.

Awaiting Console Certification

While the patch is currently available for download on Steam, it remains “in the submission and certification process” for console platforms. Aspyr has committed to releasing the update on PlayStation, Xbox, and Nintendo platforms as soon as possible, aiming to bring the improved experience to all players regardless of their chosen system.


The first patch for the Star Wars Battlefront Classic Collection marks a significant step towards rectifying the issues that marred its launch. By addressing longstanding bugs, crash scenarios, and restoring nostalgic elements, Aspyr demonstrates its commitment to delivering the quality experience fans expect from these cherished titles. As the patch rolls out across platforms, players can look forward to reliving their favorite Star Wars battles with enhanced stability and fidelity.

Full Changelist


  • [BF2] Fixed a crash related to client message sends.
  • [BF2] Fixed the launch prompt to be present after timing out or selecting cancel while joining a server. 
  • [BF1][BF2] Fixed password-locked games to no longer appear via the Quick Match option.

Control Schemes

  • [BF1] Fixed a crash when entering the split screen menu in BF1 where Player 1 would incorrectly be assigned to Player 2.
  • [BF2] Fixed a crash that would occur when attempting to build fleets while using Mouse and Keyboard in Galactic Conquest on BF2.
  • [BF2] Fixed bonuses to be able to be highlighted in the Bonus Selection screen in Galactic Conquest.
  • [BF1][BF2] Fixed Invert Y-Axis option to be visible.
  • [BF1][BF2] Fixed the options for Flip X-Axis and Swap LS and RS to be unhidden
  • [BF1][BF2] Fixed split screen games to be able to be started when only one controller is connected.


  • [BF1] Fixed an issue where the ‘L’ button prompt would overlap the top arrow on the Instant Action menu.
  • [BF1] Fixed an issue in multiplayer mode where AI units would slide when not in direct sight of a human player. 
  • [BF2] Fixed an issue where the zoom-in scope crosshair image would not  appropriately fit widescreen displays.
  • [BF2] Fixed an issue where hit VFX and hit character animations could not be seen by clients in Hero Assault mode. (long range).
  • [BF2] Fixed textures on Utapau map.
  • [BF2] Fixed an issue on the Kamino map in BF2 where the lights and bloom VFX  within were not displaying properly. 
  • [BF2] Fixed an issue on the Endor: Bunker map in BF2 where a tree was  clipping up through the middle of a walkway.
  • [BF2] Fixed an issue where a seam in the skybox was visible on some maps in Battlefront 2.
  • [BF2] Fixed an issue  on the Naboo map in BF2 where the railing texture was missing.
  • [BF2] Fixed an issue on Space maps in BF2 where a  small white cube was present at the base of all openable doors on Republic, CIS, and Rebel capital ships.
  • [BF2] Fixed an issue on the Galactic Conquest screen in BF2 where a player’s name and their credit count would be overlapped by bonus boxes on the Bonus tab.
  • [BF2] Fixed an issue where the ESC menu would stay on the screen if it was opened at the end of a match.
  • [BF2] Fixed an issue  in Galactic Conquest where the hilt from the lightsaber icon would not show the Leader bonus.  
  • [BF2] Fixed units sliding after respawn on XL maps.
  • [BF2] Fixed the jetpack gauge to correctly align.
  • [BF2][Split screen] Fixed the ammo counter reticle to fit inside the aiming reticle.
  • [BF1][BF2] The colorblind mode selection screen no longer overlaps with the text at the bottom of the screen.
  • Fixed the Quit and Register Your Game buttons to align correctly.

Hero Assault

  • Re-Balanced Asajj Ventress’ abilities
  • Fixed Kit Fisto lightsaber to animate.
  • Fixed Kit Fisto’s Force power to no longer remain stuck to the client in multiplayer.


  • [BF1][Audio] Fixed the Battlefront 1 loading screen sounds.
  • [BF2] Fixed a crash that occurred when an audio output device was disconnected.
  • [BF2] Fixed the music to play on several maps in the Hero Assault mode.
  • [BF2] Fixed blaster SFX for certain Hero characters’ weapons to play at the correct volume.
  • [BF1][BF2] Fixed an issue where the audio outputs would reverse.

Other Notable Bug Fixes

  • [BF1] Fixed the soft locks upon finishing the game at the Victory screen.
  • [BF1] Fixed a bridge in Bespin: Cloud City to allow a Droideka to roll on it.
  • [BF2] Fixed Naboo Area 3’s respawn blocker.
  • [BF2] Fixed collision issues affecting multiple maps.
  • [BF2] Fixed the Assault gamemode to be present in the Mode section of the Pick Search Options menu.
  • [BF2] Fixed the reinforcements to correctly deduct 1 reinforcement when the Republic or Rebels die on Death Star.
  • [BF2] Fixed the Map and Mode settings reset button.
  • [BF1][BF2] Fixed the “Load Fail” error that occurred when loading a profile.