Star Wars Zero Company cast reveal header featuring Clone Wars squad members running into battle with the title Star Wars Zero Company Cast Revealed

Star Wars: Zero Company Cast Revealed, and the Clone Wars Tactics Game Just Got More Interesting

Star Wars: Zero Company just became a lot more real.

Lucasfilm has revealed the main cast for Bit Reactor’s upcoming Clone Wars tactics game ahead of its San Diego Comic-Con panel, and the lineup is a strong mix of Star Wars veterans, game actors, animation voices, and a few names that immediately make the squad feel less like a generic tactics roster and more like a proper ensemble.

That matters.

Because Zero Company is not being sold as just “move clone, shoot droid, repeat until the Separatists file a complaint.” This is a single-player, turn-based tactics game built around squad identity, character relationships, battlefield choices, and a cinematic Clone Wars story. A cast reveal is not just trivia here. It tells us who is carrying the emotional weight.

For the full game breakdown, release details, squad systems, permadeath, pre-orders, and everything else we know so far, we have our complete Star Wars: Zero Company guide live now.

Hawks Has Two Voice Options

The player character, Hawks, will have both masculine and feminine voice options.

According to the official StarWars.com cast reveal, masculine Hawks is voiced by Jonathan Freeman, while feminine Hawks is voiced by Erica Luttrell.

That is a good sign for the game’s role-playing layer.

Hawks is a former Republic officer who forms Zero Company, pulling together an unconventional squad to operate in the shadows of the Clone Wars. If the story is going to make leadership, choice, and consequence matter, Hawks needs to feel like more than a blank tactical cursor wearing armor.

The dual voice setup gives players a little more room to make that commander feel like theirs.

Cast and characters from Star Wars series
Star Wars Zero Company cast reveal article header featuring Hawks, Clone Wars squad members, voice actors, SDCC panel details, and turn-based tactics gameplay

Dee Bradley Baker Is Back in the Clone Wars Zone

One of the most instantly recognizable names in the cast is Dee Bradley Baker, who voices Trick.

That is fitting, because Baker is basically part of the Clone Wars furniture at this point. His work across Star Wars: The Clone Wars and The Bad Batch helped define the clones as actual characters instead of identical helmets with blaster rifles.

Having him involved in Zero Company makes sense for a game set during the twilight of the Clone Wars.

This era lives or dies on personality. The war itself is familiar. The trick is making the people inside it feel worth protecting, trusting, arguing with, and possibly losing when the mission goes sideways.

Matt Lanter Returns as Anakin Skywalker

The cast list also confirms Matt Lanter as Anakin Skywalker.

That immediately gives the game a stronger Clone Wars connection without making it look like Anakin is the whole point. And that balance matters.

Zero Company seems more interesting when it is focused on its own squad, its own missions, and its own corner of the war. But Anakin appearing gives the story an anchor inside the animated Clone Wars era that many players already know.

It also raises the obvious question: how much will Zero Company brush up against the bigger events of the war?

The game is set during a period where everything is already starting to rot beneath the surface. Anakin’s presence can add weight, but hopefully without turning the whole game into another “stand near famous Jedi while they do the important stuff” situation.

The Rest of the Squad Has Some Real Voice Talent Behind It

The full cast includes Rekha Sharma as Kundri Fathom, Vic Michaelis as Runa Blask, JB Blanc as Kabb Uppercut, Judy Alice Lee as Jae Mordant, Alex McKenna as Cly Kullervo, Leo Howard as Bennic Halloren, Dylan Kenin as Visser, Nicole Rainteau as Tel-Rea, Jim Pirri as Neesh Renark, D.C. Douglas as M-3VO / Meevo, and Hunter Smith as Typhon.

That is a pretty packed list.

More importantly, it suggests Bit Reactor and Lucasfilm are treating the squad like characters first, units second.

Good.

That is exactly what this game needs.

Tactics games are at their best when players get attached. Not just to stats. Not just to loadouts. To the specific weirdo who somehow survived three impossible missions and now feels legally protected in your brain.

We have already written about why Star Wars: Zero Company’s squad bonds could be its best idea, and this cast reveal makes that angle feel even more important.

Kundri Fathom Sounds Like the Name to Watch

The official reveal describes Zero Company racing against time to hunt Kundri Fathom, the dangerous leader of the Infinite Coil, a Separatist-aligned cult.

That is the kind of phrase that makes the Clone Wars instantly more interesting.

A Separatist-aligned cult is much more compelling than “another tactical droid has built another base on another dusty planet.” It gives the game a slightly stranger, darker edge. It also fits the idea that Zero Company operates in the shadows, dealing with threats that do not fit neatly into the Republic-versus-Separatist battlefield map.

The Clone Wars era is strongest when it gets messy.

This sounds messy.

Excellent.

The SDCC Panel Could Give Us Much More

The cast reveal arrives ahead of the Star Wars: Zero Company San Diego Comic-Con panel, scheduled for Saturday, July 25 at 4:00 PM PT in Room 6BCF.

The panel will include Bit Reactor narrative director Aaron Contreras, Lucasfilm’s Kelsey Sharpe, Dee Bradley Baker, Jonathan Freeman, Rekha Sharma, Vic Michaelis, and host Michael Peyton from IGN. StarWars.com says the panel will explore the game and its characters, along with how the team is building a cinematic turn-based tactics game for Star Wars and tactics fans.

That is the part to watch.

We already know the broad pitch: Clone Wars tactics, squad management, base operations, character synergies, and choices that affect how a playthrough unfolds. But if the panel gives us more on companion dynamics, story structure, mission flow, or how much the cast interacts between battles, that could tell us a lot about what kind of game Zero Company really is.

Zero Company Keeps Looking Less Like a Side Project

Every new detail makes Star Wars: Zero Company feel less like a niche tactical experiment and more like one of the most important Star Wars games of 2026.

A proper cast reveal helps with that.

It shows Lucasfilm is not just selling mechanics. It is selling a squad.

That is the right move.

Turn-based tactics can get players in the door. But characters are what make them care when everything goes wrong. And if Zero Company can make its squad feel alive before it starts putting them in danger, the game may have the emotional hook it needs.

The release date is already set for August 27, 2026, on PlayStation 5, Xbox Series X|S, and PC.

Now the question is whether the cast, story, and squad systems can make every mission feel personal.

Because in a tactics game, the best characters are not the ones who look cool in a reveal graphic.

They are the ones you refuse to lose.

Author

  • Man smiling at convention booth

    Matt “ObiWaN” Hansen is a veteran Star Wars writer and lore specialist with decades of firsthand experience spanning Star Wars books, films, television, and games. He has been actively involved in the Star Wars Galaxies community since its early days, where he helped build fan projects and online resources that served the wider player base. His coverage draws on long-term franchise knowledge, practical gaming experience, and deep roots in the Star Wars fan community.

Matt "ObiWaN" Hansen

Matt “ObiWaN” Hansen is a veteran Star Wars writer and lore specialist with decades of firsthand experience spanning Star Wars books, films, television, and games. He has been actively involved in the Star Wars Galaxies community since its early days, where he helped build fan projects and online resources that served the wider player base. His coverage draws on long-term franchise knowledge, practical gaming experience, and deep roots in the Star Wars fan community.