clone wars

Battlefront II’s Shattered Galaxy Delay Might Be Good News for Classic Battlefront Fans

Star Wars Battlefront II Shattered Galaxy header image featuring Clone Wars battle scenes and the Clone Wars Part I mod artwork.

Classic Star Wars Battlefront II fans will have to wait a little longer before charging into Shattered Galaxy’s next Clone Wars battlefield. The upcoming beta map Naboo: Ruined Valley has been moved to July 9, according to the latest update on the mod’s official ModDB page. It was previously being teased for June 18, but the release has now been pushed back while custom game modes are still being worked on. Annoying? Sure. A disaster? Not even close. The Map Is Not Being Scrapped The important detail is that Naboo: Ruined Valley does not sound like it is stuck in development hell. The update says the map layout is finished, along with the vanilla game modes. The delay is about finishing the custom modes. That is a very different kind of delay. This is not “we have no idea what we are doing.” This is more “the battlefield exists, but…

Read More

Star Wars Zero Company’s Pre-Order Page Shows What EA Is Really Selling

Star Wars Zero Company promotional image featuring the main cast and tactical team lineup for an article about the game’s pre-order details.

Star Wars Zero Company is no longer just “that Clone Wars tactics game we keep comparing to XCOM until someone throws a thermal detonator at us.” EA has now opened the pre-order push properly, and the official landing page makes the pitch very clear: this is a turn-based Star Wars tactics game built around operatives, customization, squad bonds, and enough Clone Wars-era cosmetic bait to make collectors start sweating politely. The game is currently set to launch on August 27, 2026, across PC, PlayStation, and Xbox. And yes, if you already know you are going in, you can pre-order Star Wars Zero Company on Amazon. Will that make your tactical decisions better? Absolutely not. Will it make the waiting feel slightly more official? Probably. What Comes With Zero Company Pre-Orders? According to EA’s official Zero Company page, pre-ordering any edition unlocks the Crystalline Astromech Cosmetic Pack. That is the pre-order-only…

Read More

Star Wars Zero Company Has No Romance, and That Might Be the Right Call

Star Wars Zero Company header image showing a young woman in a sci-fi setting for an article about the game having no romance system.

Star Wars Zero Company has companions, squad bonds, story characters, base interactions, permadeath, and enough tactical pressure to make every bad decision feel like it should come with paperwork. What it apparently does not have is romance. According to PC Gamer’s latest overview of the game, Zero Company includes BioWare-style companion energy, approval-style relationships, and squad interaction, but no player romance arcs. For some RPG fans, that may sound like a missed opportunity. For this particular Star Wars game, it might actually be smart. Zero Company Is About Bonds, Not Dating The important distinction here is that Zero Company is not ignoring relationships. Quite the opposite. The game seems heavily built around them. Players lead a squad of original and customizable characters through covert Clone Wars missions, building trust, bonds, and tactical synergy along the way. EA has also described the team as an unlikely ensemble of allies who must…

Read More

Star Wars Zero Company’s Best Idea Is Making Your Squad Actually Matter

Star Wars Zero Company cinematic header image showing a dark rainy tactical battlefield with squad-based turn-based combat.

The easiest way to describe Star Wars Zero Company is still “a Star Wars tactics game.” That is also the least interesting way to talk about it. Yes, Bit Reactor’s upcoming turn-based tactics game has cover, classes, tactical decisions, squad builds, and all the lovely battlefield panic that comes with telling four people to survive a Clone Wars mission with a plan that sounded much better in your head. But a new Xbox Wire interview with Creative Director Greg Foertsch and Lead Designer James Brawley suggests the game’s most important idea may not be the tactics. It may be the relationships. Zero Company Is Leaning Into Found Family Foertsch says Star Wars is at its best when it is about relationships and found families, pointing to Star Wars Rebels as one example. That is not just a cute quote for the trailer crowd. It appears to be a real design…

Read More

Star Wars Battlefront II’s Shattered Galaxy Mod Is Keeping Classic Battlefront Alive

Star Wars Battlefront II Shattered Galaxy header image featuring Clone Wars battle scenes and the Clone Wars Part I mod artwork.

The original Star Wars Battlefront II refuses to die quietly. Nearly two decades after release, the 2005 classic still has one thing modern multiplayer games would kill for: a modding community that simply will not put the blaster down. The latest reminder comes from Shattered Galaxy, a fan-made Battlefront II mod that is now preparing a new Clone Wars beta map. According to the official ModDB announcement, Shattered Galaxy will release a beta map called Naboo: Ruined Valley on June 18. The creator says this will be the only beta map for Clone Wars Part-I before the full release, which is described as coming “very soon.” That is a small update on paper. For classic Battlefront fans, it is another reason to reinstall the game and pretend 2005 never ended. A New Naboo Map for Clone Wars Fans Naboo: Ruined Valley already sounds like the kind of map Battlefront II…

Read More

Is Star Wars Zero Company’s Deep-Cut Lore a Strength or a Risk?

Star Wars Zero Company-inspired tactical battlefield header image showing droids, squad positioning, cover, and Clone Wars-style combat.

Star Wars fans love deep lore. Until they don’t. That is the tightrope Star Wars Zero Company now has to walk. The upcoming Clone Wars tactics game already has the big sellable hooks: turn-based squad combat, permadeath, RPG-style companions, an August release date, and enough tactical panic to make every mission feel like a bad idea with a briefing screen. But the most interesting thing might be the nerdiest thing. The developers clearly care about the deep cuts. According to GamesRadar’s look at Zero Company’s lore work, the team has spent serious time digging into Star Wars history, planets, factions, and character connections to make the game feel properly rooted in the Clone Wars era. That sounds great. But it also raises a real question: Can deep lore make Zero Company feel richer, or could it scare off players who just want a good tactics game? Lore Can Make the…

Read More

Star Wars Zero Company Sounds Like More Than Just Star Wars XCOM

Star Wars Zero Company header image showing a dark tactical battlefield scene with squad positioning, a droid projecting blue light, and title text about the game being more than Star Wars XCOM.

Calling Star Wars Zero Company “Star Wars XCOM” is useful. It is also starting to look a little too small. Yes, the upcoming Clone Wars-era tactics game clearly has the familiar ingredients: squad positioning, cover, abilities, mission planning, battlefield panic, and the terrible feeling that one bad move is about to ruin your entire evening. But the more we see of Zero Company, the more it looks like Bit Reactor and Respawn are aiming for something bigger than just “XCOM, but with clone helmets.” According to PC Gamer’s hands-on preview, the game also brings in RPG elements, squad conversations, loyalty missions, cinematic exploration, and character-driven stakes that make it feel closer to Mass Effect with turn-based combat and permadeath. That is a much more interesting pitch. The Squad Might Matter as Much as the Mission The key difference seems to be the people. Zero Company puts players in the boots…

Read More

LEGO Star Wars: Castaways Brings Back Attack of the Clones Event

LEGO Star Wars: Castaways Attack of the Clones event image showing themed minifig rewards, microfighters, and the event dates from June 1 to June 30, 2026.

The Clone War has begun again, but this time with LEGO minifig parts and tiny vehicles. LEGO Star Wars: Castaways has brought back its Attack of the Clones event for a limited time, giving Apple Arcade players another chance to unlock themed rewards inspired by Episode II. The official LEGO Star Wars: Castaways account announced the event’s return with the very appropriate Yoda line: “Begun, the Clone War has.” Players can complete missions on The Island to progress through the event and earn character parts and microfighters inspired by Star Wars: Attack of the Clones. The event is available now and runs until June 30. A Small Event, but a Fun One This is not a giant console release or a big cinematic trailer, but it is exactly the kind of small Star Wars gaming update that keeps the galaxy feeling active between the larger announcements. Castaways has always had…

Read More

Star Wars Zero Company Finally Shows Gameplay and Confirms August Release

Anakin Skywalker in Star Wars Zero Company trailer

Star Wars Zero Company is no longer just a promising idea hiding behind tactical buzzwords. It has gameplay now. It has a date. And it suddenly feels much more real. The new Star Wars Zero Company gameplay trailer confirms that the Clone Wars-era tactics game will launch on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. That also means the earlier release-date leak was right. The squad is assembling this summer. Clone Wars Tactics Finally Takes the Spotlight Developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, Zero Company is a single-player turn-based tactics game set during the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading Zero Company, an unconventional squad thrown into classified missions against a new dark side threat. The trailer gives the game a much clearer identity: squad positioning, battlefield choices, blaster fire, character…

Read More

Star Wars Zero Company Release Date May Have Leaked Before Summer Game Fest

Star Wars Zero Company promotional artwork featuring the main squad and logo, used for a news article about the rumoured August 27, 2026 release date.

Star Wars Zero Company may have just become a lot more real. The upcoming Clone Wars-era tactics game is already set to appear at Summer Game Fest with a new gameplay trailer, but now a possible release date may have leaked ahead of the showcase. According to VGC’s report on the leaked Star Wars Zero Company release date, Dealabs insider billbil-kun claims the game is currently planned for August 27, 2026 on PlayStation 5, Xbox Series X|S, and PC. Important disclaimer before anyone starts polishing clone armor: EA has not officially confirmed that date. The official Star Wars Zero Company page still lists the game as “Coming 2026.” The Timing Is Very Convenient The timing is what makes this interesting. EA has already confirmed that a new Star Wars Zero Company gameplay trailer will be shown during Summer Game Fest on June 5. We covered that announcement in our earlier…

Read More

Star Wars Zero Company Gameplay Trailer Coming at Summer Game Fest

Star Wars Zero Company promotional image featuring Hawks and Zero Company alongside the game logo, used for a Summer Game Fest gameplay trailer article.

Star Wars gamers finally have a reason to watch Summer Game Fest with something stronger than blind hope. EA Star Wars has confirmed that a new gameplay trailer for Star Wars Zero Company will debut during Summer Game Fest on June 5 at 2pm PT. That means the upcoming tactical Star Wars game is stepping back into the spotlight, and this time the magic word is gameplay. Not a logo. Not a cinematic mood piece. Gameplay. That matters. The Clone Wars Tactics Game Gets Its Big Showcase Moment Star Wars Zero Company is the upcoming single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games. EA’s official Star Wars Zero Company page describes the game as a gritty story set during the twilight of the Clone Wars. Players take on the role of Hawks, a former Republic officer leading Zero Company, an unconventional squad…

Read More

On This Day: Star Wars: Shatterpoint Turned Clone Wars Drama Into Tabletop Combat

Star Wars: Shatterpoint squad pack artwork featuring Mace Windu and clone troopers, used for a tabletop gaming history header image.

On June 2, 2023, Star Wars: Shatterpoint launched with a very clear idea: Star Wars tabletop battles did not always need to be massive wars. Sometimes, they just needed Anakin, Ahsoka, Maul, Obi-Wan, clones, droids, and one extremely dramatic objective in the middle of the board. Atomic Mass Games describes Star Wars: Shatterpoint as a character-focused, fast-paced miniatures skirmish game built around high-stakes personal confrontations between iconic heroes and villains. That is the key difference. This was not trying to replace Star Wars: Legion as the big battlefield game. It was chasing a different fantasy: the close-up duel, the squad clash, the emotional fight where every move feels like a scene. Clone Wars Energy on the Table From the start, Shatterpoint leaned heavily into the Clone Wars era, which makes sense. That period is basically built for this kind of game. Anakin versus Dooku. Ahsoka surrounded by clones. Maul causing…

Read More

Battlefront II’s Battle Point Event Is Live, So Prepare for Chaos

Star Wars Battlefront II Battle Point Event is live header image with stormtroopers

Star Wars Battlefront II has pushed the big red chaos button again. The Battle Point Event is live, which means reinforcements cost less, more of them can flood the battlefield at once, and your average match now has a much higher chance of looking like a Clone Wars episode where the director lost control of the extras. Lower costs. More special units. Busier objectives. Louder everything. For a game that officially ended live-service support years ago, Battlefront II still has a funny habit of reminding everyone that it can absolutely still start a small war on your Friday. Cheaper Reinforcements, Messier Matches The current SWBF2 event calendar lists the Friday Battle Point Event as lowering Battle Point costs for reinforcements and increasing how many can be active at the same time. That sounds like a small rules tweak until you actually load into a match. Suddenly there are more clone…

Read More

Star Wars: The Clone Wars (2002): The Game That Turned the Prequels Into a War

Header image for Star Wars: The Clone Wars (2002) showing a massive Separatist droid army and spider walkers marching across a war-torn battlefield.

There is a point where the prequel era in Star Wars games stopped feeling like a collection of side attractions and started feeling like an actual era. Not just podracing. Not just one cool bounty hunter with a jetpack and several anger-management issues. Not just sleek starfighters gliding through Naboo skies. An actual war. That is where Star Wars: The Clone Wars (2002) comes in. If Star Wars: Starfighter (2001) gave the prequels proper wings, and Star Wars: Jedi Starfighter (2002) made them a little cooler, and Star Wars: Bounty Hunter (2002) dragged the same era into the underworld and let Jango Fett behave like a licensed public menace, then The Clone Wars did something bigger. It widened the lens. It took the prequel era out of the cockpit, out of the alleyways, and out onto the battlefield. That makes it a natural stop in both our Complete List of…

Read More

On This Day in 2019, Battlefront II Added Kashyyyk to Capital Supremacy

Star Wars Battlefront II Kashyyyk battlefield image with text reading On This Day in 2019, Battlefront II Added Kashyyyk to Capital Supremacy

Seven years ago today, Star Wars Battlefront II got one of its most important Clone Wars-era updates. On April 24, 2019, DICE rolled out the Giants Above Kachirho Update, bringing Kashyyyk – Kachirho Beach into Capital Supremacy. The official patch notes listed the new map as the headline addition, while later summaries of the game’s update history also note that April 24 was the date Kashyyyk joined the mode. That may sound like a smaller content drop now, but at the time, it mattered a lot. Capital Supremacy was still the big new thing When Capital Supremacy launched in March 2019, it instantly felt like the mode Battlefront II had been missing. Bigger battles, AI soldiers, command posts, and ship assaults gave the game a more ambitious, large-scale Clone Wars identity. EA’s own follow-up coverage in spring 2019 made it clear that more locations were already planned, with Kashyyyk arriving…

Read More

One Year Ago Today, Star Wars Zero Company Finally Broke Cover

Star Wars: Zero Company

A year ago today, Star Wars finally pulled the tarp off one of its most intriguing game reveals in years. On April 19, 2025, Star Wars Zero Company was officially revealed at Star Wars Celebration Japan, with Lucasfilm and EA dropping the first announce trailer and confirming the game as a single-player turn-based tactics title from Bit Reactor, made in collaboration with Respawn Entertainment and Lucasfilm Games. The official announcement also confirmed releases for PC, PlayStation 5, and Xbox Series X|S in 2026. That made the reveal feel important right away. Not just because Star Wars got another new game, but because it got a very specific kind of game. Zero Company was pitched as a gritty Clone Wars-era tactics experience, putting players in command of a ragtag squad during one of the galaxy’s ugliest stretches of war. StarWars.com’s reveal coverage described it as a perspective on the Clone Wars…

Read More

Star Wars Zero Company Just Revealed How Deep Squad Customization Really Goes

Cinematic Star Wars Zero Company header image showing armored squad members, astromech support, and text highlighting classes, species, and The Den hub features

Star Wars Zero Company is starting to look less like a simple tactics game and more like a full-blown squad-building obsession simulator in the best possible way. New details suggest the game gives players a surprisingly wide range of ways to shape their team, from 12 different classes to multiple species options, unique astromech variants, and a base of operations packed with systems that sound built for long-term tinkering. Twelve Classes Means This Squad Can Get Weird Fast The biggest immediate takeaway is the class lineup. Zero Company reportedly includes 12 total classes, split between 8 standard options and 4 exotic ones. The standard classes are: That alone already gives the game a solid tactical spread. But the exotic classes are where things get much more interesting: That setup says a lot. It suggests Zero Company is not just throwing random archetypes at the wall. It is building around a…

Read More

Star Wars Zero Company Is Starting to Sound Like a Jedi: Fallen Order Spinoff in the Best Possible Way

Close-up Star Wars Zero Company character image with headline text about the game sounding like a Jedi Fallen Order spinoff

There was a very lazy way to talk about Star Wars Zero Company when it was first revealed: call it Star Wars XCOM, nod knowingly, move on with your day. That shorthand is already starting to feel too small. The more we hear about the game, the less it sounds like a neat little tactics side project and the more it sounds like Bit Reactor is trying to pull off something messier, weirder, and honestly more exciting: a Star Wars squad drama with turn-based tactics at the center, but with enough third-person storytelling and world interaction around the edges to make it feel like a real adventure instead of a spreadsheet with blasters. PC Gamer’s hands-on preview is a big reason that conversation is shifting. They came away from about four and a half hours with the game talking not just about combat, but about production values, third-person traversal, character…

Read More

Star Wars Zero Company Suddenly Looks Like More Than Just Star Wars XCOM

Star Wars Zero Company gameplay header image showing a Togruta character aiming from cover with overlaid article headline text

After a long quiet stretch, Star Wars Zero Company is suddenly looking much bigger, stranger, and more ambitious than the easy elevator pitch suggested. Yes, the Bit Reactor project still has the former-XCOM-developers angle hanging over it. But the latest wave of screenshots, combined with PC Gamer’s new hands-on preview, makes it sound less like “Star Wars XCOM” and more like a full-on squad RPG with turn-based tactics at its core. The Hands-On Preview Changed the Conversation The biggest shift came from PC Gamer’s feature after spending roughly four and a half hours with the game. Their main takeaway was that Zero Company is not just about tactical firefights. Outside combat, players directly control the customizable protagonist Hawks in third-person exploration segments, with story missions linking multiple battles through on-foot sequences. PC Gamer also came away impressed by the production values, the Star Wars presentation, and the more character-driven feel…

Read More

Star Wars: Zero Company Breaks Its Silence With New Artwork Ahead of Hands-On Coverage

Star Wars Zero Company squad artwork header with text about new artwork and upcoming hands-on coverage

Star Wars: Zero Company is finally moving again. After nearly a year of relative quiet, the upcoming turn-based tactics game is back in the spotlight with new promotional artwork and a confirmed wave of hands-on coverage from PC Gamer. Bespin Bulletin reports that the game’s new art appeared alongside news that the May 2026 issue of PC Gamer will feature Zero Company on the cover, complete with interviews and hands-on impressions from the team at Bit Reactor. That matters because Zero Company has not had much visible momentum lately. The game was officially announced at Star Wars Celebration Japan in April 2025 as a single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games, and set during the Clone Wars. Since then, updates have been pretty sparse. A New Look at the Squad According to Bespin Bulletin, the new cover art shows several familiar…

Read More

Star Wars: Battlefront II (2017) – Battle Droid Overhaul Mod Enhances Droid Combat

Star Wars Battlefront II Battle Droid Overhaul mod showcasing multiple upgraded B1 battle droid models

If you’ve ever wished that the Separatist army’s mechanical troops felt as iconic and impactful as they look on screen, the Battle Droid Overhaul mod for Star Wars: Battlefront II (2017) delivers just that. This fan-made update reimagines the battle droids that players encounter across galactic conflict zones, introducing polished models, updated textures, and refined combat visuals that elevate every encounter with the Confederacy’s robotic forces. At its core, this mod focuses on making battle droids — from the classic B1 units to their heavier variants — more visually interesting and satisfying in combat. Rather than the plain, stock assets, players now experience a more detailed and immersive look that brings the war machines of the Clone Wars era to life with greater fidelity and presence. What This Mod Changes The overhaul brings several notable improvements: These changes work across Galaxies far, far away — from dusty plains to galaxy-class…

Read More

Last Chance: Final Full Day for The Clone Wars Event in LEGO Star Wars: Castaways

LEGO Star Wars Castaways Clone Wars event artwork featuring Ahsoka Tano, Anakin Skywalker, and a clone trooper

If you’ve been meaning to jump into the Clone Wars event in LEGO Star Wars: Castaways, now’s the time. Today is the last full day to take part in the event and unlock its themed rewards before it wraps up. What’s at Stake The limited-time event offers Clone Wars–inspired cosmetics, giving players a chance to customize their characters with gear and items tied to that era of Star Wars storytelling. Once the event ends, these rewards may not return anytime soon — making this your final window to grab them. How to Participate To earn the event cosmetics: Make sure you check your progress and don’t leave rewards unclaimed. Don’t Miss It Event timers in Castaways move fast, and this one is nearly over. If you want those Clone Wars-themed unlocks, today’s your best opportunity before the event closes tomorrow. Stay connected with the galaxy’s latest updates! Follow us on X, Facebook, Instagram, bsky or Pinterest for…

Read More

Ewan McGregor Wants One More Star Wars Wish Fulfilled — Obi-Wan in Clone Wars Armor

Two Jedi warriors seen from behind with blue lightsabers in Clone Wars–inspired armor, representing a potential live-action Obi-Wan Clone Wars story

In a franchise that rarely looks backward without a plan, Ewan McGregor just made a surprisingly grounded request: he wants to wear Obi-Wan Kenobi’s Clone Wars armor in live action—and he wants to do it alongside Hayden Christensen. “I want to get that [Clone Wars] armor on,” McGregor said at Fan Expo Chicago. “That armor stuff. Come on now… Hopefully, Hayden and I get to do more.” It’s a simple wish. And that’s exactly why it matters. Why This Matters Now Star Wars is in a moment of recalibration. After years of rapid expansion, Lucasfilm has slowed its pace, choosing projects more carefully and letting nostalgia breathe instead of flooding the market with it. Against that backdrop, McGregor’s comment doesn’t feel like fan-service bait. It feels like a reminder of an era that still hasn’t been fully explored in live action—despite being one of the most beloved periods in Star…

Read More

On This Day in Battlefront: The Celebration Edition Launched 6 Years Ago — And Clone Fans Ate Well

Star Wars Battlefront II Celebration Edition key art featuring a lineup of clone trooper and stormtrooper helmets in space.

Some anniversaries sneak up on you. Others hit you like a fully-charged ARC Trooper pulse rifle.Today is the latter. Six years ago, Star Wars Battlefront II launched its Celebration Edition alongside the massive Celebration Update — a moment that instantly became legendary in the game’s history and still sparks nostalgia across the community. This was the update that said:“You like clones? Fine. Have ALL the clones.” Let’s rewind. The Celebration Edition — When Battlefront II Said “Take Everything” Released six years ago today, the Celebration Edition bundled: It was essentially DICE saying:“You know what? Give the people what they want.” Battlefront II went from “controversial launch” to “fan-favorite Star Wars game” thanks to updates like this — and the Celebration Edition was a major turning point. But the real highlight? That glorious batch of new clone and droid appearances. The Celebration Update: A Gift for Clone Wars Fans The update…

Read More