Star Wars Zero Company is getting closer, and if you are planning to play on PC, this is one of those releases where it is worth checking the basics before you blindly click pre-order and pretend you are “just looking.”
The game launches on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. EA has confirmed pre-orders are live, with the PC version available through the EA app and Steam. The standard PC edition is listed at $49.99, while the Deluxe Edition is listed at $59.99 on Steam.
So yes, the Clone Wars tactics game is real, dated, and priced like EA knows strategy players can smell nonsense from orbit.
What Is Star Wars Zero Company?
Star Wars Zero Company is a single-player, turn-based tactics game set during the Clone Wars. It is being developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, with EA publishing.
The pitch is simple: lead an elite squad of unconventional operatives through covert Clone Wars missions where positioning, squad choices, and battlefield decisions matter. StarWars.com describes it as a new tactical Star Wars game arriving August 27, with the gameplay trailer showing squad-based combat, cinematic mission beats, and Clone Wars-era chaos.
Basically, it is the Star Wars tactics game a lot of players have been asking for since forever.
Or, more bluntly: yes, the “XCOM with Clone Wars problems” comparison is unavoidable.
PC Release Time and Storefronts
EA’s own buy page lists the release date as August 27, 2026, with PC availability through the EA app starting at 3 PM UTC / 8 AM PDT.
Steam also lists the game as coming August 27, 2026, with both the Standard Edition and Deluxe Edition available for pre-purchase.
For PC players, that means the main question is not whether it is coming to PC.
It is where you want to buy it, and whether the Deluxe cosmetics are actually worth the extra money.
Pre-Order Bonus: Crystalline Astromech Pack
Pre-ordering any edition of Star Wars Zero Company gives players the Crystalline Astromech Cosmetic Pack. EA describes it as a cosmetic pack for droids, including a unique crystalline look for your astromech setup.
We already broke that down in our Star Wars Zero Company pre-order bonuses guide, but the short version is this:
It is a cosmetic bonus.
Nice if you care about droid style. Not essential if you are here purely for tactics, cover, squad pressure, and making terrible decisions with confidence.
If you are planning to pick up a physical console copy, you can also pre-order Star Wars Zero Company through Amazon here: Star Wars Zero Company on Amazon.
Standard vs Deluxe Edition
The Standard Edition gets you the base game and the pre-order droid cosmetic pack if you buy early.
The Deluxe Edition adds extra cosmetic content inspired by the Clone Wars era. EA lists Deluxe rewards including the Grand Army of the Republic Cosmetic Pack, Shadow Collective Cosmetic Pack, and five weapon set themes. The Xbox store listing breaks these down further with clone armor, Republic Officer uniform, ARC Trooper armor, Pyke, Hutt Cartel, Death Watch, Black Sun, Crimson Dawn, and themed weapon cosmetics.
That sounds cool.
It also sounds like cosmetics.
So the sensible version is easy: buy Standard if you just want the game. Buy Deluxe if you already know you care about squad fashion, faction looks, and making your operatives look like they walked out of the Clone Wars with a budget.
Why PC Players Should Watch This One
The PC version matters because tactics games live and die on interface, pacing, readability, and how cleanly they let players think.
A Star Wars tactics game needs cinematic weight, sure. But it also needs clean controls, readable battlefields, solid performance, and systems that do not fight the player every turn.
That is why Zero Company is interesting. We have already looked at how the game’s squad system sounds more like Clone Wars drama than just “XCOM with blasters”, and this PC launch will be the real test of whether Bit Reactor can make the tactical layer feel sharp.
Because if the game lands, Star Wars Zero Company could fill a very specific gap in Star Wars gaming: a proper single-player tactics game with Clone Wars grit, squad identity, and just enough battlefield cruelty to make every move count.






