Author: Soeren Kamper

Know your Lore: HK-47

In the vast galaxy of Star Wars, few droids stand out like HK-47. Known for his ruthless efficiency and a darkly humorous personality, HK-47 has left an indelible mark on the Star Wars universe. This article will dive into the character’s origins, his significant roles in various Star Wars stories, and his enduring legacy across games, comics, and novels. Whether you’re a long-time fan or new to the galaxy far, far away, HK-47’s tale is one worth exploring. Chapter 1: The Origins of HK-47 HK-47’s origins are deeply rooted in the tumultuous period of the Star Wars galaxy known as the Old Republic era. To fully appreciate the character of HK-47, one must first understand the mind of his creator, Darth Revan—a Jedi Knight who turned Sith Lord, and whose impact on the galaxy was profound and far-reaching. The Rise of Darth Revan Darth Revan was a figure of immense…

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TOR Lore: The Jedi Order

The Jedi have been the noble peacekeepers and diplomats for the Galactic Republic for 22,000 years. While law-abiding citizens look to the Jedi with respect and inspiration, the Galactic Republic’s enemies regard the Jedi with suspicion, fear, and anger. The success of the Sith Empire’s military campaign during the Great War saw the deaths of thousands of Jedi. During the sacking of Coruscant, six Masters of the Jedi Council were killed, and in the time since, the Sith have started their own recruitment campaign to seek out Force-sensitive children around the galaxy. These catastrophes have damaged the Galactic Republic’s faith in its legendary protectors, but they are far from defeated. Overwhelmed but fearless, the Jedi have returned to their ancient homeworld of Tython, recommitting to their timeless principles and looking to the future, hoping to restore balance to the Force and peace and justice to the galaxy. Despite their intentions,…

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TOR Lore: The Galactic Republic

For more than twenty thousand years, the Galactic Republic has been the most civilized and advanced power in the known galaxy. Governed by the Galactic Senate with representatives from hundreds of star systems and planets, the Republic has been the center of peace and progress, a bright beacon in the darkness of outer space. The revered Jedi Order has sworn itself to defend the Republic, to battle the darkness, and to bring peace and balance to the greater galaxy. The Jedi have served for millennia in this capacity, and in that time they have earned themselves the admiration of their allies, and the hatred of their enemies. Less than a century ago, the greatest of those enemies returned… The onslaught of the Sith Empire caught the Republic and the Jedi completely by surprise, and during a long and arduous war, the Republic was broken. After the capital planet of Coruscant…

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The Sith Empire

The true origins of the Sith remain shrouded in mystery. The Sith race was, in fact, largely unimportant until three thousand years ago, when Dark Jedi exiles arrived on Korriban and subjugated the Sith beneath their rule and their philosophy. As the years passed, the Dark Jedi intermarried with those they ruled, and within generations, the word “Sith” took on new meaning. This powerful new civilization began expanding rapidly, led by a growing population of ambitious dark Force-users. Fifteen hundred years ago, the Sith civilization’s boundaries reached the Republic, and the Great Hyperspace War began. Dark Lord of the Sith Naga Sadow led his armies in an aggressive campaign to destroy the Galactic Republic. Though the Sith were successful at first, the Jedi Order rallied back to defeat their dark counterparts, systematically destroying the Sith civilization on Korriban. Unbeknownst to the Jedi however, the last Emperor of the Sith managed…

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Hippocratic Game Design on The Escapist

Hippocratic Game Design Try to view the game industry’s never-ending parade of dragons, robots and space marines from an outsider’s perspective, and it’s easy to see why many developers are growing tired of looking inward for inspiration. At first glance, BioWare seems to embody this gripe. Browse their back catalogue of games, and you’ll immediately be struck by their close involvement with the Star Wars and Dungeons & Dragons universes – epicenters for the hardcore gaming fanaticism that have been a stumbling block for the videogame industry as it strives for mainstream cultural acceptance. Yet it was with these intellectual properties that BioWare made their name as a developer, breathing new life into them and creating something uniquely their own. Making a game larger than the sum of its intellectual property is no simple feat. But BioWare founders Ray Muzyka and Greg Zeschuk are well acquainted with looking at things…

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Design Q&A – Lightsabers, The Force, and Space Combat

Exclusive SWTOR Design Q&A – Lightsabers, The Force, and Space Combat What kind of level cap do you have in mind? James Ohlen: We are going to have a level based system, and we are going to have a level cap, When we know what that is we’ll share it with you. Gordon Walton: There are a lot of thing that we aren’t going to be able to share with you simply because they’re still in development. BioWare games go through a lot of iteration before we ever settle on something. We’d rather give you real information than blow smoke up your….whatever. When we share something with the community, we’ve played through that part of the game enough that we’re confident that it’s going to be in the final game. We’re really, really committed to no overhyping the game. Rich Vogel: It’s BioWare and it’s Star Wars. Overhyping the game…

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BioWare Blog and Dragon Age Updates!

BioWare has opened a new section on the official website called the BioWare Blog. The theme of the blog will be story-based gaming of all varieties. Make sure to check it out! In addition, the Dragon Age: Origins website has been updated with new content. See a new video showcasing how your choice of Origin Story can affect the game. New Dragon Age: Origins posters are also now available for download, and check out the Fanged Skeleton and Wynne updates, all on the official site.

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A Q&A with Daniel Erickson [Ten Ton Hammer]

SWTOR Writing – An Exclusive Q&A with Daniel Erickson Are you looking at putting some of the expanded universe characters into the game that weren’t really mentioned in KOTOR I and II? Individuals like Exar Qun, Nomi Sunrider, and Ulic Qel-Droma? Daniel: Absolutely! It’s really one of the areas that’s important to us. Outside of the guy at Lucasfilm that keeps track of the Holocron – the repository of knowledge that is “true” in Star Wars – we probably have the largest group of experts on the Star Wars history. We never want you to have quest where you listen to a librarian for two hours, but we know that it’s very important to the people that are familiar with the IP. Even the things that contradict other things in the expanded universe, we’ve tried to iron out. One of the things you may have noticed in KOTOR is that…

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