It has been ages since we last did a TOR TV column, but there haven’t really been that many fan movies for SWTOR for a while either. Here is one that court our eye though. A trailer for Star Wars: The old Republic – Knights Of The Fallen Empire, mixed with the soundtrack from Star Wars: The Force Awakening. Something that just had to be done! Great little video. Good timing on the dialogue, and the music fits nicely with key points in the trailer, the end in particular had a really nice feel. Good job Tim Skijwalker Check it out: I have been playing the expansion for a week now and holy hell it deserves a trailer! i just had to make this! going back to SWTOR one last time!
Author: Soeren Kamper
Cartel Market and You: Bronze, Silver, Gold, and Category Packs
BioWare designer Toby McCall have started a forum topic to answer any questions and clear up any confusion surrounding the Bronze, Silver, Gold, and Category Packs in Fallen Empire. You can jump into the discussion here, or read it below: I’m Toby McCall, a designer on Star Wars: The Old Republic and a member of the Cartel Market Design Team. I’ve asked community to set up this thread so we can discuss the changes that the 4.0 expansion brings to the Cartel Market. My hope for this post is to create a place where we can answer some of your questions and clear up any confusion surrounding the Bronze, Silver, Gold, and Category Packs in Fallen Empire. We would like to focus this thread specifically around the new Armor, Mount, Decoration, and other Category packs (Crystals, Dyes, Weapons, etc), all of which have been packaged into Bronze, Silver, and Gold varieties….
Knights of the Fallen Empire “Face Your Destiny” Launch Trailer
Star Wars: Battlefront isn’t the only game with a new trailer today. BioWare also has a release trailer for Knights of the fallen Empire, titled “Face your Destiny”. It is an all ingame trailer, but pretty awesome still. Only thing I don’t understand is, why they did a whole trailer without mentioning the fact that we are becoming the OUTLANDER? Pretty big selling point of the game if you ask me. Knights of the Fallen Empire is a, “return to a deeper, more personal experience that delivers on the hallmarks of BioWare-style storytelling,” according to the developers. Players create their own adventure to new planets in the outer rim of the galaxy, meet companions and recruit them as allies, make choices that have the power to change destiny, and determine the fate of the galaxy. The expansion includes the first nine chapters of an evolving player-driven storyline, with new chapters…
The Star Wars Battlefront Launch Trailer is Here!
Fresh out of Paris Games Week, here is the brand new Star Wars Battlefront trailer. The trailer shows off several locations from the game as well as some of the hero characters that will be playable. Princess Leia faces off with Boba Fett, while Han Solo tries his blaster on a lightsaber-wielding Darth Vader. And don’t fear: Luke Skywalker makes an appearance, preparing for a showdown with Emperor Palpatine. EA recently revealed a number of stats from the Star Wars Battlefront beta that are definitely worth taking a look at. With more than nine million players participating, it was the largest beta in EA game history. You can read more about all of that here. Watch the game’s most recent trailer in full below Star Wars Battlefront will hit the PlayStation 4, Xbox One, and Windows PC on Nov. 17.
SWTOR Patch Notes – 4.0.1
Here are the patch notes for tomorrows update: Highlights Knights of the Fallen Empire is now live! The latest evolution of storytelling in Star Wars™: The Old Republic™ is now available for free to all Subscribers! Cartel Market Artifact items purchased from the Cartel Market no longer require Artifact Authorization. Classes + Combat Jedi Consular Jedi Shadow Utility Motion Control now properly reduces the movement speed of targets affected by Force Slow by an additional 20%. Trooper Commando Medical Probe has been returned! Commandos will need to visit a Trainer in order to relearn the ability. Items + Economy The following items have had their stats corrected: Outlander Med-Tech’s Belt MK-6 Outlander Mender’s Belt MK-6 Outlander Force-Healer’s Belt MK-6 Outlander Force-Healer’s Robe MK-6 Outlander Mender’s Jacket MK-6 Outlander Med-Tech’s Body Armor MK-6 Outlander Force-Healer’s Headgear MK-6 Outlander Med-Tech’s Helmet MK-6 Outlander Mender’s Headgear MK-6 Outlander Force-Healer’s Boots MK-6 Outlander Med-Tech’s…
EA Announce Record Breaking Beta for Star Wars: Battlefront
EA posted a new Community Update on Star Wars: Battlefront. This time with some cool info graphic showing how huge the Battlefront beta was. Aparently over 9.5 million players joined the fun. Not bad. Not bad at all. This week is all about the Beta! Over 9.5 Million of you joined us across the PlayStation 4, PC, and Xbox One, and I can’t overstate how thankful we are for all the feedback you provided us. Our team is working to get Star Wars Battlefront ready for launch, and we look forward to sharing updates coming out of the Beta soon. With that being said, check out what you were able to accomplish in the short time with the beta. Whichever the stat, you were most impressive in more ways than one. [Source]
Know Bugs with SWTOR Patch 4.0
With a new major game update, comes new bugs to be fixed. Here is BioWares response the major bugs so far found in game update 4.0: Help I lose all my C2-N2 affection | 10.22.2015, 04:04 PM Quote: Originally Posted by docbenwayddo When 4.0 hit I lost 8/10 of my ship droids. The 2 I managed to keep still had their Influence at 10k, but the 8 returned today were reset to 0. All of the characters who had missing droids got their obsolete crafting sensors back in the mail, but the 2 that kept their droids and affection have not received their crafting sensors back. The 1 C2 that I had a customization on is no longer able to equip that customization. Sorry to hear you’re having trouble! We are looking into remaining companion issues following 4.0a now (I’m looking at you, too, Xalek). Two questions for from the…
SWTOR Patch Notes 4.0a
Here are the patch notes from today’s Maintenance. General Players who have completed Chapters I-IX now have the complete Galaxy Map available to them. Players who do not have Knights of the Fallen Empire can no longer access Knights of the Fallen Empire areas and Chapters. The highly sought C2-N2 has been restored to players. Players who were on a Class Mission with a Companion as a guest now have the correct version of that companion. Companion equipment that was not returned to players with the release of Game Update 4.0 has been properly returned. Additionally, all players have been given the new starting gear for Companions that they unlocked prior to Game Update 4.0. Cartel Market Start At 60 Tokens are now available on the Cartel Market*! These Tokens can be purchased on the Cartel Market and used or sold on the Galactic Trade Network. Subscribers who begin Characters…
New Maintenance: Update 4.0a — Thursday October 22
BioWare will be bringing down the servers in order to deploy Patch 4.0a. Date: Thursday, October 22nd 2015 Time: 3AM – 7AM PDT (11AM – 3PM BST) Version: 4.0a Patch Notes will be available when we have them. Timezone(s) Start Time End Time UTC Offset Australia/Sydney October 22, 2015 09:00 pm October 23, 2015 01:00 am +11:00 Australia/Adelaide October 22, 2015 08:30 pm October 23, 2015 12:30 am +10:30 Australia/Brisbane October 22, 2015 08:00 pm October 23, 2015 12:00 am +10:00 Tokyo October 22, 2015 07:00 pm October 22, 2015 11:00 pm +09:00 Australia/Perth, Hong Kong October 22, 2015 06:00 pm October 22, 2015 10:00 pm +08:00 Mumbai October 22, 2015 03:30 pm October 22, 2015 07:30 pm +05:30 EET October 22, 2015 01:00 pm October 22, 2015 05:00 pm +03:00 CET October 22, 2015 12:00 pm October 22, 2015 04:00 pm +02:00 GMT, UTC October 22, 2015 10:00 am…
Introducing the Alliance System in SWTOR
BioWaer Designer Matt Pucevich posted a detailed blog on the alliance system within Star Wars: The old Republic, Knights of the fallen Empire. Check it out: 10.20.2015 Introducing the Alliance System Be it the cheeky Astromech Droid, the stalwart Wookiee partner-in-crime, the ambitious upstart apprentice that is yours alone to mold, or any of the other 40-odd characters found in Star Wars™: The Old Republic™ to-date; we all know and love our Companions (especially the chronically under-appreciated ship droids!). Companion characters have always been a big part of our personal stories, and with the upcoming release of the new Digital Expansion, Knights of the Fallen Empire, comes an even deeper focus on characters and storytelling. For this reason it only makes sense that we would seek to include our beloved friends (especially the ship droids!!) in that experience. Knights of the Fallen Empire has given us an excellent opportunity to take stock of…
Game Update 4.0: Knights of the Fallen Empire Early Access Patch notes
Here are the patch notes for to days game update 4.0 Knights of the Fallen Empire: Game Update 4.0: Knights of the Fallen Empire Early Access Knights of the Fallen Empire* *Knights of the Fallen Empire content is only available to players who are eligible for the four Knights of the Fallen Empire subscriber rewards by having been a subscriber on August 10th, August 31st, September 30th, and October 19th, 2015. All other subscribers will be able to access the content on October 27th, 2015. All classes can now reach Level 65! New Ongoing Storyline! Knights of the Fallen Empire begins an epic, new storyline at level 60, with nine, action-packed Chapters. Regular Chapter releases continue the story starting in Early 2016. (Subscription Required) Start at Level 60! Jump right into the action of Knights of the Fallen Empire with the option to begin the game at level 60! (Subscription…
Fallen Empire Conversion Rate Info
Lot’s of consumables and crafting materials will be converted with tomorrows expansion, Star Was: The Old Republic – Knights of the fallen empire. Here is the rundown: Get Converted! (Fallen Empire Conversion Rate Info) | 10.19.2015, 02:36 PM Hey folks! Here is some information on the conversion rates of items and crafting materials that are being changed. Before I jump into the giant list, here are some other notes: All Droid gear will be changed to a “Valuable Droid Part” which you can sell to vendors for credits. All old Operation Gear tokens will be changed into a lockbox which contains Glowing Data Crystals. The following list contains the conversions for consumable items which are no longer craftable: Battle Reflex Stim <1:1> Premium Battle Versatile Stim Field Tech Reflex Stim <1:1> Premium Battle Versatile Stim Bio-Enhanced Reflex Stim <1:1> Premium Field Tech Versatile Stim Experimental Reflex Stim <1:1> Premium Bio-Enhanced…
Events and Conquests Schedule for SWTOR
Eric Musco has posted the Conquests and Events schedule for all the weeks from early access to Jan 2016. Event / Conquest Schedule | 10.16.2015, 03:42 PM Hey folks, I wanted to pass on the Event and Conquest schedule as I know from Early Access through January! Each date below marks the start date of the event and they run for one week. Here ya go… Event Oct-20 Bounty Contract Week Nov-10 Rakghoul Nov-24 Bounty Contract Week Dec-8 Gree Dec-15 Rakghoul Dec-22 Bounty Contract Week Jan-12 Rakghoul Jan-26 Bounty Contract Week *Also you can see some of our event rewards, in Archive from our live stream. Conquests Oct-20 Death Mark Oct-27 Flashpoint Havoc Nov-3 Titans of Industry Nov-10 Rakghoul Resurgence Ald Nov-17 Revenge of the Revanites Nov-24 Death Mark Dec-1 The Trade Emporium Dec-8 Relics of the Gree Dec-15 Rakghoul Resurgence Tat Dec-22 Death Mark Dec-29 The Balance of Power…
SWTOR 4.0 Maintenance on October 20
All SWTOR servers will be going down on Tuesday October 20 from 2:30 am to 8am PDT for early access for Fallen Empire expansion. Here are the details: Maintenance: October 20th, 2015 | 10.16.2015, 02:21 PM Hey everyone! All servers and SWTOR.com will be unavailable on Tuesday, October 20th as we deploy Game Update 4.0: Knights of the Fallen Empire Early Access! Date: Tuesday, October 20th, 2015 Time: 2:30AM – 8AM PDT (1030AM – 4PM BST) Version: 4.0.0 Patch Notes will be available on Monday, October 19th. Thanks! -Tait GTN Cancellation Note | 10.16.2015, 02:28 PM Hey folks, Quick heads up, on Tuesday when we have our maintenance to deploy 4.0 and Early Access of Fallen Empire, all active GTN sales will be cancelled. This will be treated like any other cancellation and the item/deposit will be mailed to you. We wanted to make sure you were aware of this so…
More SWTOR KoTFE Info
Eric Musco Took on the officla forums, and answered some questions regarding the upcoming expansion. WTB Musco! Rest of promised BLOGS??? | 10.15.2015, 04:45 PM Originally Posted by dscount Operations – Explain how this rotating BIS gear is going to work? Conquest changes – PVE repeatable added? Crafting Mats – Can we get a list of what they converting into? Alliance – Any details prior to go live on this? Cartel Market – Armor was promised before go Live I think. Level Sync – Any chance to make optional or address concerns? Crafting Lost – Can we get schems moved or at least a chest provided of them please? Achievo points lost – Can we get instant 1k companion kills for those that had 10k affection already? Let me take a crack at some of these! Great question. Each week, one hard mode Operation is designated as a “High-Priority Target,”…
Conquest issues fixed with SWTOR Fallen Empire anyways
Last week we told you, that Star Wars: The old Republic – Knights of the Fallen empire, would launch without conquests. This has apparently now been been fixed, and will work as normal oonce the expansion launches. Conquest Reward Issues and Fallen Empire | 10.14.2015, 06:22 PM Hey folks, I wanted to let you know that the dev team has found, and corrected the issue affecting Conquest rewards. This issue will be resolved next Tuesday, when we deploy Game Update 4.0. That means that you will be able to play Conquests normally and should receive both your Guild and Personal rewards as intended. The Conquest event that ends next Tuesday may still be in a broken state (as this is before we have deployed the fix). If that happens, we will work on issuing those rewards at a later date. Thanks everyone! -eric Conquest Reward Issues and Fallen Empire |…
Changes to the Cartel Market — Tuesday October 13 – October 20 2015
Here are the weekly cartel market items on sale for the week of October 13 – October 20 2015 . New Items Price Helpful links THEXAN’S ROBES 1400 THEXAN’S LIGHTSABER 500 Items Available Again Price Helpful links WHITE AND WHITE DYE MODULE 800 BLACK AND BLACK DYE MODULE 1600
3 Marvel/Star Wars Crossovers We’d Like To See
Now that Disney owns everything (or at least, Marvel and Star Wars), we’ve already seen a lot of changes for some of our favourite entertainment franchises. The most noteworthy of these changes is of course the forthcoming third Star Wars trilogy. However, we’re also seeing Star Wars spin-off films, new Marvel TV shows, and all kinds of spin-offs, side projects, and novelisations that weren’t around before. What we haven’t seen much of yet is crossovers between Marvel and Star Wars, arguably the two most significant branches of Disney’s modern entertainment empire. So here are a few ideas in that category that we think it would be fun to see, starting with gaming concepts. A Crossover Video Game The first idea that comes to mind in this regard would be a fighter series; first because these games are almost impossible not to enjoy and second because they’re probably the easiest ones…
Clarification on Endgame Crafting in SWTOR Fallen Empire
Assistant Community Coordinator Nick Avola, took on the forums to clarify on the endgame crafting blog Tuesday with regards to operation and conquest mats. Crafting Changes in Fallen Empire | 10.07.2015, 09:27 PM Hey, team! Long time no see A lot of great questions here. I’ll pass along some clarification from the Developers, regarding the endgame crafting portion of this blog: “There will be two new endgame purple mats: Conquest Mat called “Strategic Resource Matrix”. Operation Mat called “Dark Matter Catalyst”. The Conquest Mat can only be acquired by completing your personal conquest goal. The Operation Mat can only be acquired by killing bosses in Operations. The Conquest Mat is used to craft Endgame equivalent gear. This gear is initially trainable from your trainer. You can then reverse engineer it to Storymode-equivalent gear, and again to Hardmode-equivalent gear. This gear is un-moddable, Bind-on-Equip, and slightly better than the gear found…
Conquests turned off temporarily after SWTOR Fallen Empire
Due to bugs, the Conquests system will be turned off for the first month of Fallen Empire: Conquest Reward Issues and Fallen Empire | 10.06.2015, 09:37 PM Hey folks, We have read a few threads about issues with Conquest rewards not being granted and acknowledge there is definitely an issue with that system. As a result, beginning on October 20th when we launch Early Access to Knights of the Fallen Empire, we will turn off Conquest events for at least the following month. Once we resolve the issue, we will let you know when to expect Conquest events to return. For those who have not received this week’s Conquest rewards, we’re reviewing the situation and will give you an update soon. As a note, it is likely that over the next few weeks leading up to Fallen Empire there may be continued issues with Conquest rewards being granted. If you…
Crafting Changes in SWTOR Fallen Empire
BioWare posted another blogpost, laying out the crafting changes in Fallen Empire from the SWTOR developers. In Knights of the Fallen Empire, we are making quite a few adjustments to how Crafting will work. In this blog we will cover each of these changes and how they will affect your character in Fallen Empire. Ultimately we had a handful of goals for our crafting changes: Balance the Crafting skills, so that the benefits of all Crafting skills are relatively equal. Improve the quality of Crafted items, so that Crafting is a valid method to gear yourself. Ease the barrier of entry, making Crafting easier to understand for our newer players. Let’s get started. General Crew Skill Changes While leveling in Star Wars: The Old Republic, we want to ensure that Crew Skills are a way to help supplement your experience. We have made a few changes to help streamline your experience…
SWTOR Companion Affection Achievements in Fallen Empire
Eric Musco just informed us that via the official forums, that Some companion affection achievements will be removed and others adjusted in Fallen Empire. Check it out: Companion Affection Achievements in Fallen Empire | 10.06.2015, 06:34 PM Hey folks, I wanted to pass on some information regarding changes to Companion Achievements in Knights of the Fallen Empire. As many of you know, Affection is being changed to Influence to coincide with your Character’s Alliance. Due to this, we are going to be removing all of the “Reach Max Affection” Achievements from the game, along with the Achievement points which they have granted. We didn’t want to create a situation where a very large number of Achievement points was no longer accessible. You can click the spoiler tag below to see a full list of all of the Achievements being removed. As a note, the Achievements for “Loyalty to the [Class…
SWTOR All Cartel Market Packs 33-40% OFF
BioWare is doing a sale on all the cartel market packs in SWTOR at 33% for single packs and 40% off for hypercrates. Single Packs are 33% OFF (200 CC each), Hypercrate are 40% OFF (4320 CC each). This includes everything from Crime Lord’s Cartel Pack all the way to the recent Wild Space’s Explorer Pack. The sale will end on October 20, with early access of Fallen Empire
Developer Blog: Fallen Empire Core World Changes
BioWare posted a bew blog post detailing the changes to core worlds with the Knights of the Fallen Empire. Check it out: Drawing inspiration from the success of last year’s 12x XP boost and the more recent Epic Story XP Boost, in Fallen Empire we’ve altered the core leveling experience from 1-60 for all players, making it quicker and more story-centric. Our goal is to create a tighter leveling experience that alleviates the fatigue associated with having to complete dozens of Missions per planet and that allows players to focus on the core storylines of their characters and companions amid the backdrop of the Great Galactic War. To accomplish this we’ve established a new critical path, reducing the number of Missions players are required to complete in order to progress along with an adjusted experience curve. Additionally we’ve made a number of changes to Heroic Missions and re-classified Missions not considered…