The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1:
Jedi Knight
Sentinel
- Removed the Defensive Forms Skillful Utility
- New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds.
- Defensive Roll now additionally increases internal and elemental damage reduction by 5%.
- Force Fade now additionally increases your movement speed by 15%.
Watchman
- The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds.
- Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal.
- Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds.
Sith Warrior
Marauder
- Removed the Defensive Forms Skillful Utility
- New Skillful Utility: Brazen. Brazen increases your damage reduction by 2%, and you build 2 Fury when attacked. This Fury building effect cannot occur more than once every 1.5 seconds.
- Defensive Roll now additionally increases internal and elemental damage reduction by 5%.
- Phantom now additionally increases your movement speed by 15%.
Annihilation
- The Rupture bleed effect now deals damage 3 times (up from 2 times) over 6 seconds.
- Hungering has been redesigned: Your Rupture, Deadly Saber, and Force Rend bleeds heal you for 15% of the damage they deal.
- Hemorrhaging Smash now additionally reduces the cooldown of Smash by 9 seconds.
Sith Inquisitor
Sorcerer
- Static Barrier now absorbs a higher amount of damage.
Jedi Consular
Sage
- Fixed a bug that caused Force Armor to not absorb as much as the Sorcerer’s Static Barrier.