Patch 3.2

SWTOR Game Update 3.2.2 Patch Notes

Here are the patch notes for game update 3.2.2: Highlights Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins June 23rd at 04:00 PST/12:00 GMT and ends June 30th at 04:00 PST/12:00 GMT. General Nar Shaddaa Nightlife Achievements still missing post-3.2.1 have been granted. The Blaster’s Path Cantina Quick Travel point is no longer reverted to an undiscovered state on log out. Fixed multiple texture issues on Korriban and in the Korriban Incursion Flashpoint. Fixed environment issues in the Raider’s Cove area of Rishi. Textures now render properly if moving the camera outside of the Administration Building on Ziost. All environment assets now appear correctly when moving the camera at certain angles in the Separatist Stronghold on Ord Mantell. There is no longer a gap in ground textures near the Worldbreaker Monolith on Ziost. Legacy Lockboxes can no longer cause character transfers to fail. Armor…

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SWTOR: Final Game Update 3.2.1 Patch Notes

Last week we posted the early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy tomorrow. Servers are going down tomorrow between 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT), and here are the final patchnotes: Game Update 3.2.1 Patch Notes Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an…

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Scheduled Maintenance 27 May 2015 – Patch 3.2.1

BioWare will be performing maintenance for Game Update 3.2.1 on Wednesday, May 27th! Date: Wednesday, 27 May 2015 Time: 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT) Version: 3.2.1 You can find the Preliminary Patch Notes here, and final notes will be posted on Tuesday the 26th. If there are any updates during the maintenance period, they will be posted on the SWTOR Twitter account, as the website will be offline. Time Zone Start Time Scheduled End Time UTC Offset HST Tue May 26, 2015 09:30 PM Wed May 27, 2015 05:30 AM -10 hours AKDT Tue May 26, 2015 11:30 PM Wed May 27, 2015 07:30 AM -8 hours PDT Wed May 27, 2015 12:30 AM Wed May 27, 2015 08:30 AM -7 hours MDT Wed May 27, 2015 01:30 AM Wed May 27, 2015 09:30 AM -6 hours CDT Wed May 27, 2015 02:30 AM Wed May 27,…

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SWTOR Game Update 3.2.1 Patch Notes

Here is an early draft of the SWTOR Patch Notes for Game Update 3.2.1 scheduled to deploy next week on May 27 after maintenance. These notes are not final and are subject to change. Check it out below: Highlights Nar Shaddaa Nightlife makes a glorious return! Head to Nar Shaddaa between June 9th, 2015 at 12GMT and August 25th, 2015 at 12GMT to test your luck on Smuggler’s Luck and Kingpin’s Bounty slot machines to earn unique prizes! General Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points. Dye Module Tooltips for the Outfit Designer now appear properly in German clients. The typo in the Season 4 Top 96 titles has been corrected. Emergency Fleet Pass and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended. Modifying a Dye in an Outfit Slot now clears the slot’s Color Unification setting….

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3.2b Patch Notes

Servers are coming back up from today’s maintenance, were BioWare deployed a small patch addressing a bug with  The Colossal Monolith’s “Breaking the Rift” Ability. Full patch notes below: Flashpoints + Operations The Colossal Monolith’s “Breaking the Rift” Ability now properly channels for its entire duration. In related news, the Relics of the Gree is here. Running from May12-19.

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SWTOR Patch 3.2.1 Sentinel and Marauder Changes

BioWare have started several discussion threads on the official SWTOR forums, to discuss upcoming changes to Sentinel and Marauder. As far as we know, players can expect quite a few changes comming with patch 3.2.1, and the game developers are trying to explain why. Here are the news from SWTOR System Designer John Jarynowski: 3.2.1 Marauder/Sentinel Insight: Defensive Forms | 05.06.2015, 02:42 PM Hey everyone, We’ve been following the discussions regarding the Annihilation/Watchman changes since the last PTS patch, and I wanted to take a moment to lend some insight on a few points and discuss potential improvements. We will start by discussing the 3.2.1 changes to Defensive Forms. Defensive Forms: We know that this has been a sensitive topic for some time and found it pertinent to reassess the Utility and expand its functionality. By dividing the original buffs among multiple Utilities and removing the stance requirement, we aim to…

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SWTOR PTS : Patch 3.2.1 April 30 Update Notes

The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1: Jedi Knight Sentinel Removed the Defensive Forms Skillful Utility New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds. Defensive Roll now additionally increases internal and elemental damage reduction by 5%. Force Fade now additionally increases your movement speed by 15%. Watchman The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds. Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal. Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds. Sith Warrior Marauder Removed the Defensive Forms Skillful Utility New Skillful Utility:…

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Unscheduled Maintenance today!

Servers are down to so BioWare can fix some game breaking bugs that came with the new game update. This patch will address Revan’s Unstable Aberrations, the Crafting UI not showing the correct statistics for items, and the Ziost Mission vehicle that is usable in Warzones and Operations. The website/forums will not be going offline during this window, but Character Transfers will be unavailable. Below are the complete patch notes: 3.2a Patch Notes General The Crafting UI now properly displays the stats of Premium, Prototype, and Artifact quality items. Flashpoints + Operations Unstable Aberrations no longer persist through the entire Revan encounter. Missions + NPCs The vehicle used during the Ziost Mission “On The House” can no longer be used inside of Warzones or Operations.

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Rest of SWTOR Ziost story Coming May 4th

The rest of the Ziost story line, in Star Wars: The Old Republic,  will be live from  may 4th, and does apparently not require a new patch update. Perhaps it opens up as a new daily area with world bosses? What do you guys think? Here is the update from Eric Musco: Planetary Status Monitor | Still no progression in Ziost story available ? | 04.28.2015, 06:30 PM Hey folks, Without spoiling anything, there have been some questions about the end of Ziost currently and whether this is intended or not. It is 100% intended, it is not a bug, and there is definitely more coming… And it is coming soon. The finale event for this story will happen Monday, May 4th and it will not require a patch. Evacuate Ziost while you have the chance!

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SWTOR: Welcome to Game Update 3.2: Rise of the Emperor + Trailer

As you already know, BioWare released game update 3.2 for Star Wars: The old Republic. This game update is named Rise of the Emperor, and let’s you confront the Sith Emperor’s terrifying assault on Ziost. Below is a blog post from Lead Designer Michael Backus, and below that the new trailer. 04.28.2015 Welcome to Game Update 3.2: Rise of the Emperor Greetings, everyone, and welcome to Game Update 3.2: Rise of the Emperor! I can’t tell you how excited I am for this update. It really marks the start of some big things coming for Star Wars: The Old Republic this year, and I can’t wait to share it all with you over the next few months. Being able to write these words for you, well, it’s … it’s like I just turned off my targeting computer. When last we left you, many of you had experienced the Shadow of…

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Game Update 3.2: Rise of the Emperor

As we have mentioned a few times already, Game Update 3.2: Rise of the Emperor will hit the servers tomorrow, bringing with it the ancient Sith capital planet of Ziost as well as the next part of the Shadow of Revan storyline.  This patch will also introduce the costume designer and bring back the 12X leveling boost for paying players. You can read all about it over at the official SWTOR Website, or check it out below: A GREAT DARKNESS HAS FALLEN ON THE GALAXY… Unleashed from his sanctuary on Yavin 4, the former Sith Emperor has now struck the Imperial world of Ziost. Using his immense power in the dark side of the Force™, he has dominated the minds of the planet’s Imperial troops–as well as an elite cadre of militaristic Jedi–and has set them against the populace, engaging in a bloody slaughter. Join with allies Lana Beniko and Theron Shan…

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SWTOR Patch 3.2 Rise of the Emperor Patch Notes

Game update 3.2 will go live tomorrow. Here are the patch notes: Game Update 3.2: Rise of the Emperor Highlights New Planet: Ziost! The Imperial planet Ziost is the focal point of an escalating crisis. Level 60 players who have completed the Shadow of Revan storyline can now join in the fight against the former Sith Emperor! New Feature: Outfit Designer! You can now have up to 16 outfits created and saved with your unique look! This new feature can be accessed on the right hand side of the Character Sheet. Ranked Arena Season 4 has come to a conclusion, and Season 5 has begun! Congratulations to all the reward winners! Winnings have been distributed to qualifying characters. Ranked stats have been reset and the Leaderboard for Season 4 has been archived. Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one…

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SWTOR Patch 3.2 will be out on April 28

All Star Wars: The old Republic servers will be taken down from 3 AM PDT to 9 AM PDT  on April 28 for server maintenance and preparation for patch 3.2. Here are the details: Scheduled Maintenance: 28 April 2015 | 04.24.2015, 05:51 PM Hi everyone! All servers will be unavailable on April 28th while we apply Game Update 3.2: Rise of the Emperor. Date: Tuesday, 28 April 2015 Time: 3:00AM PDT (10:00 GMT) – 9:00AM PDT (16:00 GMT) Version: 3.2 This update includes the planet Ziost with the continuation of the Shadow of Revan storyline, the Outfit Designer, travel improvements, updates to the Group Finder and related rewards, Class changes, and numerous bug fixes. It also marks the end of Ranked Warzone Arena Season 4 and the beginning of Season 5! During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we…

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SWTOR Game Update 3.2.1 PTS Class + Combat Changes

The SWTOR Public test server have been updated with patch 3.2.1. Below are the patch notes: PTS Game Update 3.2.1 All content and features on the Public Test Server are not final and are subject to change. Classes + Combat General While on full Resolve, players now receive a 50% Slow in place of any effect that would normally Immobilize them. This Slow effect has the same duration and conditions as the Immobilize effect that would occur under normal circumstances. For example, if the Immobilize can break early when damage is taken, then so can the Slow that replaces it. Immobilizing effects still do not generate Resolve, they simply react differently when they encounter a target that has a full Resolve bar. These changes only apply to PvP combat. Jedi Knight Sentinel New Heroic Utility: Ardor. Transcendence no longer requires or consumes Centering, but triggers a 30 second cooldown when…

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Server Maintenance 7 April 2015 : Update 3.1.2

BioWare will be taking down the servers on April 7 for maintenance and to apply game update 3.1.2. Below are the announcement: Hi everyone! All servers will be unavailable on April 7th while we apply Game Update 3.1.2. Date: Tuesday, 7 April 2015 Time: 5:00AM PDT (12:00 GMT) – 9:00AM PDT (16:00 GMT) Version: 3.1.2 During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™. Timezone(s) Start Time End Time UTC Offset Australia/Sydney April 07, 2015 10:00 pm April 08, 2015 02:00 am +10:00 Australia/Adelaide April 07, 2015 09:30 pm April 08, 2015 01:30 am +09:30 Australia/Brisbane April 07, 2015 10:00 pm April 08, 2015 02:00 am +10:00 Tokyo April 07, 2015 09:00 pm April 08, 2015 01:00 am +09:00 Australia/Perth, Hong Kong April 07, 2015 08:00 pm April 08, 2015…

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Game Update 3.2: Rise of the Emperor PTS Patch Notes

The public test servers have been updated. Here are the PTS patch notes for Game Update 3.2: Rise of the Emperor. All content and features on the Public Test Server are not final and are subject to change: Game Update 3.2: Rise of the Emperor Unleashed from hiding on Yavin 4, the former Sith Emperor has struck the Imperial world of Ziost. Using his immense power in the dark side of the Force, he has dominated the minds of the planet’s martial forces–as well as an elite cadre of militaristic Jedi–and has set them against the populace, engaging in a bloody slaughter. Lana Beniko of Sith Intelligence and SIS Agent Theron Shan are attempting to reach out to their Imperial and Republic allies, respectively, with details on the quickly escalating crisis in the heart of the Empire. Highlights New Planet: Ziost! The Imperial planet Ziost is the focal point of an escalating…

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SWTOR PTS 3.1.2 Update #2 Patch Notes

BioWare have updated the SWTOR Public test servers wiht a new patch. This update is focusing on class changes. Check it out below: Jedi Knight Guardian Focused Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Sith Warrior Juggernaut Enraged Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Jedi Consular Sage Redesigned the Upheaval utility: Project gains a 25% chance to produce a second Project that deals 25% damage. Telekinetics Fixed an issue that caused Tremors to apply Unshakable early, negating interrupts. Shadow Infiltration Kinetic Field now increases damage reduction by 3% for 15 seconds (up from 2%) when dealing critical damage. This effect stacks up to 3 times. Sith Inquisitor Sorcerer Redesigned the Chain Shock utility: Shock gains a 25% chance to produce a second Shock that deals 25% damage. Lightning Fixed an issue…

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SWTOR 3.1a Patch Notes

Patch notes from today’s maintenance is now available. Check them out below: 3.1a Patch Notes General The Achievements for Hard Mode Battle of Rishi and Hard Mode Blood Hunt no longer reset on logout. Flashpoints and Operations The Ravagers Players must now begin the Coratanni encounter by interacting with the door to her arena before every attempt. It is no longer possible for players to get stuck in a state where there are unable to return to the Coratanni encounter. Saber Reflect no longer deflects Floor Vent damage during the Torque encounter.

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SWTOR Game Update 3.2 with Ziost is targeted to arrive on April 28

Star Wars: The old Republic game update 3.2 will arrive on April 28. This update will bring us Ziost, Outfit Designer, and PvP Season 5. Check it out below: Ziost = Spring or Summer? ( Clarification Please, BW ) | 02.11.2015, 05:42 PM Hey folks, Did some double and double-double checking. Ziost is indeed one of those big updates and it is currently targeting a springrelease. The note of the first update being in the Summer was in error. I let my main man Tait know and he will get it updated shortly. Thanks for the heads up on the discrepancy, good catch! -eric Ziost = Spring or Summer? ( Clarification Please, BW ) | 02.11.2015, 05:55 PM Quote: Originally Posted by dscount Thanks Eric.. as you can see its confusing a lot of us players. The shift from “April 28th” to “Spring” for 3.2 also has a ton of…

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