3D Version of ‘Star Wars’ Gets a Release Date

Finally, fans can see Jar Jar Binks in glorious three dimensions.

“Star Wars: Episode I The Phantom Menace” has an official 3D theatrical release date.

The first part in the space saga will hit theaters on Feb. 10, 2012, according to a Lucasfilm-operated site.

Lucasfilm plans to release all six films in the series in 3D, with one coming out each year. The hope is to reintroduce the franchise to young audiences who have only seen “Star Wars” on TV and DVD.

This isn’t the first time Lucas has revisited the original trilogy. In 1997, the director spent over $10 million up revising the movies he shot in the 1970s and 80s and inserting scenes and characters that exploited CGI technology.

He also inserted new digital alien creations and inserted scenes — alterations that drew the ire of fans.

The conversion to 3D was supervised by Industrial Light & Magic.

Author

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    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.