Servers are back up after this weeks scheduled maintenance. They did fix alot more things that I thought they would this time. Crew missions are back to full yields, but Bounty hunters are still dealing with random Unload/buff/4pce issues. Check out the full patch notes below:
Classes and Combat
Jedi Consular
Shadow
Kinetic Combat
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- Stasis no longer prevents Force Lift from breaking on damage and making its target take less damage.
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Sith Inquisitor
Assassin
Darkness
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- Eye of the Storm no longer prevents Whirlwind from breaking on damage and making its target take less damage.
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Companion Characters
General
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- Companions now respect “hide helmet” settings in cinematics and when speaking.
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Companions
Xalek
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- The “Unify Color” option now works with Xalek’s Pants in combination with Neophyte Robe.
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Crew Skills
General
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- Crew Skill Missions now return the correct (higher) amount of materials.
- Players can no longer consume schematics that they already know.
Flashpoints and Operations
Flashpoints
Maelstrom Prison
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- Grand Moff Kilran’s Fifth Fleet Troopers and Gunners now correctly despawn if the player group is defeated.
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The False Emperor
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- Jindo Krey’s ship can now be properly destroyed.
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Operations
Explosive Conflict
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- Calibrating Shot (used by Imperial Siege Droids) now reduces damage taken by a smaller amount per stack.
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Eternity Vault
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- The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Eternity Vault.
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Karagga’s Palace
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- The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Karagga’s Palace.
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Terror from Beyond
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- Killing a tentacle while the Terror from Beyond is enraged in phase 2 now properly damages the boss for 5% of its health instead of 15%.
- In 16-player Hard Mode, the Terror from Beyond’s enrage timer has been increased to 9 minutes.
- The Tunneling Tentacle buff on the Terror from Beyond no longer appears in Story Mode.
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Group Finder
- Players are no longer able to revive in place while in a Group Finder Operation or Flashpoint.
- Personal starships now remain docked at their previous location when the player returns from a Group Finder instance after traveling to it from their ship.
Items
- The Marauder’s Battlemaster head piece no longer allows body type 3 heads to clip through it.
Legacy
- Elements of the Legacy panel now update without needing the player to log out and back in.
Missions and NPCs
General
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- Weekly missions can now be acquired consistently.
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Missions
Hoth
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- Keeping Secrets: This bonus mission now properly grants experience.
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Jedi Consular
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- Chaos and Harmony: Syo now attacks players correctly.
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PvP
Warzones
General
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- Same-faction matches now play the correct voiceovers.
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Alderaan Civil War
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- Players hit by a knockback while riding a taxi are no longer occasionally killed instantly.
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Voidstar
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- Voidstar matches no longer occasionally end early and grant a win to the incorrect team.
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UI
General
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- Players can once again right-click names in chat to open the context menu.
- The “Hide Helmet” option is no longer located in the preferences. It can be accessed via the character window.
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Galactic Trade Network
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- The GTN now interprets multi-word searches using “and” instead of “or,” returning narrower results as intended.
- Items on the GTN can now be properly filtered by the Strength stat.
Miscellaneous Bug Fixes
- Corrected an issue that caused some female Mirialan characters’ eyeballs to be visible through their eyelids when blinking.
- Corrected a very rare issue that could cause the incorrect character to be deleted. This could only occur when a player deleted a character immediately after renaming it such that it moved in the character select list due to alphabetization.
- Grouped characters can no longer become stuck on another player’s starship.