Eric Musco

SWTOR Operation Victory Tournament

BioWare will be hosting an Operation Victory Tournament with ESL gaming for 8m storymode operation speed runs for Shadow of Revan. Operation Victory Tournament – Coming Soon | 02.23.2015, 04:30 PM Hey folks, BioWare is partnering with ESL to host our first ever “Operation Victory” tournament. It is a contest to “speedrun” our 8-man story mode Operations from Shadow of Revan. We wanted to give you about a week’s notice so you have time to get your teams together and establish your strategies. We will announce all of the details within the next week but here are some of the key pieces of information: The competition will be team based and all Operations run will be 8-man story mode The qualifying heat will be one week – starting next Tuesday The entire tournament will run over a few weeks with you submitting your timed runs to ESL The best teams of…

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SWTOR Apprentice’s Shadow Pack Rarities

Eric Musco updated the forum community about the upcoming Apprentice’s Shadow Pack rarities, that comes with tomorrows game update. Some of them are not labeled correctly. Apprentice’s Shadow Pack Rarities | 02.11.2015, 09:14 PM Hey folks, For those of you looking forward to the Apprentice’s Shadow Pack coming out tomorrow, I want to let you know of a discrepancy you will find in the rarities listed in Collections. First, the most important thing, all drop rates that are in the pack are working as intended. You will be receiving the items at the intended rarities. The only thing that is not correct currently is what the rarity is listed as in Collections in both the text and/or the rarity icons. Here is a full list of the items, what is listed, and the correct rarity. Items showing as Super Rare, but are only Rare Emote: Sinister All Pink Red Color…

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SWTOR Win Trading in PvP Season 4 and Beyond

Eric Musco too on the forum today, enlightening the community what BioWare have in mind to to counter Win Trading in PvP Season 4 and Beyond: Win-Trading In Season 4 and Beyond | 02.03.2015, 08:07 PM Hey folks, Season 4 for PvP is about to start and we wanted everyone to understand the Rules of Engagement and how we plan to keep it fair and fun for everyone who participates in Ranked Warzones: In The Past Throughout the Season we would track data around games being played by each character. At the end of the Season we compare data to look for possible win-traders. Anyone whom we are 100% sure has win-traded received action against their account. The action we took was to completely reset their rating to zero. This would mean they would receive no end of season rewards and would have no credit for taking part in that season. What…

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SWTOR: The Contraband Slot Machine issues

Eric posted an update on the official forums regarding The Contraband Slot Machine. Apparently there is no bugs with this item, but how it would effect the economy on some servers took BioWare by surprise. Check it out below: The Contraband Slot Machine | 01.16.2015, 09:41 AM Hey folks, We know that there have been many questions about the Contraband Slot Machine and its intent. Here are a few notes on it: The Contraband Slot Machine is not bugged. It is 100% not an exploit to use the Slot Machine. If you feel the desire to sell access to your Stronghold, that’s totally up to you. As a reminder, do not scam people as that is against ToS. We added the Slot Machine as a fun idea based on the positive feedback from the Nightlife event, so spend those credits to your heart’s content! With that being said, we do…

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BioWare responds to the current exploit “going around”

Eric Musco has taken on the forums, and explained that BioWare are aware of an exploit taking place in game,  and that they will be taking appropriate action against those who have abused it. It is BioWares current plan to implement a fix for this issue next Tuesday, January 13, 2015. The Current Exploit “Going Around” | 01.07.2015, 07:28 PM Hey folks, Normally when an exploit exists, it is our policy to remain quiet until the issue is fixed. The reasoning behind that policy is that if we talk about or acknowledge an exploit, it can create a situation where we draw more attention to it. This can include people who didn’t previously know about it and can unintentionally make the issue more widespread. Without being specific, there is an exploit which has been present for a couple of weeks, that unfortunately has become more widespread than we typically see. It is being…

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SWTOR: Ability Delay Update

Eric Musco took on the forums to speak about the ability delay issue, that many players are facing after game update 3.0. Check it out: EricMusco 01.02.2015, 08:35 PM Ability delay and the wearing thin of patience | 01.02.2015, 02:35 PM First off, Happy New Years everyone! I apologize if you feel a lack of communication around this issue. Unfortunately, I haven’t provided much since I do not have a status update as of yet. Here is what I can tell you. We definitely have not forgotten about this and the team is still assessing what the cause is, and how we can begin to address it. What I am going to do is to work with the team to get a status update with as much detail as I can, by next Friday (although hopefully before then!). Thank you again for your continued patience. We know that dealing with…

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Goals for Addressing Server Concerns

Eric took the forum earlier to share some insights on BioWares plans to address server concerns for next year. You can read the full post here, or below: Hey folks, At our fan event in Las Vegas, one of the things we stated is that we are working to address the concerns of things like queue times and uneven server populations and that we would provide an update before the end of the year. As you might expect we’re not ready to tell you exactly what we are working on yet, but we did want to go into what our goals are for next year. To address issues of queue times across all types of content, both PvP and PvE. To rethink how we approach “server separation.” Remain sensitive to things like character identity. The continued ability to define your chosen server playstyle, PvE, PvP, RP, RP-PvP. We also would…

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Bioware posts stream schedule for upcoming advanced class changes

Bioware’s community manager Eric Musco, was once more at the forums today posting information about upcoming community team streams. With patch 3.0 just around the corner, Eric highlighted some of the topics his team will be covering. In specific: As many of you know, we will be streaming around each individual Advanced Class and the changes coming to their Disciplines in 3.0. We will be starting those streams this week and do one set of base Class mirrors each week for the three weeks thereafter. Here is our currently planned schedule. As always this could change, but here is our plan as of right now! Friday, November 7th – Bounty Hunter and Trooper Thursday, November 13th – Inquisitor and Consular Friday, November 21st – Warrior and Knight Wednesday, November 26th – Agent and Smuggler Thanks everyone! We’ll see you on stream to talk about all of the changes coming to…

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Interview with community manager Eric Musco

Twitch user Snave1208 had the chance to interview BioWares community manager for Star Wars: The old Republic, Eric Musco. It’s a pretty good interview, were Eric talks about what he do, and were SWTOR is heading. Snave1208 don’t let Musco off easy when he was trying to dodge answering some of the questions. But i do sound like the games PVP wont get much better in the future. Personally I am not surprised or remotely happy with the PvP answers but I partially understand where Musco is coming from. He has a rough job. Their “better than cross-server” is likely to be something like “Queue for 500 matches this month and get the rest of the Baron Deathmark gear!” This is the mentality that they have, and it’s harmful. Hopefully iy will change in the future though!

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When Will SWTOR See New PvP Content?

We have heard a lot of talk about SWTOR and the new content coming out recently. Fans are hyped up about all the good stuff coming with 3.0 but one player on the forums asked something that I was also thinking: Can we expect to see any PvP content or news any time soon. While SWTOR isn’t marketed as a PvP game, it does still have those elements to it and some players really like it so it would be great to see Bioware do a little more in this area to keep things fun and interesting. Community Manager Eric Musco had this to say in response on the forums: Hey Jaiyne, Good question, let me take a stab at this one. If you are asking specifically for news about new content, such as a Warzone or Arena map, then the answers is unfortunately no. There are no new maps,…

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Cartel market bug leads to Slot Machine sale!

Bioware recently released a new cartel market pack called Constable Stronghold’s pack as part of Patch 2.10. The pack includes the Smuggler’s Gambit Slot Machine that apparently a lot of SWToR fans were eagerly awaiting to become available. Unfortunately, yet another bug prevented cartel market shoppers from obtaining their slot machine as community manager Eric Musco confirmed at the forums earlier today.

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Get them while they last! Voss Embassy Sign to be removed when Patch 2.10 drops

The title is pretty self-explanatory but today Community Manager Eric Musco posted the following message at the official forums: Quick reminder before 2.10 drops tomorrow. Currently, if you visit the Binary Star Realty vendor, you will find the Republic Voss Embassy Sign is available for 1 credit. As a note, that item being on the vendor was available for only a limited time and it will be removed tomorrow with 2.10. So stock up on your 1 credit signs while they’re cheap. Thanks everyone. PS – On the vendor, there is a known issue where the items name appears to be blank, the name appears as just a set of brackets []. That is the Republic Voss Embassy Sign.

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Legacy Storage Info

With the upcoming game update to Star Wars the old Republic – Galactic Strongholds, BioWare will be introducing new legacy storage. Eric Musco took some time yesterday, updating the community on the official SWTOR forums on what to expect: here is a C/P: Hey folks, I know there are a few questions surrounding Legacy storage and although I can’t answer everything here are some of the bigger answers: How do I get Legacy storage? You will get Legacy storage for free with the completion of the “Introduction to Strongholds Mission” upon acquiring your first Stronghold. Legacy storage will also be craftable and is possible to appear on the Cartel Market. (In both cases this means it would be available on the GTN for credits as well) If I add another Legacy storage to my Stronghold, does this add more storage space? It does not. Adding more Legacy storage “units” will…

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Status Update on Hood Toggle

Eric Musco posted an update on the official forums yesterday regarding hood toggle. Eric replied to a user named Pingonaut who had the following question: It has been more than two years since the game launched, and that’s two years of players asking for a way to toggle the hoods on their outfits. In this Community Q&A from February 2012 we were told that the hood toggle likely be in the next major patch after Game Update 1.2. Delays are acceptable, this is not. He even goes so far as to say that the functionality will be available for our companions, as well. This means that the feature was being tested and worked on enough to where they could release such information. If there were problems or bugs with the hood toggle option that kept it from being released, why not tell us? Why just leave us in the dark,…

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PvP vs PvE Mounts Philosophy

Eric Musco was really engaged in the community yesterday. Besides the Faction change post we wrote about earlier, he also updated the community about the PvP vs PvE Mounts Philosophy: Hey everyone, I know there has been a bit of frustration from our PvP community regarding a Rancor mount going into the Cartel Market. Although I had mentioned at the time that there would be Rancor mounts coming to both the CM and Operations, I thought it would be good to explain our philosophy on mounts. Especially around their exclusivity. For PvP mounts, such as Season rewards, what you are going to tend to find is that they are exclusive variations of a mount and not necessarily a completely exclusive model (not to say we would never do an exclusive model, that is always possible). For example, you will not find a Rancor that looks anything like Giradda’s Rancor, but…

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Confirmed: Faction Change “very, very unlikely” to be Added

There have been a discussion regarding faction change on the official forums, and yesterday Eric Musco had an answer on this matter. Faction changes is “very, very unlikely” to be Added. Personally I I never thought the ability to change factions was something that was in the realm of realistic possibility. I can understand people wanting to change faction but as Eric pretty much states it’s likely never going to happen as the story options tied to each toon makes it impossible. Hey folks, This is a good question! We have been asked this a few times at some of our Cantina Tours as well but I wanted to make sure we had the answer here in the forums for folks to be able to find it. I am remiss to ever say the word never, but I can say that it is very, very unlikely that we would ever…

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Star Wars: The Old Republic Insider Video — May 2014

Watch the latest SWTOR Insider Video, now live, as Producer Jack Wood and Community Manager Eric Musco offer an inside look at the latest exciting news for Galactic Strongholds Digital Expansion, Season 2 of Ranked PvP, Cartel Market and more! Darth_Wicked from Reddit discover something interesting. At around 00m36sYou can listen Jack Wood talking about the new Homestead on Tatooine and you get to see a couple of new Sandcrawlers that are not currently in the game. Starting to wonder if the above is related to the planetary Guild conquest thing or if our homestead on Tatooine will be an actual Sandcrawler What do you guys think that’s all about?

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Powertech Top 3 Answers

Eric Musco posted an update on the forums that Bounty hunters will like. Here is the summary of the post Changes coming: Game Update 2.8: Rapid Venting changed from alacrity to critical chance increase. Shield Tech/Specialist skills will be able to proc from misses and resists instead of just shielding attacks, except for Heat/Power Screens. DPS Boost for DOTs for Pyrotech/Assault Specialist to increase DPS. (Unknown timeframe) Ways to make pure tanks more viable in PvP: Developers are asking for input on how to do this Other info: Powertech/Vanguard tanks have the best Ranked Arenas PvP win ratio, even though they have the least amount of stuns. And here is the post in full: 3 Questions for PT. Lets DO IT! | 03.25.2014, 01:07 PM Hey folks! Here are your top 3 questions, answered: Question 1 – PvE DPS This question is plain and simple. Both specs for Powertech DPS are…

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Frequently Asked PvP Questions

Eric Musco and PvP Designer Alex Modny will be on Twitch later today, playing Warzones on Prophecy of the Five at 1:30PM PDT. As with most of the BioWare streams, they get quite a few questions which are commonly asked by PvPers. Therefor Eric talked with the combat team about many of our questions and got answers to many of the commonly asked questions. Below you will find those questions/answers. Will we ever be able to choose a specific Warzone to queue for? From the design side, we do like the idea of allowing our players to be able to impact which Warzone they want to queue for, but it is not as simple as letting everyone select which Warzone they want and call it a day. Because of a few reasons (queue population, preventing ‘de facto’ best Warzone, making sure all Warzones are being played, etc.) it would require…

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