Public Test Server

SWTOR 5.10 PTS Refresh #2 Operations Notes

Here are the latest patch notes for the SWTOR Public test server. These patch notes mainly focus on operations: Build system gremlins do indeed seem to be firmly under control, therefore we’ll be able to get back to a much regular update cadence. Still, due to the lost time we’re going to be accelerating the pacing of stuff a bit (at least on the operations side of things) just to make extra sure we can get eyes on stuff with enough time to iterate/implement feedback. Tyth: Apologies for the inversion nonsense, that should be fixed now. Ditto for the questionably functional skip button, which should also be fixed now. Inversion’s pull is getting a threat multiplier to offset the DPS loss to make tanking a little more stable. You may still experience some token panic for the first GCD after a pull (when multiple people are pulled), but it should…

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SWTOR Patch 5.10 PTS Refresh #1 Patch Notes

Here is the latest PTS patch notes for Star Wars: The old Republic 5.10 PTS Refresh #1 (25th of October, 2018) | 10.25.2018, 08:21 PM First, sorry for the delay in getting a PTS refresh out to you all. The server gremlins came out in full force, conspiring to keep us apart… While their eventual defeat was inevitable –for love indeed conquers all –it doesn’t lessen our longing in the meanwhile. Second, thanks a ton to everyone who’s been hopping on the PTS. We’ve had a loooot of activity. Thanks especially to those of you who have hopped on to take a moment to run through Story / Veteran modes, as it’s arguably even more important that we get those adjustments correct! Alright. Onto the refresh notes: General: The Ossus Daily Area is now ready for PTS testing, and for the first time players will be able to access the area! *pokerface*Just open…

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SWTOR Final Patch Notes and Info

Here is the last round of patch notes for Patch 5.9.2 on the PTS. This should be the last update before the game update goes live. Hey folks, Here we are again, round 2 of final changes . In all seriousness, thank you all for your continued feedback! You should expect that the next PTS build will go live either tomorrow or Saturday. General All items that require a Cartel Market Reputation should now properly check that requirement against the players Underworld Exchange Reputation (for real this time). Arena Players can no longer use traversal abilities, such as Force Leap, to approach characters who are flying through the air due to using a jump pad. Rishi Stronghold Decorations should now properly block line of sight. The secret cave has been transformed into a room that can be unlocked. This new room unlock leads to a 3 bedroom apartment. A new “options”…

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SWTOR Patch 5.9.2 PTS Final Build and Notes

BioWare posted the final set of patch notes for the Patch 5.9.2 currently on Public Test server. This is what we can expect to come with the next live game update. Check it out: Quick update, we are almost a wrap on PTS! Again, we cannot thank you all enough for the time you have spent testing 5.9.2. Your feedback has been invaluable in getting us to this point. The plan right now is that we will have our final PTS patch either later today or tomorrow. We are going to focus the last stage of testing on: Rishi Stronghold Mandalorian Battle Ring I am going to close and make new feedback threads for both of those topics to ensure we get feedback from the most recent version of PTS. Note that feedback you give from this round of changes may not be fully captured in the 5.9.2 release, but…

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SWTOR PTS Update – 7/13/2018

Here are the latest patch notes from the SWTOR Public test servers. This patch bringes changes to Warzone and Arena medals. Another change with today’s patch, Warzone and Arena medal changes. We want to readjust the medal values based on the actual state of PvP we are seeing in the data. Here are the changes: Warzone Medal Changes Combatant – 500,000 Damage Dealt (was 240,000) Destroyer – 1,000,000 Damage Dealt (was 2,000,000) Demolisher – 5,000 Damage Single Hit (was 4,500) Annihilator – 10,000 Damage Single Hit (was 9,000) Healer – 750,000 Healed (was 400,000) Savior – 1,500,000 Healed (was 3,000,000) Medic – 9,000 Single Heal (was 5,000) Trauma Surgeon – 18,000 Single Heal (was 10,000) Shield – 250,000 Defense (was 300,000) Protector – 500,000 Defense (was 2,000,000) Guardian – 20,000 Defense in 1 Life (was 5,000) Paladin – 80,000 Defense in 1 Life (was 20,000) Arena Medal Changes Combatant –…

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Closed SWTOR PTS Applications are now open

The SWTOR team is now accepting applications for entry into the Closed PTS for 5.2 operations testing to guilds. Check it out: Hey folks, As we mentioned on the last Producer Live Stream, we are going to be putting Game Update 5.2 on PTS. For now, our plan is that the test server will be closed with the intention of opening up later on. I want to make sure that players have the opportunity to apply to get entry into this closed test, so let’s talk about how to do that. Here are the requirements: Being on the closed test server means signing an NDA. You must be willing to sign and abide by that agreement. You must be 18 years or older to be eligible. You must have an active subscription (to access the test server). You must be willing to play and provide feedback. You must be able…

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SWTOR PTS Update Notes – 4/6/2016

The SWTOR public test servers were updated yesterday. Here are the patch notes: General New Alliance Alert: Freedom Fight! Recruit Bowdaar by showing your prowess in the Eternal Championship. Eternal Championship Gungus Bogs: The Heralds of Zildrogs’ melee attacks no longer have a 70m maximum range, because that was rather silly. Lanos: Fixed a bug whereby Unstable Reprogrammed Skytroopers could retarget a companion if the skytrooper could not leap to its original target for over 60 seconds (due to it being in cover, for example). Lanos: Unstable Reprogrammed Skytroopers who are unable to leap to their target for 30s or more will now use their high-powered Snipe attack every 16s, down from 30s. Don’t just ignore them =) Nocturno & Drake Raven: Tweaked Drake Raven’s encounter mechanics such that when he is subjected to heavy DPS, he will try much harder to deploy at least one G0-ON Abductor squad to…

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SWTOR 4.3 PTS #3 Warzone and Arena Change List

BioWare posted an update on the new changes for the Odessen Warzone and Rishi arena in  SWTOR PTS 4.3 version 3. Check it out: 4.3 PTS #3 Warzone and Arena Change List | 03.11.2016, 02:02 PM Designer Note: Thanks to everyone who has tried out the new warzone on PTS, made videos, guides, etc. We are blown away with the support y’all have shown and want to thank you for your enthusiasm. We are pleased with the gameplay after the last Update so we spent more time on polish and optimization this last PTS patch. Of course, we will continue to eliminate bugs and listen to feedback, so please keep the bug reports and constructive criticism coming! While we don’t have any major optimization results for this patch we have identified a culprit and are working on fixes to eliminate its impact on the Warzone’s performance. The Speed Up Battle…

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SWTOR: PTS Warzone and Arena Changelist

Odessen Warzone and Rishi Arena is going through some changes on the SWTOR Public test servers. Here are a list of what has been changed this time: Odessen Warzone Performed a small optimization pass on Odessen Warzone visuals. Designer Note: We are expecting a slight increase in client performance while in the Odessen Warzone with this update. The update included removing the VFX that plays your team’s color while in a Control Point area. We are still performing additional optimization passes but wanted to get this out into the wild to see how it played. Control Points are active for approximately 90 seconds, up from the previous 75 seconds. Designer Note: We found that players didn’t have enough time to react to changes during a round and that this would allow more time for attackers to remove defenders. In Round 1 only the three middle Control Points (Defense Cannon, Cantina,…

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SWTOR 4.3 PTS online today

Tait Watson just informed the community that BioWare are working to bring the 4.3 PTS online today. Expect servers to be up around 11AM CST Game Update 4.3 PTS | 02.25.2016, 09:10 AM Hey everyone! I just wanted to give everyone a heads up that we are going to be working to bring the 4.3 PTS online today. We are aiming for around 11AM CST, but that could change depending on a few different variables. Right now, I don’t imagine it will change. Character Copy is currently offline, but will be available once the PTS is. Keep an eye on the PTS Forums, as any further news and updates will go there. Thanks, and see you out there! -Tait Character Transfers are now available!

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SWTOR Patch 3.3 PTS Update Notes

Here are today’s PTS patch notes. This will be the final updates to the 3.3 PTS. PTS Update – June 26th, 2015 | 06.25.2015, 08:06 PM Hey folks! We are going to be doing a final update to the PTS tomorrow, 6/26. I’m aiming to get things kicked off around 930AM CDT. In the meantime, here are the changes coming: Jedi Consular Sage Vindicate now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times. Seer The Vindicate effect of Resplendence has been expanded: Using Vindicate with a charge of Resplendence does not make you Weary. Amnesty has been redesigned to incorporate the new Weary debuff: Spending a charge of Resplendence on Vindicate grants Amnesty, restoring 2 Force every second for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The…

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SWTOR PTS Patch 3.3

SWTOR Patch notes for the latest update of Patch 3.3 on the PTS. Classes + Combat Jedi Consular Sage Valiance now reduces the damage taken by the target of your Rescue by 25% (down from 50%) for 6 seconds after you rescue them. The Force-Mystic’s 4-piece set bonus now restores 5 Force (down from 10) when using Vindicate. Shadow Prolific Justice now spreads periodic Force Breach and Sever Force effects with Whirling Blow (instead of Force in Balance). Sith Inquisitor Sorcerer Dark Resilience now reduces the damage taken by the target of your Extrication by 25% (down from 50%) for 6 seconds after you extricate them. The Force-Mystic’s 4-piece set bonus now restores 5 Force (down from 10) when using Consuming Darkness. Assassin Profuse Horror now spreads periodic Creeping Terror and Discharge effects with Lacerate (instead of Death Field). Trooper Commando Combat Medic Field Medicine now increases the healing done by…

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Changes comming to Tatooine Stronghold Maximum Hooks

Assistant Designer David Staats, responded to an issue with Tatooine Stronholds. Apparently they are getting a higher maximum hook count from 500 to 1100 on the PTS. New stronghold hook limit is way too high | 06.11.2015, 02:17 PM Hi all, First and foremost, thank you for your feedback regarding the updates to the Tatooine Homestead hook increase. While this was something we did not officially post about, we are interested in your thoughts regarding the update. Let me take a moment and give some insight as to why we are looking at increasing the allotted hook cap for the Tatooine Homestead. While reviewing our Stronghold hook limits across all Strongholds, we discovered that Tatooine in particular was drastically lower in regards to the available hooks to total hooks ratio than the other Strongholds. This means that those who owned the Tatooine Homestead actually had far less hooks to utilize compared…

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Update on 3.3 PTS Sorc/Sage Healing Changes

Due to player feedback, the SWTOR Combat Team has a few changes comming up for Sorcerer and Sage on the public test servers. Check it out below: Update on 3.3 PTS Sorc/Sage Healing Changes | 06.08.2015, 10:48 PM Hey everyone, Thank you all for the continued feedback over the weekend. We wanted to take a moment to give you all a preview of Sorcerer/Sage changes that we have planned for the next PTS patch based on your feedback. Below are our intended changes. Sith Inquisitor Sorcerer Consuming Darkness now activates instantly, restoring 50 Force (up from 30). The healing component has been removed. The original design of the ability was never intended to provide significant healing, and by removing the healing component entirely, we are able to restore a greater amount of Force (which helps us address concerns over low Force return). We also hope that removing the healing component from this…

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SWTOR Dev Post – Let’s Play Some Warzones

BioWare will be  hosting a 3 sessions of warzone testing, with the game developers on the Public Test Servers. People who are participate in the matches will get a small grant of cartel coins as a form of payment. Check it out below: Let’s Play Some Warzones | 06.08.2015, 03:54 PM Hey folks, One of the things we really wanted to make sure gets tested on PTS for 3.3, Warzones! With the first full weekend behind us, it is our goal to kick up the participation. So, let’s all get together later this week and play some Warzones together. When: Thursday, June 11th – 2PM – 5PM PDT Friday, June 12th – 2PM – 5PM PDT Saturday, June 13th – 11AM – 2PM PDT Where: Warzones! Queue up solo, or with some friends, for regular, non-ranked Warzones. What: Help us test PTS! In order to spice things up a bit… Multiple…

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SWTOR Patch notes for Game update 3.3 PTS version

BioWare is aiming to get game update 3.3 on PTS tomorrow, Thursday the 4th. Below are the patch notes: Star Wars™: The Old Republic™ PTS Game Update 3.3 All content and features on the Public Test Server are not final and are subject to change. Classes + Combat Jedi Consular Sage Noble Sacrifice has been redesigned and renamed Vindicate: Vindicate restores 30 Force and heals a friendly target. The cooldown has been removed and a 2 second activation time has been added. All Sages will need to visit their class trainer to attain Vindicate. Benevolence now has a base Force cost of 65 (up from 50) and its healing has been significantly increased. Rejuvenate now has a base Force cost of 45 (up from 30) and its healing has been increased. Force Mobility now additionally allows Vindicate to be channeled while moving. Seer Deliverance now has a base Force cost…

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SWTOR PTS : Patch 3.2.1 April 30 Update Notes

The public test servers for Star Wars: The old Republic have been updated. Here are the latest round of patch notes for game update 3.2.1: Jedi Knight Sentinel Removed the Defensive Forms Skillful Utility New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds. Defensive Roll now additionally increases internal and elemental damage reduction by 5%. Force Fade now additionally increases your movement speed by 15%. Watchman The Cauterize burn effect now deals damage 3 times (up from 2 times) over 6 seconds. Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal. Burning Sweep now additionally reduces the cooldown of Force Sweep by 9 seconds. Sith Warrior Marauder Removed the Defensive Forms Skillful Utility New Skillful Utility:…

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SWTOR PTS Update Combat Notes

New patch has been deployed to the Public test server. Below are the patch notes: 4 Apr 2015 PTS Update Combat Notes | 04.24.2015, 04:07 PM Classes + Combat Jedi Knight Sentinel Ardor is now a Masterful Utility. Jedi Promulgator is now a Heroic Utility. Watchman Cauterize now deals its elemental damage over 6 seconds (down from 9 seconds). Force Melt now only costs 2 focus (down from 3 focus), and the damage it deals has been slightly reduced. Accelerating Victory now builds up to a maximum of 2 stacks (down from 3). Sith Warrior Marauder Reckless is now a Masterful Utility. Cloak of Annihilation is now a Heroic Utility. Annihilation Rupture now deals its internal damage over 6 seconds (down from 9 seconds). Force Rend now only costs 2 rage (down from 3 rage), and the damage it deals has been slightly reduced. Swift Demise now builds up to…

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PTS Update Notes – April 2nd, 2015

New PTS Patch is Available. It’s about 850 mb big. It includes lots of quality of life changes, and tons of other stuff. Below are the patch notes: PTS Update Notes – April 2nd, 2015 | 04.02.2015, 10:05 AM Hey everyone! We are working to get the newest PTS build open and available, and it should be up in an hour or two. Until then, here are the notes! -Tait General The cooldown on the Quick Travel ability has been reduced. For Subscribers and Preferred players the cooldown is now 6 minutes, and for Free-To-Play players the cooldown is now 26 minutes. The Legacy Travel I, II, and III unlocks now reduce the cooldown of the Quick Travel ability by 2 additional minutes each, down to 0. The cooldown on the Emergency Fleet Pass ability has been reduced. For Subscribers and Preffered players the cooldown is now 90 minutes, and…

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Game Update 3.2: Rise of the Emperor PTS Patch Notes

The public test servers have been updated. Here are the PTS patch notes for Game Update 3.2: Rise of the Emperor. All content and features on the Public Test Server are not final and are subject to change: Game Update 3.2: Rise of the Emperor Unleashed from hiding on Yavin 4, the former Sith Emperor has struck the Imperial world of Ziost. Using his immense power in the dark side of the Force, he has dominated the minds of the planet’s martial forces–as well as an elite cadre of militaristic Jedi–and has set them against the populace, engaging in a bloody slaughter. Lana Beniko of Sith Intelligence and SIS Agent Theron Shan are attempting to reach out to their Imperial and Republic allies, respectively, with details on the quickly escalating crisis in the heart of the Empire. Highlights New Planet: Ziost! The Imperial planet Ziost is the focal point of an escalating…

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SWTOR PTS Update Notes 3.1.2 Build #3

BioWare is updating the Public test servers. Here are the  PTS Patch Notes for the March 13 patch: 3/13/15 PTS Update Notes | 03.13.2015, 08:46 AM Combat Changes Jedi Consular Sage The damage dealt by Forcequake has been reduced. Forcequake now consumes 60 Force (down from 120) over the duration of the channel (3 seconds, down from 6 seconds). Additionally, the snare on targets damaged by Forcequake has been removed. Balance Targets affected by Force Suppression now receive 15% additional damage (up from 10%) from your next 15 periodic damage abilities. Shadow Serenity Targets can no longer suffer from the periodic effects of Mind Crush and Vanquish simultaneously. Sith Inquisitor Sorcerer The damage dealt by Force Storm has been reduced. Force Storm now consumes 60 Force (down from 120) over the duration of the channel (3 seconds, down from 6 seconds). Additionally, the snare on targets damaged by Force Storm…

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SWTOR PTS 3.1.2 Update #2 Patch Notes

BioWare have updated the SWTOR Public test servers wiht a new patch. This update is focusing on class changes. Check it out below: Jedi Knight Guardian Focused Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Sith Warrior Juggernaut Enraged Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10). Jedi Consular Sage Redesigned the Upheaval utility: Project gains a 25% chance to produce a second Project that deals 25% damage. Telekinetics Fixed an issue that caused Tremors to apply Unshakable early, negating interrupts. Shadow Infiltration Kinetic Field now increases damage reduction by 3% for 15 seconds (up from 2%) when dealing critical damage. This effect stacks up to 3 times. Sith Inquisitor Sorcerer Redesigned the Chain Shock utility: Shock gains a 25% chance to produce a second Shock that deals 25% damage. Lightning Fixed an issue…

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SWTOR PTS Patch 3.1.2 Notes

Here are the patch notes for SWTOR Public test servers. This is for the 3.1.2 PTS build. Jedi Consular The range of Mind Crush has been reduced to 10 meters (down from 30 meters). Shadow Kinetic Combat Force Break now increases the damage dealt by Combat Technique’s Force Breach and Slow Time by 40% (up from 30%). Serenity Force in Balance and Vanquish now have a maximum range of 10 meters (down from 30 meters). The life redistributed by Psychic Absorption for Sever Force and Force Technique’s Force Breach has been reduced to 10% of the damage dealt (down from 25%). Serenity Strike no longer benefits from Mind Quell. Sage Force in Balance, Vanquish, and Mind Crush now additionally receive a 20 meter range increase from Force Reach. Telekinetics Abilities affected by Telekinetic Momentum now have a 25% chance (down from 30%) to trigger a second telekinetic blast that deals 25%…

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PTS Patch 3.1.1 Update #2 Notes

The SWTOR Public tester servers is getting an update for patch 3.1.1. Here are the comming class changes: Bounty Hunter Mercenary Arsenal Pinning Fire now slows the target’s movement speed by 70% for 3 seconds with each hit (up from 2 seconds). Powertech Returned the post-depletion cooldown of Shoulder Cannon to 1.5 minutes (down from 2 minutes). Slightly reduced the damage of Shoulder Cannon. Pyrotech Automated Defenses now additionally reduces the cooldown of Kolto Overload by 60 seconds (up from 30 seconds). Trooper Commando Gunnery Cover Fire now slows the target’s movement speed by 70% for 3 seconds with each hit (up from 2 seconds). Vanguard Returned the post-depletion cooldown of Shoulder Cannon to 1.5 minutes (down from 2 minutes). Slightly reduced the damage of Shoulder Cannon. Plasmatech Adrenaline Fueled now additionally reduces the cooldown of Adrenaline Rush by 60 seconds (up from 30 seconds).

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