This fun tweet from Paul Marino, Lead Narrative Designer at BioWare Austin lets us all know they are doing some new work for the game. This lines up with the voice acting tweets we saw not too long ago as well so we can be sure some new content is in the works. What exactly they are working on is still uncertain, although many fans have speculated.
Animation team & I are off out to EA Burnaby/The Capture Lab to grab some mocap for #SWTOR! Canada here we come!
— Paul Marino™ (@PaulMarino) March 16, 2016
And that’s not all. Charles Boyd, lead designer of SWTOR, also had a tweet to share:
@SortaRevan @nikkoliferous Not confirming anything, but we just happened to have Saresh in the booth today, actually 🙂
— Charles Boyd (@Charles_Boyd) March 16, 2016
Could it be season 2, new OPS, new combat animations? New class skill animations? There are so many possibilities. While we know it’s just business as usual for the BioWare team, it’s still fun to see how excited they are to do their jobs. Every time I have met BioWare staff in person, they’ve always been really animated about their projects and their own role within the bigger projects the team is working on. When I toured BioWare Austin, every employee seemed relaxed, content, and to be enjoying their job. I really think that goes a long way toward making better games. When they love what they do, it shines through in the content we get to experience.
So no matter how big or small this animation work, I’m happy to see they are happy to be doing it!