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SWTOR: Why BioWare nerfed Fractured Uprising CxP
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March 8, 2017
10:09 pm
Soeren Kamper

Forum Posts: 932
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March 18, 2012
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Aparently BioWare have more Nerfs up there sleeves. Comming with game update 5.2 Bioware will be nerfing the CXP gain from KOTFE Chapter 1 and 2. Check it out:


Why did you nerf Fractured Uprising CxP? | 03.08.2017, 10:27 AM

Hey folks,

I talked with the team to get the scope of what Mission rewards are changing with 5.2. As some of you guessed in the thread, the following Missions are also having their CXP values reduced:

  • KOTFE – Chapter 1
  • KOTFE – Chapter 2

Those two along with Fractured are the only Mission rewards that are seeing major changes in 5.2. However, there are other Missions which are receiving minor tweaks as well. Just to set an expectation, beyond 5.2 we will continue to make Mission reward adjustments based on time spent vs reward. Our goal is quite simple, if you play a type of content, you should receive fairly consistent rewards across that content, difficulty, based on time spent.

Example: If you want to play story mode Uprisings, we want all Uprisings to give you relatively the same reward for the time you spend playing them. If an Uprising takes 5 minutes, it should give around 1/5th the reward of one that takes 25 minutes. Obviously that won’t be exact, but you get the idea.

If I learn of any other CXP changes happening in 5.2 (or in the future) I will pass them on. Thanks everyone.


Why did you nerf Fractured Uprising CxP? | 03.08.2017, 10:48 AM
Originally Posted by TUXs [Image Can Not Be Found]

Thank you Eric.

I need to ask – rather than just nerfing anything that can result in quicker CXP gains, have you thought about possibly increasing the points given to those that take longer? You’re never going to keep up with the players and you’ll always be one step behind if you’re always looking to reduce the amount of CXP gained vs. increasing it in the areas that take longer. Incentive works.

Absolutely, good question. We certainly will lean into buffing over nerfing, where possible. In the case of Fractured and KotFE Chapter 1 and 2 though they are not only outperforming other Uprisings and Chapters, but also other content as well. It is still our intention that large group and difficult content (such as Operations and Warzones) are the best source of CXP.

If someone can do something by themselves (or in small groups), with minimal challenge, and receive more rewards than something like an Operation, you should expect it is gonna get adjusted.

Again, on the inverse, if you discover something that is not rewarding for its time spent, let us know! If “no one is running X Uprising” cause it is not worth the time, we will almost certainly buff it to bring it in line and feel rewarding.


Why did you nerf Fractured Uprising CxP? | 03.08.2017, 11:25 AM
Originally Posted by AscendingSky [Image Can Not Be Found]
The bonus CXP event has made GC tolerable. Knowing you’re not only going to be cutting the CXP back to pre-event levels in April, but actually cutting them LOWER than that for several activities, seems disingenuous–especially when you’re finally working to fix the horrendous drop crates on Command Crates.

Just to clear up any confusion, once the CXP event has ended we will be buffing the standard CXP rate. They won’t be returning to rates that you experienced before the event, they will be higher. Exactly how high is still TBD and I should have that information in the coming weeks.


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