pvp

Ranked PvP Rating Requires Minimum 10 Matches to Count for Rewards

Following the last few days debate regarding end Season 1 Rewards, Eric Musco updated the community about am issue with the game. Currently, it is possible that your name can show up on the leaderboards with a rating, even if you have technically not yet earned one. Below is the announcement: Announcing End Season 1 Rewards | 02.20.2014, 11:44 AM Hey everyone, I wanted to let you know of an issue I just learned of. Currently, it is possible that your name can show up on the leaderboards with a rating, even if you have technically not yet earned one. The rules that determine you having a rating are fairly simple but I want to make sure I spell them out so that we don’t have a situation where someone is expecting a reward and does not receive one. In order to earn a rating, you must: Have played 10 games…

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Bolstered Mods vs. Obroan

Tait Watson have been active on the official forums regarding Bolstered mods. Bolster was designed to replace Recruit gear because lets face it… Recruit gear sucked. It sucked for the people wearing it and it sucked for the people on their team because they were essentially a free kill. The best fix for Bolster imo is to remove it completely from 55 Warzones. Bam, PvP gear instantly is BiS. But what about the fresh 55? Right now Obroan (67) is the top tier of PvP gear, and Conqueror (65) is second. Add a third tier by bringing back Partisan (63), and have it cost 1 credit. Let people min/max Partisan as the “introductory” gear. Full min/max Partisan with augments will put you around 28k hp. Full min/max Conqueror will put you around 30k hp. Full min/max Obroan with augments will put you around 31.5k. Genuine gear progression without being as…

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Bolstering and You: A letter from the Combat team

Tait Watson got the Combat team to write an in-depth explanation of the Bolster system. I’m raelly starting to like this bird. You can read the whole thing in it original here, or our copy paste below. If you ask me, bolster still a bit broken, its still way better then the recruit gear system they previously had, Personally I would like to see it in a place where people that did end game pve could use that gear for pvp and have it be perfectly viable. The fact that a set of 66 blue’s are better for pvp then full dreadguard is lame. Hey gang! I know a number of people have been waiting on a post about some more specifics on how bolster works and interacts with items and the regular stat system, so I thought I would try to bring a little light to what is one of…

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PVP Enhancements Chart

As you now, we’re all about bringing you cool SWTOR to make things easier. We love it when players and fans create some really cool charts, graphs or tools to help us all enjoy the game a little better. We found a little something that is similar to this PvP enhancement chart we brought you a little while back, also made by a SWTOR player. If you’re looking for a great list of PVP enhancement and modification stats to help you figure it all out quickly and easily. The name of the PvP Enhancement is on the left, with columns for: Endurance Power Critical Surge Accuracy Absorb Defense Shield Alacrity Expertise If you’re tired of scrolling around so much trying to figure out which stats go with which enhancement, you can use this chart to help you find out quickly. You might want to bookmark or save it to your…

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Problems with Arena Matchmaking

If you’ve spent any time trying solo arenas, you may have seen that most often the teams don’t come out very evenly matched, despite claims that they should be. It reminds me of early arenas in WoW, where the dominant teams would match up against newbie teams and it was a massive steamroll. Honestly, it’s just not fun to play like this and it discourages players from wanting to sign up for arenas. Some of the matches in SWTOR arenas just don’t make a lot of sense. Above is one example of such a game, but it happens a lot. And when repeated games give you a matchup where one team is clearly dominant over the other and there isn’t even a fair chance, it just isn’t fun anymore. What’s the point of signing up? There are some clear class composition issues as well as ranking issues. When one team has an…

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TOR TV: Marauder 2.5 Mill. Damage – Novare Coast

This is a scoreboard wet dream in general — deathmatch at the south bunker literally from start to finish. 2 others besides OP cracked 2 million damage, 3 healers hit 3 million. Multipul healers keeping everyone alive, and neither side capping 2 turrets for about 15 min. Wish I was part of this game. Skyrush – Marauder 2.5 Mill. Damage Race – Novare Coast: SWTOR – PvP (Rage) 2.3. Ft, Rázè Bleezár and Evilsmiter. 30 min Long Warzone where for first time I activated my hidden Tunnelvison view i haven’t used for 4 years *cough* as the video says u do not need to watch this if hate something like this, I also increased the speed of the video to not have this too long and to say it right away its only my personal record and also holds to top 5 Dmg In ToFN in PvP, I think there…

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Huttball for Dummies

This strat helps you to control mid the whole time, while scoring like a champ. Anyone who can aoe stun STAYS mid (guard/juggs, mara/sents, guns/ops/sco/snip) Only one Shadow places phasewalk on A (top platform enemy side) and remains stealth. Anyone (prefer… a tank) gets the ball at B1, crosses the acid UNTIL B2. Pass to the shadow on top, and moves back to middle, repeat. Shadow breaks stealth to get the ball, use resilience before getting the ball (not to get pulled or thrown) and force speed to endzone. Repeat. Heres a screenshot Phasewalk helps you to get in place to receive the ball if you get throw/pulled etc, dont use it when you have the ball or you will reset it.  Whenever the other team gets the ball and goes close/above A (on your side) just tell your whole team to go back mid, and do as stated. Pro…

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Discussion: Improving SWTOR PvP

PvP in SWTOR has long been a controversial topic. There are some who love it, there are some who hate it and everything in between. A recent post in the forums talked about how to improve PvP and it was written by a self-confessed old WoW PvPer. As someone who has also played hardcore World of Warcraft PvP, I can see a lot of their points as valid. However, SWTOR is a different game and I try to avoid any comparisons between two different games since it’s really different playing fields here. It’s apples and oranges- so comparing WoW PvP to SWTOR PvP just doesn’t stack up for me. However… there are some things that you can learn from doing PvP in another MMORPG, such as WoW that you can take with you into new games that you play like SWTOR. So with the spirit of that in mind, let’s…

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Developer Blogs: PvP Season One Blog

Senior System Designer Rob Hinkle posted a blog regarding the upcoming season 1 of ranked warzones. The blog post doesn’t contain  a ton of new info, but it’s nice to see the 6 month timeframe officially stated. It does feel like they’re doing a lot of stuff on the fly which seems scary but hopefully it provides them latitude to adapt as they go instead of screwing up season 1 and having to wait until season 2 to make changes. You can read the full blog post on the official website right here, or our copy paste below: Developer Blogs: PvP Season One Blog 11.07.2013 Greetings PvPers! I’m happy to say that a long awaited and promised time is finally upon us! With the launch of Game Update 2.4.3, the longest pre-season will be over and the inaugural Ranked PvP season will begin. We know it has been a long haul and…

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Ranked Season 1 Details via Customer Service

Still not sure what Ranked Warzones is all about? The in-game help center might clear a few things up. It sates: Ranked Leaderboards and PVP Season 1 What are Ranked Arena Leaderboards? Our Leaderboards are where players can go to compare themselves against all other players in STAR WARS: The old Republic. Comparisons are based on a Players’s Rank. How are Leaderboards categorized? SWTOR Leaderboards are defined by Advanced Classes, and each Advanced Class across the two Factions shares a Leaderboard. How is Rank determined? A player can generate two types of Rank: Solo & Group Rank. When a player plays a Ranked Warzone in either of these categories, their respective Rank will be affected depending on the outcome of the match. The higher a player’s Rank, the higher they will be categorized on a Leaderboard, relative to all other players’ Ranks. What is Season 1? Season 1 is a…

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Will Warzones Die When Arenas Go Live?

With the new PvP arenas coming to SWTOR, some players have questions about what will happen to current warzones once the arenas go live. As many players already know, in current warzones, there are usually several people who run around killing, rather than doing the objective on the warzone. Such is always the case in objective-based PvP in MMORPGs. Now obviously we know that as soon as arenas go live, people are all going to want to sign up for them. But does this mean warzones will completely die off? What about the players who like the current traditional warzones? The good news is that there are several reasons why warzones will not die off when arenas go live.  There are actually two different options you get when you queue: Regular: you will get the same old 8v8 warzones you’ve seen since launch or arenas. Your rating will not be affected by wins/losses in…

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Tutorial Stream: How to Position Effectively as a Healer in PvP

Are you interested in becoming a better healer in SWTOR? Do you heal in PvP or plan to and have questions about how to get the most from your class in terms of healing? There is an upcoming tutorial stream on Twitch that just may help you out! I am Ferrite, a healer on Prophecy of the Five. I play all three healing classes and stream regularly. When my stream is online I receive a lot of questions about healing specifics, but I feel that the important topics are sometimes overseen. As a result I have decided to try a more organized show on a specific topic. If it works out well I will prepare more shows, improve the format, and work off of your suggestions. My first show will be about positioning at 8:30 EST (-5:00) Monday, May 27th. @ http://twitch.tv/ferritesc2 The order of topics is tentative, but as follows: How do…

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Upcoming PVP Changes

It’s no secret that the launch of Star Wars: The old republic – rise of the Hutt cartel brings some PVP problems to the game. One of the main problems have been  naked Bolster and the itemization issues attached to it.  Yesterday SWTOR Community Manager Eric Musco took  on the official  forums and posted some very detailed information on everything BioWare was going to do about it. Basically it comes down to Going into a Warzone completely naked will now be worse than wearing gear. War Hero and Elite War Hero gear is viable again. Check it out below out check out the original thread over at the official forums here. Copy paste:  Alex Modny Naked Bolster The main change being made to Bolster is how it treats item slots with no items in them aka the naked bolster. If there is a slot without an item in it, that slot will only…

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SWTOR PVP Changes in Patch 2.0

As you may already know, Patch 2.0 is going to bring a variety of changes and additions to SWTOR, all meant to improve the game overall and how we as players experience it. PvP and gear are two things we expect to see some changes in. In fact, there seems to be an overall trend of new gear stats, minus the pants, and a reduction in the stats provided by mods to gear. Some secondary stats are seeing changes or tweaks and War Hero gear critical rating has been replaced with power for some classes. There are new set bonuses for level 55 gear which we can see here: Marauder/ Sentinel DPS Weaponmaster’s Gear 2pc: Reduced the cooldown of Guarded by the Force or Undying Rage by 15 seconds, also increased its duration by 1 second. Weaponmaster’s Gear 4pc: Increased all damage dealt by 10% for 5 seconds after using…

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Corellian Run Radio Interviews Rob Hinkle

The good people over at Corellian Run Radio had the chance to interview Senior Systems Designer, Rob Hinkle.  In the interview  Mr. Hinkle answers questions regarding upcoming and current mechanics in PVP. What struck me the most about his answers to the questions, regarding gear.  He personally felt gear had mattered too much up to this point. He spoke of having progression without having such a large gear gap, i.e. tightening up the gear gap. This seems like a good way to go. Here is a snip: Question 4: Are there any plans to ever change from the vertical progression of PvP gear to horizontal, especially with free-to-play? (i.e. will gear in the future still be a large factor in performance?) Rob:  As we move forward, we want to tighten up the minimal gear level and maximum gear level power gap while inside PvP.  ToR is an MMORPG, so we feel that players need some…

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Understanding Ranked Warzones

What are ranked warzones? Ranked warzones are a new form of structured PVP ins SWTOR which offers 8-player teams the opportunity to face others in competitive, ranked matches. It’s a step up from regular, random PvP. Ranked Warzones is the new way for players to take part in PvP play; it’s BioWare’s answer to the next step in competitive PvP. It gives teams a chance to compete against each other in ranked matches. If you want to take part in Ranked Warzone matches, you’ll need to put together a team that has at least 8 players. This rule may change later but as of now, you cannot compete in these matches if you don’t have the required number of players. So it’s time to start rounding up your best PvPers in the guild or at least, your best buddies that you know you work well with. How It Works To begin, your…

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Devs Admit Players were Right on Warzone Scoring and Rewards

Players have been complaining since the launch of 1.2 that some things just didn’t seem right in PvP. At first, BioWare denied any problem but now, the devs have come forward to address the issue after more investigation. BioWare says they are aware of some of the problems with warzones and that they appreciate the feedback. As usual, they said they are working on a solution to complaints. But is there proposed solution going to be the kind of fix most players are looking for? Lead Game Designer Daniel Erickson had this to say on the forums: Hey folks, Some follow up news from observations of play and feedback over the weekend. In the next couple of days we will be deploying a small patch that will address the following issues: As discussed, minimum medals to gain rewards will go from 3 to 1 to better reward those who are…

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