Author: Soeren Kamper

SWTOR Patch Notes – 4.0.1

Here are the patch notes for tomorrows update: Highlights Knights of the Fallen Empire is now live! The latest evolution of storytelling in Star Wars™: The Old Republic™ is now available for free to all Subscribers! Cartel Market Artifact items purchased from the Cartel Market no longer require Artifact Authorization. Classes + Combat Jedi Consular Jedi Shadow Utility Motion Control now properly reduces the movement speed of targets affected by Force Slow by an additional 20%. Trooper Commando Medical Probe has been returned! Commandos will need to visit a Trainer in order to relearn the ability. Items + Economy The following items have had their stats corrected: Outlander Med-Tech’s Belt MK-6 Outlander Mender’s Belt MK-6 Outlander Force-Healer’s Belt MK-6 Outlander Force-Healer’s Robe MK-6 Outlander Mender’s Jacket MK-6 Outlander Med-Tech’s Body Armor MK-6 Outlander Force-Healer’s Headgear MK-6 Outlander Med-Tech’s Helmet MK-6 Outlander Mender’s Headgear MK-6 Outlander Force-Healer’s Boots MK-6 Outlander Med-Tech’s…

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EA Announce Record Breaking Beta for Star Wars: Battlefront

EA posted a new Community Update on Star Wars: Battlefront. This time with some cool info graphic showing how huge the Battlefront beta was. Aparently over 9.5 million players joined the fun. Not bad. Not bad at all. This week is all about the Beta! Over 9.5 Million of you joined us across the PlayStation 4, PC, and Xbox One, and I can’t overstate how thankful we are for all the feedback you provided us. Our team is working to get Star Wars Battlefront ready for launch, and we look forward to sharing updates coming out of the Beta soon. With that being said, check out what you were able to accomplish in the short time with the beta. Whichever the stat, you were most impressive in more ways than one. [Source]

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Know Bugs with SWTOR Patch 4.0

With a new major game update, comes new bugs to be fixed. Here is BioWares response the major bugs so far found in game update 4.0: Help I lose all my C2-N2 affection | 10.22.2015, 04:04 PM Quote: Originally Posted by docbenwayddo When 4.0 hit I lost 8/10 of my ship droids. The 2 I managed to keep still had their Influence at 10k, but the 8 returned today were reset to 0. All of the characters who had missing droids got their obsolete crafting sensors back in the mail, but the 2 that kept their droids and affection have not received their crafting sensors back. The 1 C2 that I had a customization on is no longer able to equip that customization. Sorry to hear you’re having trouble! We are looking into remaining companion issues following 4.0a now (I’m looking at you, too, Xalek). Two questions for from the…

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SWTOR Patch Notes 4.0a

Here are the patch notes from today’s Maintenance. General Players who have completed Chapters I-IX now have the complete Galaxy Map available to them. Players who do not have Knights of the Fallen Empire can no longer access Knights of the Fallen Empire areas and Chapters. The highly sought C2-N2 has been restored to players. Players who were on a Class Mission with a Companion as a guest now have the correct version of that companion. Companion equipment that was not returned to players with the release of Game Update 4.0 has been properly returned. Additionally, all players have been given the new starting gear for Companions that they unlocked prior to Game Update 4.0. Cartel Market Start At 60 Tokens are now available on the Cartel Market*! These Tokens can be purchased on the Cartel Market and used or sold on the Galactic Trade Network. Subscribers who begin Characters…

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New Maintenance: Update 4.0a — Thursday October 22

BioWare will be bringing down the servers in order to deploy Patch 4.0a. Date: Thursday, October 22nd 2015 Time: 3AM – 7AM PDT (11AM – 3PM BST) Version: 4.0a Patch Notes will be available when we have them. Timezone(s) Start Time End Time UTC Offset Australia/Sydney October 22, 2015 09:00 pm October 23, 2015 01:00 am +11:00 Australia/Adelaide October 22, 2015 08:30 pm October 23, 2015 12:30 am +10:30 Australia/Brisbane October 22, 2015 08:00 pm October 23, 2015 12:00 am +10:00 Tokyo October 22, 2015 07:00 pm October 22, 2015 11:00 pm +09:00 Australia/Perth, Hong Kong October 22, 2015 06:00 pm October 22, 2015 10:00 pm +08:00 Mumbai October 22, 2015 03:30 pm October 22, 2015 07:30 pm +05:30 EET October 22, 2015 01:00 pm October 22, 2015 05:00 pm +03:00 CET October 22, 2015 12:00 pm October 22, 2015 04:00 pm +02:00 GMT, UTC October 22, 2015 10:00 am…

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Introducing the Alliance System in SWTOR

BioWaer Designer Matt Pucevich posted a detailed blog on the alliance system within Star Wars: The old Republic, Knights of the fallen Empire. Check it out: 10.20.2015 Introducing the Alliance System Be it the cheeky Astromech Droid, the stalwart Wookiee partner-in-crime, the ambitious upstart apprentice that is yours alone to mold, or any of the other 40-odd characters found in Star Wars™: The Old Republic™ to-date; we all know and love our Companions (especially the chronically under-appreciated ship droids!). Companion characters have always been a big part of our personal stories, and with the upcoming release of the new Digital Expansion, Knights of the Fallen Empire, comes an even deeper focus on characters and storytelling. For this reason it only makes sense that we would seek to include our beloved friends (especially the ship droids!!) in that experience. Knights of the Fallen Empire has given us an excellent opportunity to take stock of…

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Game Update 4.0: Knights of the Fallen Empire Early Access Patch notes

Here are the patch notes for to days game update 4.0 Knights of the Fallen Empire: Game Update 4.0: Knights of the Fallen Empire Early Access Knights of the Fallen Empire* *Knights of the Fallen Empire content is only available to players who are eligible for the four Knights of the Fallen Empire subscriber rewards by having been a subscriber on August 10th, August 31st, September 30th, and October 19th, 2015. All other subscribers will be able to access the content on October 27th, 2015. All classes can now reach Level 65! New Ongoing Storyline! Knights of the Fallen Empire begins an epic, new storyline at level 60, with nine, action-packed Chapters. Regular Chapter releases continue the story starting in Early 2016. (Subscription Required) Start at Level 60! Jump right into the action of Knights of the Fallen Empire with the option to begin the game at level 60! (Subscription…

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Events and Conquests Schedule for SWTOR

Eric Musco has posted the Conquests and Events schedule for all the weeks from early access to Jan 2016. Event / Conquest Schedule | 10.16.2015, 03:42 PM Hey folks, I wanted to pass on the Event and Conquest schedule as I know from Early Access through January! Each date below marks the start date of the event and they run for one week. Here ya go… Event Oct-20 Bounty Contract Week Nov-10 Rakghoul Nov-24 Bounty Contract Week Dec-8 Gree Dec-15 Rakghoul Dec-22 Bounty Contract Week Jan-12 Rakghoul Jan-26 Bounty Contract Week *Also you can see some of our event rewards, in Archive from our live stream. Conquests Oct-20 Death Mark Oct-27 Flashpoint Havoc Nov-3 Titans of Industry Nov-10 Rakghoul Resurgence Ald Nov-17 Revenge of the Revanites Nov-24 Death Mark Dec-1 The Trade Emporium Dec-8 Relics of the Gree Dec-15 Rakghoul Resurgence Tat Dec-22 Death Mark Dec-29 The Balance of Power…

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SWTOR 4.0 Maintenance on October 20

All SWTOR servers will be going down on  Tuesday October 20 from 2:30 am to 8am PDT for early access for Fallen Empire expansion. Here are the details: Maintenance: October 20th, 2015 | 10.16.2015, 02:21 PM Hey everyone! All servers and SWTOR.com will be unavailable on Tuesday, October 20th as we deploy Game Update 4.0: Knights of the Fallen Empire Early Access! Date: Tuesday, October 20th, 2015 Time: 2:30AM – 8AM PDT (1030AM – 4PM BST) Version: 4.0.0 Patch Notes will be available on Monday, October 19th. Thanks! -Tait GTN Cancellation Note | 10.16.2015, 02:28 PM Hey folks, Quick heads up, on Tuesday when we have our maintenance to deploy 4.0 and Early Access of Fallen Empire, all active GTN sales will be cancelled. This will be treated like any other cancellation and the item/deposit will be mailed to you. We wanted to make sure you were aware of this so…

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Conquest issues fixed with SWTOR Fallen Empire anyways

Last week we told you, that Star Wars: The old Republic – Knights of the Fallen empire, would launch without conquests. This has apparently now been been fixed, and will work as normal oonce the expansion launches. Conquest Reward Issues and Fallen Empire | 10.14.2015, 06:22 PM Hey folks, I wanted to let you know that the dev team has found, and corrected the issue affecting Conquest rewards. This issue will be resolved next Tuesday, when we deploy Game Update 4.0. That means that you will be able to play Conquests normally and should receive both your Guild and Personal rewards as intended. The Conquest event that ends next Tuesday may still be in a broken state (as this is before we have deployed the fix). If that happens, we will work on issuing those rewards at a later date. Thanks everyone! -eric Conquest Reward Issues and Fallen Empire |…

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3 Marvel/Star Wars Crossovers We’d Like To See

Now that Disney owns everything (or at least, Marvel and Star Wars), we’ve already seen a lot of changes for some of our favourite entertainment franchises. The most noteworthy of these changes is of course the forthcoming third Star Wars trilogy. However, we’re also seeing Star Wars spin-off films, new Marvel TV shows, and all kinds of spin-offs, side projects, and novelisations that weren’t around before. What we haven’t seen much of yet is crossovers between Marvel and Star Wars, arguably the two most significant branches of Disney’s modern entertainment empire. So here are a few ideas in that category that we think it would be fun to see, starting with gaming concepts. A Crossover Video Game The first idea that comes to mind in this regard would be a fighter series; first because these games are almost impossible not to enjoy and second because they’re probably the easiest ones…

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Crafting Changes in SWTOR Fallen Empire

BioWare posted another blogpost, laying out the crafting changes in Fallen Empire from the SWTOR developers. In Knights of the Fallen Empire, we are making quite a few adjustments to how Crafting will work. In this blog we will cover each of these changes and how they will affect your character in Fallen Empire. Ultimately we had a handful of goals for our crafting changes: Balance the Crafting skills, so that the benefits of all Crafting skills are relatively equal. Improve the quality of Crafted items, so that Crafting is a valid method to gear yourself. Ease the barrier of entry, making Crafting easier to understand for our newer players. Let’s get started. General Crew Skill Changes While leveling in Star Wars: The Old Republic, we want to ensure that Crew Skills are a way to help supplement your experience. We have made a few changes to help streamline your experience…

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Combat Changes in Fallen Empire

BioWare just posted a new blog post, explaining the combat changes, we can expect  in the upcoming expansion – Knights of the fallen Empire. Combat Changes in Fallen Empire With the launch of Knights of Fallen Empire, we are planning quite a few general changes to combat. This includes everything from how some stats work to a new feature called Level Sync. Let’s jump in and talk about these changes. Stat Changes We have reworked some of our stats with the goal of helping in itemization  as well as cleaning up some lingering imbalance between stats. These changes will reduce the amount of items that you find in game which simply don’t apply to your character. No more throwing items away because it has the wrong main stat, or hating that you have to get both Critical Hit Rating and Surge just to make the stats effective. These changes include:…

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Introducing the SWTOR Answers HQ Page

The SWTOR Customer Support Forum will be moving to the EA HQ page, where non subscribers can also receive support. Introducing the SWTOR Answers HQ Page | 09.28.2015, 03:43 PM Hi everyone! I wanted to let you all know of an upcoming to change to the Customer Support forum – namely, that they won’t be around anymore. We are creating a new Answers HQ page for SWTOR atanswers.ea.com. This move from the existing Customer Support forum will allow players to help players in a better capacity, with EA employees monitoring replies and ensuring correct and useful information is promoted, in an environment where active and helpful players are rewarded. As part of this, non-subscribers will also be eligible to receive web-based support by utilizing the Answers HQ page! We are currently planning for this transition to occur on October 5th. As of this date, these forums will be in read-only…

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Class Changes for Inquisitors and Consulars

Here are the final installment of our series on Class changes coming in Game Update 4.0! With 4.0, BioWare wanted to give Assassins and Shadows a better way to stealthily approach or return to their enemy target, and their new ability was specifically designed to do just that. For Sorcerers and Sages, BioWare wanted to give them an additional way to escape peril, so we made Phase Walk available to them. All of the following notes are subject to change: Game Update 4.0 Class Changes: Jedi Consular + Sith Inquisitor Welcome to the final installment of our series on Class changes coming in Game Update 4.0! With 4.0, we wanted to give Assassins and Shadows a better way to stealthily approach or return to their enemy target, and their new ability was specifically designed to do just that. For Sorcerers and Sages, we wanted to give them an additional way…

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SWTOR Sith Inquisitor Class Story Summary

BioWare posted a Developer Blog named “Ascension To Power” What you are about to read is an excerpt from the official Star Wars: The Old Republic Encyclopedia. It will describe an overview of all 3 Acts of the Sith Inquisitor Class story. Although we try to avoid them wherever possible, this excerpt will contain spoilers. Please read at your own risk… Prologue Ravaged by the Great War, the Sith Order allows Force-sensitive slaves into its ranks. Most slaves are too weak to complete the trials. But one slave displays incredible cunning and a fearsome talent for the dark side. Begrudgingly instructed by Overseer Harkun, the slave acolyte conquers the trials, dominates a Dashade assassin named Khem Val into servitude, and overwhelms the other students, including a Sith pureblood groomed for success. Despite Overseer Harkun’s attempts to sabotage the slave and preserve the pure Sith legacy, the acolyte triumphs to become…

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Marvel Games VS Star Wars Games

As you know, I am a big fan of Star Wars so I try to get my hands on every Star Wars game that comes out, or at least give myself the opportunity to plan them. I imagine you are also a fan since you’re here reading this. What you might not know is that I am also a Marvel fan. I’ve been a fan of comics since I was a young girl (weren’t most of us?) and I’ve also tried to play as many of the Marvel games as I could. Over the years, we’ve been given many Marvel games and Star Wars games to try out, not all of them adding up equally. Let’s face it, some of them have just flopped. We have talked about as much here on the site before, in regard to Star Wars games. But Marvel has their share of flops too. When…

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SWTOR Jedi Consular Class Story Summary

BioWare posted a Developer Blog named “Emissary Of The Rift Alliance”. What you are about to read is an excerpt from the official Star Wars: The Old Republic Encyclopedia. It will describe an overview of all 3 Acts of the Jedi Consular Class story. Although we try to avoid them wherever possible, this excerpt will contain spoilers. Please read at your own risk… Prologue In a time of great turmoil across the galaxy, a gifted Padawan travels to the Jedi’s ancient homeworld of Tython to complete the final trials and become a fully fledged Jedi. Under the tutelage of Master Yuon Par, an unorthodox but experienced teacher and historian, a sinister plot is uncovered that could bring about the destruction of the Jedi Order. Embodying the true skill and dedication, the Padawan confronts the spirit of an ancient Jedi known as Rajivari, and defeats a vengeful young man who had…

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Commendation Changes in SWTOR 4.0

Eric Musco just posted an update about the changes coming to commendations in Fallen Empire. Check it out: Hey folks, I wanted to let you know about what changes are coming to Commendations in Fallen Empire, this way you can plan accordingly. Simply put, only the names of some existing Commendations are changing. There are no conversion rates or anything this time around. Basic Commendations will now be called Common Data Crystals Elite Commendations will now be called Glowing Data Crystals Ultimate Commendations will now be called Radiant Data Crystals All other Commendation names remain the same. Again, there are no conversion rates pre/post Fallen Empire. Thanks! -eric

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Changes to the Cartel Market — Tuesday September 22 – September 29 2015

Here are the weekly cartel market items on sale for the week of September 01 – September 7 2015 . New Items Price Helpful links BLADEMASTER’S ATTENUATED SABERSTAFF 500 BLADEMASTER’S ATTENUATED SHOTO 500 BLADEMASTER’S ATTENUATED LIGHTSABER 500 HYPERCRATE: SPACE PIRATE’S CARTEL PACK 5400 Items No Longer Available Helpful links SKIP TRACER’S CARTEL PACK HYPERCRATE: SKIP TRACER’S CARTEL PACKS BLOCKADE RUNNER’S CARTEL PACK HYPERCRATE: BLOCKADE RUNNER’S CARTEL PACKS Items Available Again Price Helpful links WHITE AND BLACK DYE MODULE 750 SPACE PIRATE’S CARTEL PACK 250 BLACK AND WHITE DYE MODULE 750 Price Change Old Price New Price Percent Change Normal Price Helpful links CZERKA CR-17 INCENDIA SPEEDER 900 1800 +100% 1800 UNLOCK: ADDITIONAL CARGO BAY 350 475 +35% 475 UNLOCK: INVENTORY MODULE 131 175 +33% 175 LEGACY UNLOCK: RATTATAKI 150 600 +300% 600 LEGACY UNLOCK: MIRIALAN 150 600 +300% 600

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Game Update 4.0 New Feature: Keybinding Importing and Exporting

Star Wars: The old Republic – Knights of the fallen empire is coming with a cool new feature.  With the new game update, players will be able to import and export their keybings. How cool is that? Game Update 4.0 New Feature: Keybinding Importing and Exporting | 09.21.2015, 09:13 AM One feature I pretty consistently see requested is the ability to copy your keybindings from one character to another, so I’m happy to say with the release of 4.0 you’ll be able to do just that. When 4.0 launches you’ll notice a new tab in the preference window labeled “Keybinding Import/Export” from there you’ll be able to save out your current keybindings to a file which you can then load on another character. When you save the keybinding they’ll show up in a list which you can then select to preview and load those saved bindings. The list of keybindings…

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SWTOR Patch 3.2.2 Maintenance on Sept 22

BioWare will be taking down the SWTOR servers  for maintenance for patch 3.2.2 on Sept 22 from 5 am PDT to 8 am PDT. Patch notes will be available later today. . Maintenance: 22 September 2015 | 09.18.2015, 02:08 PM Hey everyone, We will be bringing the servers offline on Tuesday, September 22nd in order to apply Game Update 3.3.2! Date: Tuesday, 22 September 2015 Time: 5:00AM PDT (1300 BST) – 8:00AM PDT (1600 BST) Version: 3.3.2 Patch Notes will be available on Monday! Thanks! -Tait

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