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1.3.5 Patch Notes, August 7, 2012
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September 5, 2020
12:31 pm
Soeren Kamper

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March 18, 2012
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Servers are back up so it's time to enjoy your new pet + 25 black hole commendations for server transfer rewards. Below are this weeks patch notes. No news on upcoming events, but I would not expect much before the game goes Free to play either. I find the  Legacy nerfs quite ridiculous in the patch. I guess BioWare is catering to the casual crowd and the people who just want to play the 8 stories without having to grind levels. And I guess that's understandable.

Classes and Combat

Jedi Knight


Sith Warrior

          • Sever: The critical damage bonus this skill applied to Ataru Form was not functioning correctly, and we have opted to remove it, as Carnage Marauders are performing within expectations. This change does not affect the current combat effectiveness of this skill.



Imperial Agent

      • Orbital Strike: This ability can no longer cause other players who are not flagged for PvP to become flagged.

Flashpoints and Operations


Kaon Under Siege
        • The Floating Light will now glow as intended when the Shader Complexity preference is set below High.
The Esseles
        • In the German client, the conversation option when choosing Hard Mode for this Flashpoint has been corrected.


Explosive Conflict
            • Using the probe launcher in Denova Minefield now reveals probes more consistently.

Group Finder



    • Player heads no longer clip through the Battlemaster Vindicator's Headgear or [Prototype] Primeval Vindicator's Chestguard.
    • Warstalker's Headgear's texture no longer stretches upon character death.


Missions and NPCs


        • Colicoid Massacre: This mission is no longer repeatable immediately after completion.
      • Prized Possessions: Players in a group no longer need to wait for the Colony Data Repository or Toolbox to respawn before being able to loot it.



Novare Coast

Miscellaneous Bug Fixes

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