The Collapse Of Visceral’s Ambitious Star Wars Game
By now, you probably have already heard that the anticipated game was canceled. It seemed like a winner, a Star Wars take on Uncharted, published by Electronic Arts and developed by the longrunning studio Visceral Games. However, we know how it goes in the land of video games and it’s not unusual for one to get the chopping block, even when it seems it will be a hit. On October 17, 2017, employees of Visceral were told the company would be closing. This meant their ambitious Star Wars game would also get the axe. The project was called Ragtag. It was meant to be EA’s entry into the action-adventure market—a linear Star Wars story set between the episode IV and V movies that would compete with the likes of Uncharted and Tomb Raider. It was lead up by Amy Hennig, iconic writer, and director who is known for her work on the Uncharted games. The team at Visceral worked hard creating…