star wars games

Star Wars: Droids (1988): The Odd Little Cartoon Tie-In That Took Star Wars Somewhere Else

Retro pixel-art style Star Wars: Droids 1988 header image with C-3PO and R2-D2, neon planets, arcade-style screens, and title text about the odd cartoon tie-in.

Not every Star Wars game begins with a trench run, a lightsaber, or an exploding space station. Some begin with R2-D2 and C-3PO wandering into another problem, which is more or less the permanent condition of their lives anyway. That is what makes Star Wars: Droids such an interesting little side road in the archive. Released in 1988 for the ZX Spectrum, Amstrad CPC, and Commodore 64, the game was published by Mastertronic Added Dimension and developed by Binary Design as a tie-in to the animated Droids series, also known as Star Wars: Droids – The Adventures of R2-D2 and C-3PO. As part of our Complete List of All Star Wars Games Ever Made (1979–Present), this is exactly the kind of title that deserves more attention than it usually gets. It also sits comfortably in the Star Wars Games (1979–1989) era, because it shows how strange and flexible Star Wars…

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Star Wars Eclipse Survives Quantic Dream’s Latest Cancellation

Star Wars Eclipse: Revolutionizing Star Wars Gaming with Unprecedented Narrative Freedom

Star Wars Eclipse has not vanished into the Unknown Regions. Not yet, anyway. Quantic Dream has cancelled development on its multiplayer project Spellcasters Chronicles, but the studio says its long-silent High Republic Star Wars game is not affected. According to reports from GameSpot and Insider Gaming, Quantic Dream told players that Star Wars Eclipse “continues as planned,” even as the studio shuts down its other project. That is good news. It is also the kind of good news that Star Wars gaming fans should probably receive with one hand on the emergency brake. Eclipse Is Still Officially Alive The important part is simple: Quantic Dream is saying Star Wars Eclipse is still moving forward. That matters because the game has become one of the strangest open tabs in modern Star Wars gaming. Announced back in 2021 with a gorgeous cinematic trailer, Eclipse promised a branching narrative action-adventure set during the…

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Galaxy of Heroes Just Made Returning to the Holotable Less Painfu

Star Wars: Galaxy of Heroes Renewal Quests screen showing returning player objectives and reward progress.

Coming back to Star Wars: Galaxy of Heroes after a long break can feel like opening a closet and being attacked by five years of laundry. Characters. Relics. Events. Currencies. Datacrons. Territory Battles. Quest tabs. Shops. Shards. Mods. More mods. The other mods you forgot existed. That one squad you were definitely building before life happened. Capital Games seems to know this, because the latest Galaxy of Heroes update is aimed directly at returning players. EA has announced an Improved Returning User Experience, built around a new questline designed to help lapsed players re-acclimate to the Holotable with clearer short, mid, and long-term goals. In plain Basic: if you have a friend who quit SWGOH and now panics when they see the home screen, the game is trying to make that return less terrifying. Returning Players Get a New Path Back In The headline feature is a revamped returning user…

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Star Wars: Hunters Is Dead, But Its Weird Little Lore Archive Lives

Star Wars: Hunters in-game screenshot with headline text about the game’s lost lore archive being preserved after shutdown.

Star Wars: Hunters may be gone, but apparently the Arena left behind more paperwork than a Hutt legal department. Trevor Davey, the timeline-obsessed Star Wars archivist behind The Life of a Star Wars Timeline, has collected 79 in-universe documents that were originally published on the now-defunct official Star Wars: Hunters website. You can read the full archive in his Substack bonus update, where he gathers Arena News posts, Boz Vega interviews, Hunter monologues, and other strange little scraps of official character flavor. That may sound niche. It is niche. It is also exactly the kind of thing Star Wars gaming history needs someone to save before it vanishes into the same digital pit as old launchers, dead forums, and mobile games that once had lore tabs. The Arena Had More Story Than Many Realized Star Wars: Hunters launched globally on June 4, 2024, as a free-to-play competitive arena game for…

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SWTOR Double XP Ends Tomorrow, So This Is Your Last Alt Warning

SWTOR: The Legacy Continues with New Music for Heta Kol and the Duel

This is it. The final stretch. The dramatic last-minute montage where your abandoned SWTOR alt stares at the login screen and wonders if today is finally the day. According to SWTOR’s official May 2026 event schedule, the current Double XP Event ends on May 22 at 12:00PM GMT. That means the easy leveling window is almost closed, and the ancient player ritual of saying “I’ll level that character later” is about to become legally invalid. Later is now. Sorry. The calendar has spoken. Double XP Is Still the Best Excuse to Log In SWTOR’s Double XP event is not complicated, which is exactly why it works. You log in.You pick the alt you have neglected since 2021.You start doing story missions, heroics, flashpoints, PvP, Galactic Starfighter, or whatever path causes the least emotional damage. The event is especially useful if you have been meaning to replay a class story, prepare…

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Fate of the Old Republic Director Says AI Is “Creatively Soulless”

Casey Hudson alongside the Star Wars Fate of the Old Republic logo

Casey Hudson is building a new Old Republic RPG, but apparently he is not asking a chatbot to write the soul of it. The Star Wars: Fate of the Old Republic director has made it clear that Arcanaut Studios is not using AI to build its upcoming Star Wars RPG. In comments first reported from Bloomberg and picked up by Windows Central, Hudson said he is “really unimpressed” with AI and called it “creatively soulless.” That is a sharp line in a games industry increasingly obsessed with automation, cost-cutting, and pretending the phrase “AI pipeline efficiency” does not sound like something a villain says before building a moon-sized laser. Human-Made RPGs Still Matter Hudson’s stance matters because Fate of the Old Republic is not just any licensed game. It is being positioned as a spiritual successor to Knights of the Old Republic, one of the most beloved narrative RPGs ever…

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Revenge of the Sith Turns 21, and Its Games Hit Harder Than People Remember

Revenge of the Sith gaming collage featuring Anakin and Obi-Wan dueling on Mustafar, Star Wars Episode III game scenes, Battlefront-style visuals, and headline text about the movie’s games hitting harder than people remember.

May 19 is not just The Phantom Menace day. Yes, Episode I arrived in theaters on this date in 1999 and kicked off a strange, messy, wonderfully experimental era of Star Wars games. But six years later, on May 19, 2005, Star Wars: Episode III – Revenge of the Sith arrived and gave that same prequel era its darker, louder, lava-soaked finale. This was the movie that finally did the thing everyone knew was coming: it broke Anakin Skywalker. The film was heavier, angrier, and far less interested in being cheerful than parts of the prequel trilogy had been before it. Jedi died. The Republic collapsed. Padmé cried. Obi-Wan developed the look of a man who had just watched twenty years of institutional failure catch fire on Mustafar. But Revenge of the Sith did not just land as a movie. It hit Star Wars gaming at exactly the right moment….

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While the KOTOR Remake Drifts, Modders Are Still Keeping the Old Republic Alive

KOTOR modding collage with Old Republic characters, Sith-inspired armor, Pazaak card imagery, lightsaber combat, and headline text about modders keeping the Old Republic alive.

The official Knights of the Old Republic remake may still be wandering through development fog like a lost padawan with no minimap. The modders, however, are very much awake. While fans wait for real news on the long-delayed KOTOR Remake, the community around the original games is still doing what it has done for years: fixing things, sharpening textures, restoring details, and making the Old Republic feel strangely alive for games old enough to legally complain about back pain. And this week, Deadly Stream delivered a perfect reminder. The Sith Soldiers Got a TOR Makeover A new Deadly Stream mod called TOR Inspired Sith Soldiers gives Sith soldiers in both Knights of the Old Republic and KOTOR II a visual refresh inspired by Star Wars: The Old Republic. Created by N-DReW25, the mod includes normal and HD versions, with options for TOR-era Sith Empire logos, KOTOR-era Sith Empire logos, or…

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How The Phantom Menace Launched the Weirdest Era of Star Wars Games

High-energy Star Wars Episode I gaming collage with podracing, Jedi action, battle droids, Naboo visuals, and headline text about The Phantom Menace launching the weirdest era of Star Wars games.

On May 19, 1999, Star Wars: Episode I – The Phantom Menace arrived in theaters and detonated like a merchandised thermal bomb. The film itself is still debated, memed, defended, roasted, rewatched, and quoted with suspicious enthusiasm. But for Star Wars gaming, The Phantom Menace did something far more important than introduce midi-chlorians and senate procedure to a confused generation. It opened the floodgates. The prequel era gave LucasArts a new toybox: podracers, Naboo starfighters, battle droids, Gungan battlefields, Sith assassins, Republic cruisers, bounty hunters, clone armies, Jedi starfighters, and planets that did not look like the same three Original Trilogy backdrops wearing different hats. And the games got weird. Gloriously weird. The Movie Was Only the Beginning The gaming push started immediately. Star Wars: Episode I – Racer launched for Nintendo 64 and Windows right as the film hit theaters, turning the podrace into one of the fastest and…

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Leaked KOTOR Remake Cinematic Shows the Version We Never Got

Work-in-progress KOTOR Remake cinematic image with headline text about a leaked cinematic from the cancelled Aspyr version.

The Knights of the Old Republic remake has become one of those Star Wars projects that feels half real, half ghost story. Now the ghost just moved again. A newly surfaced cinematic, reported by MP1st, reportedly shows an opening sequence from the cancelled Aspyr version of the KOTOR Remake. That is the key detail, and it needs to stay in bright red letters: this is not a confirmed look at the current Saber-led version of the remake. It is a look at the version that did not survive. That is what makes it interesting. This Is Not the KOTOR Remake We Are Waiting For If you only skim the headline, it is easy to assume this is a fresh reveal from the live project. It is not. The reported cinematic comes from the earlier Aspyr iteration of the remake — the one that ran into trouble before development was moved…

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On This Day: Star Wars Episode I: Racer Made Podracing Feel Impossible Fast

Before Star Wars racing became nostalgic, it was just fast enough to make your childhood reflexes file a formal complaint. On May 18, 1999, Star Wars: Episode I – Racer launched in North America for Nintendo 64 and Windows PC, arriving right alongside the Phantom Menace hype machine. It took one of the most kinetic sequences in the movie — the Boonta Eve Classic podrace — and turned it into a full racing game that somehow felt faster than the film itself. That was the magic trick. A lot of movie tie-in games in the late ‘90s felt like merchandise with a health bar. Episode I: Racer felt like LucasArts had looked at the podrace scene and said: “What if this was the whole game, but louder, faster, and more likely to make your palms sweat?” Podracing Finally Had Its Game The concept was wonderfully simple: choose a podracer, survive…

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Star Wars: Return of the Jedi: Ewok Adventure — The Weird Lost Star Wars Game That Should Not Be This Interesting

Header image for Return of the Jedi: Ewok Adventure showing an Ewok flying a hang glider through Endor while an AT-ST and retro pixel-game visuals appear alongside the modern scene.

There are cancelled games that sound boring the second you describe them, and then there are cancelled games that make you stop, blink, and say: hang on, they were going to let us play as an Ewok in a hang glider? That is Star Wars: Return of the Jedi: Ewok Adventure. Planned in 1983 for the Atari 2600, developed by Atari Games for publication by Parker Brothers, Ewok Adventure never made it to store shelves, even though the game was reportedly completed. It later became one of those fascinating lost corners of Star Wars gaming history — the kind of title that sounds half ridiculous, half brilliant, and somehow ends up being both. As part of our Complete List of All Star Wars Games Ever Made (1979–Present), this is exactly the kind of side road worth stopping for. It also fits naturally beside our recent looks at The Empire Strikes…

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Fortnite Is About to Become a Mando and Grogu Screening Room

Fortnite Star Wars promotional-style header showing a colorful Star Wars battle scene with text about The Mandalorian and Grogu Watch Party Island opening May 19.

Star Wars marketing has officially entered its “meet me in Fortnite for the movie preview” era. On May 19 at 10 a.m. ET, Fortnite players will be able to enter The Mandalorian and Grogu Watch Party Island, a Nevarro-inspired experience created by Fairview Portals and Beyond Creative. According to StarWars.com, the island will feature a special message from director Jon Favreau and an exclusive look at a 10-minute sneak peek of The Mandalorian and Grogu ahead of the film’s theatrical release on May 22, 2026. That is not just another skin drop. That is Star Wars using Fortnite as a digital lobby before the cinema doors open. Nevarro, Grogu, and a Very Modern Movie Preview The Watch Party Island is set on Nevarro, which makes sense. If The Mandalorian has a home base beyond “somewhere dangerous,” Nevarro is probably it. Players will be able to explore the location, step into…

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Battlefront II Resurgence Day Is One Week Away, and the Community Is Warming Up

Star Wars Battlefront II Resurgence Day promotional image with a clone trooper and event text encouraging players to return to the game.

Star Wars Battlefront II is doing that thing again where everyone remembers it is secretly one of the most stubbornly alive Star Wars games ever made. Resurgence Day 2026 is now one week away, with the Battlefront community planning another coordinated return on Saturday, May 23. According to the official Kyber event post and the pinned community push on r/StarWarsBattlefront, the plan is simple: all day, all platforms, everyone invited. No complicated ritual. No Sith holocron. Just install the game, squad up, and remind the galaxy that Battlefront players are apparently powered by nostalgia, spite, and extremely loud blaster fire. The Goal Is Simple: Fill the Servers Again Resurgence Day is a community-led event built around one idea: get as many players as possible back into Battlefront II on the same day. That means PlayStation, Xbox, and PC players all jumping in across the day to push matchmaking, fill lobbies,…

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On This Day: Star Wars Celebration Europe 2016 Put Gaming Front and Center

Star Wars Celebration Europe 2016 panel room with headline text about the event putting Star Wars gaming front and center.

There was a moment in 2016 when Star Wars gaming looked like it was absolutely everywhere. On May 17, 2016, StarWars.com announced that Star Wars video games would be coming to Star Wars Celebration Europe 2016 in London — and not as a tiny side booth hidden somewhere near the emergency exit. The official announcement promised Star Wars Battlefront, LEGO Star Wars: The Force Awakens, Star Wars: Commander, Star Wars: Galaxy of Heroes, Star Wars: The Old Republic, and Star Wars: Force Collection at the event. StarWars.com even called it the highest volume of gaming content in Celebration history. Ten years later, that line hits a little differently. A Very 2016 Star Wars Gaming Snapshot The lineup is almost a time capsule. Star Wars Battlefront was still the big modern console shooter, carrying EA’s first major post-Disney Star Wars gaming push. LEGO Star Wars: The Force Awakens was turning the…

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Hidden Empire: The Free Star Wars Browser Strategy Game More Fans Should Try

Hidden Empire Galaxy Adventures logo over a cinematic Star Wars-style galactic strategy scene with fleets, planets, and tactical command graphics.

Some Star Wars games chase cinematic spectacle. Others ask you to download 120GB, update three launchers, and sacrifice a weekend to the patch gods. Then there is Hidden Empire – Galaxy Adventures, a fan-made browser strategy game that simply says: pick a side, build your planets, command your forces, and see how long your galactic ambitions survive contact with other players. And honestly? That sounds extremely Star Wars. You can check it out on the official site here: Hidden Empire – Galaxy Adventures A Fan-Made Strategy Game With Real Galactic Scale Hidden Empire – Galaxy Adventures is a strategy-based browser game where players take on the role of either a Republic commander or a Separatist warlord, building economic and military infrastructure across multiple planets while competing or cooperating with hundreds of other players in the same galaxy. The official site describes the game as a mix of planetary development, military…

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LEGO Fortnite Odyssey Gets Its Star Wars Update Tomorrow

LEGO Fortnite Star Wars collaboration battle scene

Fortnite’s Star Wars month is not done throwing bricks, blasters, and tiny plastic chaos at players. According to the official StarWars.com May in Fortnite overview, LEGO Fortnite Odyssey gets its own Star Wars update on May 14, adding new Star Wars tools, vehicles, characters, and enemies. Epic Games also confirms that the update includes the Hover Brick, hover vehicles, Mando and Grogu, and new Star Wars enemies to fight. So yes, after Galactic Siege, Escape Vader, Droid Tycoon, weekly quests, Clone Wars cosmetics, and the general sense that Fortnite has quietly become a playable Disney+ menu, LEGO Fortnite is getting its turn. Mando, Grogu and Hover Vehicles Join the Fun The most obvious hook here is Mando and Grogu. They are already two of the most marketable faces in modern Star Wars, and dropping them into LEGO Fortnite Odyssey makes perfect sense. Grogu in LEGO form is basically a merch…

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Star Wars Outlaws Gets Its Biggest Second Chance Yet on PlayStation Plus

Star Wars Outlaws header image showing Kay Vess and Nix on Toshara with title text about the game getting a second chance on PlayStation Plus.

Star Wars Outlaws is getting another shot at the spotlight — and this one may be bigger than its recent Steam comeback. Sony has confirmed that Ubisoft and Massive Entertainment’s open-world Star Wars adventure is joining the PlayStation Plus Game Catalog on May 19 for PlayStation Plus Extra and Premium members. The announcement came through the official PlayStation Plus Game Catalog for May lineup, where Outlaws appears alongside Red Dead Redemption 2, Bramble: The Mountain King, The Thaumaturge and more. That is not a tiny placement. That is a giant “go on, give it another try” button sitting in front of millions of PlayStation subscribers. Outlaws Is Suddenly Harder to Ignore This arrives at a very interesting moment for Star Wars Outlaws. The game has already been showing fresh movement on PC, with our recent coverage of Star Wars Outlaws trending on Steam pointing to renewed interest after discounts, patches,…

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Star Wars Monopoly Is Somehow Becoming a Tactical Team Game

Star Wars heroes and villains lightsaber duel

Nobody asked for Battlefront 3 to arrive wearing a top hat and collecting rent, but here we are. Monopoly: Star Wars Heroes vs. Villains is coming on June 11, 2026, and the strangest thing about it is not that Star Wars has once again found its way onto a Monopoly board. That has happened before. The strange thing is that this new digital version actually sounds like Ubisoft and Behaviour Interactive are trying to turn family game night into a casual tactical showdown. According to the official Ubisoft page, the game adds a “dynamic, team-based twist” to Monopoly, with players choosing Star Wars heroes and villains, using unique powers, and fighting for control of the galaxy. That is a sentence that should not work. Somehow, it almost does. Play as a Team, Betray as a Family The big hook is team play. Ubisoft says the game supports 2v2 and 3v3…

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On This Day: Revenge of the Sith Put Darth Vader in Your Pocket

Retro mobile phone showing a pixel-style Star Wars lightsaber game, with headline about Revenge of the Sith coming to mobile in 2005.

Before smartphones, app stores, and mobile games asking for your credit card every 11 seconds, Star Wars was already trying to squeeze the fall of Anakin Skywalker into your pocket. On May 11, 2005, Star Wars: Revenge of the Sith was released for ExEn mobile platforms in parts of Europe, according to MobyGames’ May 11 game history archive. It was not the big PlayStation 2 or Xbox version most players remember. It was the tiny, old-school mobile version — the kind of game designed for feature phones, small screens, stiff buttons, and heroic levels of thumb patience. And honestly? That makes it even more fascinating. A Sith Lord, But Make It Pocket-Sized The ExEn version of Star Wars: Revenge of the Sith was based on Episode III and turned the movie’s chaos into a compact action game. Players could control Anakin, Obi-Wan, Mace Windu, and Yoda across 12 levels inspired…

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Return of the Jedi: Death Star Battle (1983): When Star Wars Games Were Still Built Around One Big Scene

Header image for Return of the Jedi: Death Star Battle (1983) showing the Millennium Falcon attacking Death Star II with TIE fighters and retro pixel-style game elements layered into the scene.

There is something very pure about early Star Wars games. They did not try to retell entire trilogies. They did not promise open worlds, branching morality, or a hundred hours of side content. Most of them just looked at one great movie moment and said, more or less, “Right, that bit. Let’s make that playable.” That is exactly what Return of the Jedi: Death Star Battle does. Released by Parker Brothers in 1983 for the Atari 2600, Atari 5200, and Atari 8-bit computers, and later bundled for the ZX Spectrum+ in 1985, it was one of the earliest Star Wars video games and the first one based on Return of the Jedi. And if The Empire Strikes Back (1982) showed how early home consoles could turn Hoth into a tiny, scrappy war, then Death Star Battle is the next logical step: same early-console ambition, same movie-to-game instinct, just with the…

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Battlefront II’s Battle Point Event Is Live — Reinforcements Are Cheap Today

Battlefront II Battle Point Event header image showing a desert battlefield with wreckage and title text about cheap reinforcements.

Star Wars Battlefront II is having another very convenient “wait, why is everyone suddenly a commando?” day. The game’s Battle Point Event: Reinforcements is live, lowering the cost of reinforcements in assault modes and allowing more special units onto the battlefield at once. According to the official EA Community Events Calendar, the Friday Battle Point Event reduces reinforcement costs and increases the number of reinforcements available in Galactic Assault, Capital Supremacy, Extraction, and Strike. So yes, if your match suddenly feels like half the enemy team has evolved into Death Troopers, ARC Troopers, Commandos, B2s, or some other heavily armed problem, that is probably why. Cheap Reinforcements Means Louder Matches The Battle Point system is one of the things that gives Battlefront II its particular rhythm. Regular troopers earn points by playing objectives, getting eliminations, supporting teammates, and generally trying not to become background scenery. Those points can then be…

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Star Wars Outlaws Is Suddenly Trending on Steam Again

Star Wars Outlaws header image featuring Kay Vess aiming a blaster with title text reading Tops Steam Trending List.

Star Wars Outlaws is having one of those “wait, people are actually coming back?” moments. According to the latest Steam tracking chatter, Ubisoft and Massive Entertainment’s open-world Star Wars adventure has climbed high on Steam’s trending activity, with Bespin Bulletin reporting that the game was sitting as the 4th most trending title on Steam with a 125.7% 24-hour change on May 6. It was also listed around the 43rd best-selling game on the platform at the time. Not bad for a game that launched into one of the messier Star Wars gaming discourse storms in recent memory. The Star Wars Day Effect Is Real The timing is not exactly mysterious. May the 4th usually drags every Star Wars game out of hyperspace, slaps a discount on it, and politely asks everyone whether they really need food this week. In Outlaws’ case, that discount appears to be doing actual work. SteamDB…

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Battlefront II Is Back in the PS4 Download Charts — and the Player Surge Is Real

Star Wars Battlefront II header image featuring a helmeted trooper with text reading Battlefront II Back in the Charts, Player Surge Continues.

Star Wars Battlefront II continues to behave like a game that absolutely refuses to stay in the archive. According to PlayStation’s official April 2026 PlayStation Store download charts, Star Wars Battlefront II was the 8th most downloaded PS4 game in the US/Canada and the 10th most downloaded PS4 game in Europe last month. That would be notable for any older multiplayer shooter. For Battlefront II, it is even louder because the game has not had a major official content update since EA and DICE wrapped up the live content roadmap with The Battle on Scarif back in 2020. EA’s own Battlefront page still points to the April 2020 update as the moment the game’s “vision” was completed after more than two years of free content. In other words: no new official expansion. No new season. No big publisher comeback campaign. Just players coming back anyway. The Numbers Are Moving Again…

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