4 cancelled Star War games we’d still love to play

Video games allow players to try out different characteristics that they ideally would like to have. With the advancement in technology, people around the world can now place bets on Blackjack games anywhere, anytime. Various companies have developed games based on the popular Star Wars series. While looking at their roadmap for the next few years, the top-decision makers of these companies have cancelled some Star Wars games. Keep reading to know more about them.

Star Wars: 1313

Star Wars: 1313 was a video game in development at LucasArts and it was revealed at the Electronic Entertainment Expo (E3) in June 2012. The player would have to take the role of a bounty hunter named Boba Fett. He had to explore Coruscant’s underworld metropolis of Level 1313 and uncover a criminal conspiracy. The game was developed by various departments of LucasArts, Lucasfilm Animation, Skywalker Sound and Industrial Light & Magic. It was centred around human skills and physical weapons instead of Force powers. Developers were also planning to feature a combination of cover-based combat and platform gameplay in 1313. After the Disney purchase in 2012, LucasArts stopped all its development projects and 1313 might have been one of the biggest loss for Star Wars fans.

Project Ragtag

Project Ragtag was an action-adventure game that was being developed by Visceral Games. After Disney shut down Lucasfilm’s game development studio LucasArts, EA made a deal with Disney to help develop Star War games through three of its studios in early 2013. EA’s Visceral studio cancelled its Jamaica project in favour of a Star Wars game. The Star Wars Battlefront released by EA in November 2012 was extremely successful. Hence, the company started to draw away from Ragtag and funnel more of its studios into the development of Battlefront’s sequel, Star Wars Battlefront II.

Dark Squadron

The Rogue Squadron developer Factor 5 was involved with a number of Star Wars projects which sadly never made it to the market. The player of Dark Squadron had to control the military forces of the Galactic Empire and crush the Rebel Alliance. The game put players in the role of Darth Vader and grant great tactical command of battles. The roots for the game can be found within the Star Wars: Rogue Squadron II: Rogue Leader game. The two bonus levels of the game depicted an alternate take of the Battle of Yavin where Vader successfully stops the Rebels from destroying the Death Star. Another level of Rogue Leader involves Vader and other imperial forces descending onto Yavin to take out the rebel base. The game was ultimately cancelled due to LucasArts passing it over in favour of an untitled Chewbacca game.

Star Wars: Attack Squadrons

Star Wars: Attack Squadrons is a cancelled space combat game that was being developed by Area 52 games. It was originally intended to be published by Disney Interactive Studios and Licensed by LucasArts. The game was announced by Disney Interactive Studios in 2013. The game’s beta seemed to work pretty well for a browser game, but Disney announced in May of 2014 that they wouldn’t be proceeding with further development of Attack Squadrons.