Jedi Consular

SWTOR: Class Changes: Corruption Sorcerer / Seer Consular

Eric Musco from Bioware has posted a list of the planned changes for Corruption Sorcerer and Seer Consular coming in Patch 5.3. Class Changes: Corruption Sorcerer / Seer Consular | 06.22.2017, 08:21 PM These changes will undoubtedly look and feel harsh to players who have been healing on their Sorcerers / Sages for a long time. The healing changes for Sorcerers / Sages pull the Corruption / Seer discipline down to the target HPS. We say the target HPS instead of their target HPS because all three healers have the same target HPS. In future balance patches, the other healers can expect to see changes to their healing capabilities as well to ensure they are in line with the target. Note: All changes below are currently in development and are subject to change before being released. Sorcerer Reduced the amount of healing done by Dark Heal by 4.86% Increased the…

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Sith Inquisitor and Jedi Consular Class Changes in SWTOR KOTET

Here are the Class Changes in KOTET for the Inquisitor / Consular Classes:   Along with the 5 new levels coming in Eternal Throne each of the Classes are receiving changes including new abilities, new utilities, and more. For this post, let’s talk about the Sith Inquisitor and Jedi Consular. This is just a sampling of the changes that are coming with Eternal Throne and are subject to change. Sith Inquisitor Sorcerer Coming from Knights of the Fallen Empire, we felt the that the Sorcerer was in a really good place and so they aren’t receiving a whole lot of changes this Update. One big change that we made with Fallen Empire was to work on increasing the overall mobility and survivability of the Sorcerer. Additionally, we really wanted to separate the Sorcerer as a ranged class from that of the Assassin. To accomplish that goal, we are making the following…

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Class Changes for Inquisitors and Consulars

  Here are the final installment of our series on Class changes coming in Game Update 4.0! With 4.0, BioWare wanted to give Assassins and Shadows a better way to stealthily approach or return to their enemy target, and their new ability was specifically designed to do just that. For Sorcerers and Sages, BioWare wanted to give them an additional way to escape peril, so we made Phase Walk available to them. All of the following notes are subject to change: Game Update 4.0 Class Changes: Jedi Consular + Sith Inquisitor Welcome to the final installment of our series on Class changes coming in Game Update 4.0! With 4.0, we wanted to give Assassins and Shadows a better way to stealthily approach or return to their enemy target, and their new ability was specifically designed to do just that. For Sorcerers and Sages, we wanted to give them an additional…

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SWTOR Jedi Consular Class Story Summary

  BioWare posted a Developer Blog named “Emissary Of The Rift Alliance”. What you are about to read is an excerpt from the official Star Wars: The Old Republic Encyclopedia. It will describe an overview of all 3 Acts of the Jedi Consular Class story. Although we try to avoid them wherever possible, this excerpt will contain spoilers. Please read at your own risk… Prologue In a time of great turmoil across the galaxy, a gifted Padawan travels to the Jedi’s ancient homeworld of Tython to complete the final trials and become a fully fledged Jedi. Under the tutelage of Master Yuon Par, an unorthodox but experienced teacher and historian, a sinister plot is uncovered that could bring about the destruction of the Jedi Order. Embodying the true skill and dedication, the Padawan confronts the spirit of an ancient Jedi known as Rajivari, and defeats a vengeful young man who…

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Update on 3.3 PTS Sorc/Sage Healing Changes

  Due to player feedback, the SWTOR Combat Team has a few changes comming up for Sorcerer and Sage on the public test servers. Check it out below: Update on 3.3 PTS Sorc/Sage Healing Changes | 06.08.2015, 10:48 PM Hey everyone, Thank you all for the continued feedback over the weekend. We wanted to take a moment to give you all a preview of Sorcerer/Sage changes that we have planned for the next PTS patch based on your feedback. Below are our intended changes. Sith Inquisitor Sorcerer Consuming Darkness now activates instantly, restoring 50 Force (up from 30). The healing component has been removed. The original design of the ability was never intended to provide significant healing, and by removing the healing component entirely, we are able to restore a greater amount of Force (which helps us address concerns over low Force return). We also hope that removing the healing component from…

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Inquisitor/Consular SWTOR 3.0 Changes – Livestream Notes

What changes will we see to Inquisitor/Consular with Game Update 3.0? Well, now we have some information to help us answer this question. Most of the livestream went over utilities and disciplines and Dulfy has a great breakdown of the whole thing for us. You can see SWTOR Disciplines Calculator built by swtor_miner. This calculator currently only displays Classes and Disciplines that have been shown on Official Livestreams. See it here.   Utilities Overload now heals a max of 8 targets. It is a smart heal (picks the lowest HP % targets to heal). There is a trait now to allow Cloud Mind to increase your damage reduction by 25% for 6 seconds. Bubble stun is now an utility and available to all sorcs. Lighting Barrier – increases your Force Barrier amount by 10% only (down from 20%). Corruption Roaming Mend is the new Corruption ability and grant 3% internal and elemental damage…

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Game Update 3.0 Class Changes: Sage + Sorcerer

The latest update from the SWTOR blog gives us news about some Game Update 3.0 class changes to Sage and Sorcerer. It’s not surprising that this update will bring changes to the various classes in the game but previously, we were not sure what those would be. Now, as we draw closer to the date, we get more information on just what we can expect. For the base Class changes, please see the Shadow blog here. As for Sage, here is a snippet from the post: Sages have seen some changes to their baseline ability package. Deliverance is now only accessible to Seer Sages, but all Sages now have Rejuvenate. Force Studies now increases the Sage’s maximum Force pool up to 600, rolling in the extra 100 Force from the now cut Mental Longevity skill. All Sages can now train the following passive ability: Inner Strength: Reduces the Force consumed by Force…

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Star Wars Facts: The Three Branches of the Jedi Order

The Jedi Order was an ancient and noble monastic peacekeeping organization unified by its belief and observance of the Force. The Jedi were the guardians of peace and justice in the Galactic Republic, and became the most famous of the various groups that relied on the Force for their power. Led by a series of Jedi Councils, the Order grew over the millennia despite facing many trials, most often threats from the Sith, wielders of the dark side of the Force. For a full reading about the Jedi order check out our article about them here. Below is a walk through of the Three Branches of the Jedi Order: The Sentinels Jedi Sentinels were often considered a blend between the Consulars and the Guardians. However they were more than that. Whilst the other branches focused on what they could achieve with Force powers or Lightsabers Sentinels realised that the Force…

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Jedi Consular Shadow Leveling Build For 2.5

CJ from Swtor Savior have mailed us a new build for game update 2.5. This one is for the Jedi Consular Shadow and is a leveling build. The Jedi Shadow is an advanced class of the Jedi Consular. Quick and deadly, this melee DPS / Tank fighter uses the force to pummel its enemies into submission and to guard its allies from the battles that wait in a galaxy far far away. Jedi Shadows, while sharing the same starting class, are vastly different than their Jedi Sage counterparts. They can’t heal, but they make up for it in their ability to not only tank, but also utilize stealth to sneak in and out of battle, assassinating enemies of the Empire. Here is how you allocate the points: http://www.torhead.com/skill-calc#601bc0cZcZfMfRrrkrrzz.3   Rotations to use: Single Target: Force In Balance > Mind Crush > Force Strike > Sever Force > Spinning Strike >…

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SWTOR Jedi Consular Sage Leveling Build For Game update 2.0 and on

  Here is a new leveling build from swtorsavior.com. This build is a Jedi Consular Sage Leveling Build and focus on talents and abilities with potential for burst and utility and/or talents that augment Focus preservation to limit downtime. These talent builds are designed to boost instant and channeled abilities. Don’t forget to check out constantly growing list of guides for Star Wars: The old republic Check out the build below: 2/2 Jedi Resistance 2/2 Will of the Jedi 3/3 Empowered Throw 2/2 Focused Insight 3/3 Drain Thoughts 2/2 Critical Kinesis 1/1 Force in Balance 2/2 Mind Ward 1/1 Telekinetic Balance 1/1 Presence Of Mind 3/3 Psychic Barrier 1/1 Force Suppression 2/2 Mind Warp 2/2 Rippling Force 3/3 Mental Scarring 2/2 Psychic Absorption 2/2 Telekinetic Focal Point 1/2 Mental Defence 1/1 Sever Force 3/3 Inner Strength 2/2 Mental Longevity 2/2 Clamouring Force 3/3 Penetrating Light Stat Priority: Willpower >= Accuracy (110%) > Power >…

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Jedi Consular Class Changes in RotHC

Jedi Consular are the last to get some attention from BioWare, with the last Developer Update of the week, focusing on class changes. As always Senior Designer, Austin Peckenpaugh continues his work, giving us an update on class changes that comes with Rise of the Hutt cartel. Check it out below, and if you haven’t already done so, check out the other class updates posted this week: Smuggler Class Changes in RotHC Imperial Agent Class Changes in RotHC Jedi Knight Class Changes in RotHC Sith Warrior Class Changes in RotHC Trooper Class Changes in RotHC Bounty Hunter Class Changes in RotHC Sith Inquisitor Class Changes in RotHC Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Jedi Consular class in Game Update 2.0. We’ll be writing…

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Jedi Consular Shadow PVP Build For 1.2

Today we have another PVP build and this time it is for the Shadow class and this one comes courtesy of SWTOR Savior. This build should help you out if you need a good PVP build for 1.2. The build will allow you to be awesome 1 vs 1 duellist and makes for some awesome survivability and you will also have very high damage output. To use the Consular Shadow you want to try and single out high priority targets or the squishy DPS players and healers. Although PVP is all down to the situation and the people you are facing at the time these rotations will help you if you need a guide: You will start a fight by stealthing or pulling your target with Force Pull and then use Spinning Kick. You can then follow up with Double Strike or Shadow Strike and Force Breach. Just keep an…

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Jedi Consular Shadow PVP Build – Solid PVP Build For The Jedi Shadow!

Hey guys, Another build coming at you courtesy of http://www.swtorsavior.com. This one is for PVP and the class we are going to be running through is the Jedi Consular Shadow. Now for those of you that have played World of Warcraft you will find it easier if you think of the Shadow as a Rogue. Your job is to get in and out without being seen and cause as much damage as you can! Essentially you want to get to the back lines of the enemy and take down all the healers and squishy DPS players. If you have just started PVP with a Jedi Shadow it can be tough though so here is a solid build to use: Jedi Consular Shadow PVP Build: The main skills that you will be using with this build in PVP are the Spinning Kick which although it requires stealth it will allow you…

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Jedi Consular Shadow Leveling Build – Use This And RACE To Level 50!

We Got another build for you today courteous of swtorsavior.com. This build also includes full rotations so you will pack a punch when using the Jedi Shadow. This is a leveling build (PVE) and is more geared towards DPS… Jedi Consular Shadow Leveling BuildHere is a quick run through of the point allocation:  Level 10 – Shadow’s Respite (1/2) Level 11 – Shadow’s Respite (2/2) Level 12 – Infiltration Tactics (1/3) Level 13 – Infiltration Tactics (2/3) Level 14 – Infiltration Tactics (3/3) Level 15 – Misdirection (1/3) Level 16 – Misdirection (2/3) Level 17 – Misdirection (3/3) Level 18 – Security Breach (1/2) Level 19 – Security Breach (2/2) Level 20 – Shadow Technique (1/1) Level 21 – Vigor (1/1) Level 22 – Circling Shadows (1/2) Level 23 – Circling Shadows (2/2) Level 24 – Masked Assault (1/1) Level 25 – Profundity (1/3) Level 26 – Profundity (2/3) Level…

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Friday update – Choose Your Side: Imperial Agent vs. Jedi Consular

This Friday’s Update brings us a new Choose Your Side video featuring the Consular vs. the Agent, and a Pre-Order Announcement for Razer’s Old Republic Peripherals. The Agent vs. Consular video contains footage of the many abilities available to each class, along with testimonials from members of the Bioware team like Alexander Freed, and Jo Berry stating their cases on who’d win. Lisa already covered the Razer story yesterday, so I won’t get any more into that one, but enjoy the movie below: From the moment we announced the eight classes in Star Wars™: The Old Republic™, fans have been pitting them against each other, arguing who would have the advantage in a one-on-one fight. The hallways of BioWare echo this debate, with the writers, combat designers and other developers all chiming in on which class they feel reigns supreme. In the latest entry of our series “Choose Your Side,”…

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Friday Update: Jedi Consular Class Progression

In this weeks Friday Update, Bioware highlight the character progression of the Jedi Consular with a new video. Will you choose to don the dark, stealthy robes of the Shadow; or take the lighter path of the Sage? As your character grows more powerful, you will see them gain new skills and abilities to complement the superior gear they acquire. Channeling the power of the Force to give them strength in combat and clarity in diplomacy, Jedi Consulars are respected for their leadership on the battlefield as well as their evenhanded demeanor at the negotiating table. While many devote themselves to uncovering the ancient secrets of the Jedi and use their command of the Force to defend and protect their allies, others use the Force as a means of slipping into the shadows and becoming powerful servants for the Republic.  Watch just a few of the many ways the Jedi…

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TOR TV: Jedi Consular Beta play through.

I must have been living under a rock the last week, or maby I have just been in a constant swtor video overload, but I should have posted some videos from this guys earlier. I just came about this guy on youtube today. he goes about the name B.R. Brainerd, and in these videos he play Jedi Consular and do commentary. B.R. enters the world of Star Wars as a Jedi Consular, showing you the game’s opening cinematic, server selection, character creation, and gameplay! B.R. continues his foray into Star Wars: The Old Republic. After exploring the conversation mechanics in the game he ventures through the starting area, receives his first two quests, and engages in combat! We learn more about the abandoned Jedi holocrons as the main quest takes us to the Jedi Temple and a nearby Twi’Lek village. Hilarity ensues. B.R. completes a ritual ceremony for the Twi’Leks and gathers…

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Intergalctic Intel: Jedi Consular

“Republic or Empire?” I stared at my friend with a look that only a rage face could express. “What shirt am I wearing?” “Oh…Republic…” We stood in silence for a while. “What class?” “Consular. Jedi Sage to be exact.” Last week as many of you know the press NDA was lifted for levels 1-16 for The Old Republic testers. So this week we’ll be going over the Jedi Consular, and it’s advanced class the Jedi Sage. We’ll try and cover all of the classes before release, but there is a lot to do so let’s dive right in shall we? Story:The Jedi Consular’s story is rumored to be the best one in the game. The story starts you off by doing various padawon duties, until your master falls ill and you find yourself thrown into the status of Jedi and stumble upon something much greater than you had anticipated. I…

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Jedi Consular Records

There is power in wisdom, study, and diplomacy. These are the words of the Jedi Consular Records as reported on the SWTOR.com news feed.   “There is power in wisdom, study, and diplomacy. The Jedi Consular wields that power with an even hand. Consulars study the mysteries of the Force. They use their knowledge to bring peace, but when words fail, their understanding of the Force makes them dangerous foes. Choose your Consular’s path – become the strong, silent hand of the Jedi Council as a Shadow, or immerse yourself in the mysteries of the Force as a Sage, healing and empowering your allies. Learn more details about the Jedi Consular: · Meet Qyzen Fess, a mighty Trandoshan hunter who joins the Consular’s cause · Find out more about the mystical Mirialan, wise Force-sensitives who often become Jedi Consulars · Take a tour of the Jedi Starship, the Corellian Defender-Class…

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