1.1.3 Patch Notes — 2/14/2012

It’s Tuesday and BioWare have once again had their weekly server maintenance. Servers are back up now -way earlier then promised for the 3 week in a row. You can check out the latest patch notes below.
 

Classes and Combat

General

  • Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.

Bounty Hunter

Mercenary

Arsenal

  • Stabilizers: Correctly adds pushback resistance to Unload.

Trooper

Commando

Gunnery

  • Steadied Aim: Correctly adds pushback resistance to Full Auto.

Companion Characters

General

  • Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
  • Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
  • If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.

Crew Skills

Crafting Skills

  • Non-stackable crafting materials are now refunded if the crafting assignment is canceled.
  • The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.

Biochem

  • Exotech schematics will now function properly.
  • Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.

Flashpoints and Operations

General

  • Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.

Flashpoints

Boarding Party

  • In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.

Kaon Under Siege

Operations
Karagga’s Palace

  • The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.

Items
General

  • Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.
  • Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
  • Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
  • A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
  • The Portable Holo Dancer can no longer be targeted by abilities and effects.

Legacy

Missions and NPCs

General

  • Small amounts of Social Points are no longer lost in some circumstances (occurs rarely at the beginning of a Flashpoint or in some mission conversations).
  • Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.

Missions

Imperial

  • Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.

Republic

  • Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.
  • Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.
  • Taris Bonus Series: The cinematic for the objective “Return to Storm” now completes properly even if the player has not finished Reconstruction Efforts.

NPCs

  • An issue that allowed players to maneuver certain NPCs into a position where they could be attacked but could not retaliate has been corrected.

PvP

General

  • Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.

Warzones

Voidstar

  • Updated the bomb door collision to remove a spot players could stand against and not be targetable.

World PvP

Ilum

  • Players are now notified when they kill a player but do not receive credit due to rate limits.

Miscellaneous Bug Fixes