Author: Soeren Kamper

Playable Species of SW:TOR – Chiss

The Chiss were a tall, blue-skinned Near-Human civilization from the Unknown Regions, best known as the people to which Grand Admiral Thrawn belonged. Due to the remote position of their home territory in the Chiss Ascendancy they remained largely an enigma to the rest of the galaxy, and contact with outsiders was limited even in the days of the Galactic Alliance. Overview The Chiss were marked out from the majority of mainstream galactic civilization by their height, pure blue skin, gleaming black hair, and glowing red eyes. Physically striking and instantly recognizable, and armed with a typically cool and disciplined manner, the mystique of the Chiss was further increased by the remote location of their territory in the Unknown Regions beyond the Outer Rim. However, this remoteness also meant that they were largely disconnected from the galaxy-spanning nexus of hyperspace travel and subspace communications that bound together the Old Republic,…

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Star Wars: The Old Republic at Celebration V and Comic-Con

A few days ago, we asked Sean Dahlberg if Bioware will show up at Celebration V convention next month in Orlando. This was confirmed, but he couldn’t share any more details about what there plans at the convent was:  Sean Dahlberg said: Actually, we will be there! We’re not quite ready to share what exactly TOR will be doing at Star Wars Celebration V but we will soon. Star Wars Celebration V takes place Aug. 12-15, 2010 at the Orange County Convention Center in Orlando, Florida. You can find ticket and event information at the official Star Wars Celebration Website. Yesterday Sean posted an official announcement that Star Wars: The Old Republic will have a presence at this month’s Comic-Con International in San Diego! Comic-Con International is coming to San Diego, California! Meet up with The Old Republic team at the panel entitled Beyond Solo: Crafting the Multiplayer Story in Star Wars™: The…

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Star Wars: The old Republic – E3 Multiplayer Demo

This week’s Friday update brings us a Multiplayer Demo from E3. This demo is an edited versino of the Video G4 hosted a few weeks ago. In this first-glimpse video Dallas Dickinson, the Director of Production, examines the core roles for SWTOR group missions. Dickinson explains the possible functions each class can have: the Trooper can be a tank, the Jedi Knight as an off-tank, the Jedi Consular works primary healing, with the Smuggler covers the DPS and alternate healing. Commander Narlock readies his troops for an Imperial assault. As he does, all four Republic classes; a Jedi Consular, Jedi Knight, Smuggler, and Trooper join together to assist in fighting off the attack. Watch as each player does his or her part to take on the enemies, and beat the Imperial Troopers and Imperial Breach Droids. Is it just me, or is anyone else concerned about the “class = role”…

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No Star Wars: The old republic for consoles

Daniel Erickson, lead designer and story writer on Star Wars: The Old Republic, told CVG in an interview today, that no one at Bioware is working on a console version of the game. “We all know the drawbacks of PC. We all scream at our boxes and try to make stuff work. But at the same time, the interface is made for games,” he said. “The mouse/keyboard interface allows so much less restriction [than console]. “”There was not a question when we started Old Republic – or any of our games, for that matter – [what the lead format would be]. There’s a reason the lead SKU for Dragon age was PC as well. When we’re developing an RPG, it’s a natural place to be.” Source: CVG Update: There have been many questions about Mac support. Sean Dahlberg Tweeted a response about this yesterday: @swtorstrategies Currently we are only working for Windows…

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BioWare, LucasArts Choose Monolith Monitoring For Star Wars: The old republic

Yesterday Gamasutra reported  that BioWare and LucasArts will be utilizing Monolith Software for their IT management of Star Wars: The Old Republic BioWare chose Monolith’s solution for its ability to manage the real-time monitoring of thousands of devices at several data centers in the United States, Europe, the Middle East, and Africa “We are building a large game that will be supported by an expansive, complicated IT environment,” says BioWare’s director of infrastructure and services Ruben Cortez. “When you have this complex of an environment for a business reliant on continuous connectivity, you need a monitoring solution that can manage that in real time.” He continues, “We needed a solution that would not require a large footprint so we can identify and respond at Internet speed. Monolith won us over for its robust feature set, real time dashboards, reduced total cost of ownership and commitment to us as customers.”

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Preview the Audio Version for Fatal Alliance

Fans wondering what they can expect in Star Wars: The Old Republic: Fatal Alliance, the first tie-in novel to the upcoming game, can get a sense of the novel by listening to an audio excerpt here. The novel is written by now veteran Star Wars scribe Sean Williams and will help to set up the galaxy as fans will see it during The Old Republic game. Star Wars: The Old Republic: Fatal Alliance hits stores as a hardcover in July 22 and can be pre-ordered on Amazon.com. ABOUT THIS BOOK BioWare and LucasArts—creators of the hugely popular Star Wars:® Knights of the Old Republic® video game—have combined their storytelling talents and cutting-edge technology for an innovative new massively multiplayer online role-playing game that allows players to create their own personal Star Wars adventure 3,500 years before the rise of Darth Vader. Now #1 New York Times bestselling author Sean Williams brings…

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BioWare team totally rebuilt conversation system after seeing Mass Effect

In an interview with CVG  lead designer and storywriter Daniel Erickson revealed that BioWare had to re-think the Conversation System in Star Wars: The old republic after seeing Mass Effect. Originally the game was built far more like Dragon Age as far as Conversation System went,” he said. “”Our player characters were not going to be voiced because it’s a massively insane expenditure and hugely complicated to do. You have to cast 16 of the best actors ever and then hold them for eternity. He goes on to illustrate how the original Mass Effect caused the TOR team to adjust their thinking, as it debuted very early in the latter’s development cycle. You can read the full article at CVG.

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Blood of the Empire: Act 2 Issue 3

The guys over at SWTOR-Station came across a great find today. They found the next version of Blood of the Empire, published in german at mycomics.de. Since SWTOR-Station is a German site, they also took the liberty to translate the story into english for us. If you can’t wait to read more of Blood of the Empire, you don’t have time. This time we did not have to wait our usual two weeks for a new update, but the new issue appeared a lot faster. Still, the seventh issue of the webcomic appeared on a German comic page named mycomic.de and not on the official website. We’ve transferred the text into English for you, so simply click the source down below and read the translation here. Check out the comic at mycomics.de, and read the translation at SWTOR-Strategies

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Friday Update: Blood of the Empire Act 2 Issue 2

BioWare was a little late getting out this Friday’s update for Star Wars: The Old Republic. With rampant speculation that one of the game’s testing phases would begin this weekend, this only helped fuel the fire. I hate to deliver bad news, but the update was recently posted and revealed the latest issue of Blood of the Empire. Although the webcomic is supposed to be released twice a month, this is the second installment in just as many weeks! On a positive note, we can all find out if Teneb Kel can escape alive. In the sixth issue of Blood of the Empire™, Teneb Kel fights for his life as Lenico Colony Blue collapses around him. The Emperor’s apprentice has proven vastly more powerful than anyone realized–it will take all Teneb’s skills and resources to survive, let alone complete his mission. But can he rely on his closest ally in his…

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Blur Studio to Create Cinematic Scenes in Star Wars: The old republic

Alessandro Baldasseroni, character modeler and texture/shader artist for Blur Studio, revealed some interesting information regarding Star Wars: The Old Republic, during an interview with EUCast. While Baldasseroni could not confirm if the previous cinematic trailers would be included in the game, he did say “but for sure we are going to do more like, in game cinematics of this kind, with this kind of style for the game itself.” Scenes in The Old Republic that are similar to the cinematic trailers are definitely something to look forward to. Baldasseroni worked on designs for characters like Darth Malgus, the Sith Lord that appears in both trailers. Baldasseroni also hinted at more trailers or other work by Blur Studios for TOR, but could not go into further detail. The entire interview will be released in Monday’s episode of EUCast.

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Star Wars: The old republic – closed beta happening this weekend

There is a thread on the official Star Wars: The Old Republic forums started by community member Awran that talks about rumors of a “beta” session this weeken. Apparently reports are that 100-200 people received such an invite. Then when Sean Dahlberg responded he didn’t confirm, but he didn’t deny or lock the thread either. Here’s his post: Hey everyone, Thanks for the information and it’s definitely interesting that people are posting about our Game Testing Program. We don’t have anything official to say at this moment but if you have any questions, please check out the Game Testing Program FAQ. And a little later he posted again to reiterate what people are allowed to disclose and what not: The Game Testing Agreement that was agreed upon (when signing up for game testing) states:   PERMITTED DISCLOSURES 1. The fact that there is a Game Program. 2. The fact that you are…

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An Excerpt from The Old Republic: Deceived!

Author Paul S. Kemp gave fans a bit of food to tide their hunger over for his upcoming The Old Republic<span< a=””> class=”Apple-style-span” style=”color: #cccccc;”> novel today. Entitled Deceived, Kemp’s tie-in novel to the upcoming game will focus on the characters, and even some of the events, seen in the cinematic “Deceived” trailer for The </span<>Old Republic<span< a=””> class=”Apple-style-span” style=”color: #cccccc;”> from last year.</span<>                 Here’s an excerpt from his excerpt: Ahead, he saw the four towers surrounding the stacked tiers of the Jedi Temple, its ancient stone as orange as fire in the light of the setting sun. The civilians seemed to give it a wide berth, as if it were a holy place, rather than a place of sacrilege. He would reduce it to rubble. He walked toward it and fate walked beside him. Statues of long-dead Jedi Masters lined the…

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Brian Arndt Video Interview

The guys over at Torocast, have released yet another video interview from E3 2010. This time it’s the interview is with Media Designer for SWTOR – Brian Arndt. Much like our last interview, we focused on asking questions that were outside of the box to get to know the people behind Bioware and what their job is like. So we didn’t ask those juicy questions that only get a “We can’t talk about that now” answer and focused on the behind the scenes peek at what is going on with the game and how things are done. As a result we have our interview with Brian Arndt about his role as a Media Designer for SWTOR.

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Friday’s Update: Fan Friday and Blood of the Empire Issue #5

swtor.com updated with the next chapter in their Blood of the Empire webcomic: Act 2: The Broken World Chapter 1: Act 2: The Broken World – Teneb Kel has received his mission from the Dark Council: Find and slay the Emperor’s traitorous apprentice, Exal Kressh. But can one young Sith defeat a master of the dark side? And what are Exal Kressh’s true plans for the Emperor and the Empire? Jedi, slaves and Sith alike clash in act 2 of Blood of the Empire. In the fifth issue of Blood of the Empire, Teneb Kel comes face to face with Exal Kressh, the Emperor’s apprentice! But what power does she possess, and what secrets will she reveal to the man sent to kill her? Meanwhile, Maggot’s night off continues, and new faces observe from the shadows. It’s the beginning of a night full of revelations… Check out 7 new pages…

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Clone Wars Adventures E3 2010 Coverage

You may have forgotten about the recent announcement of Star Wars: Clone Wars Adventures due to the frenzy of TFU II and TOR coverage coming out of E3 2010. I know I have, so  let’s bring it back to the forefront for a bit as VGChartz provides a preview of the game with screenshots. Here is a snip: The demo starts off in a waiting room area. Here you can wander around, hang out with your friends, and interact with iconic Star Wars characters, and change your personal avatar in the Clone Wars world. One of the most fun features in this section were the droids. Like pets in other MMO-style games, Clone Wars Adventures allows you to have droids follow you around and you can do fun custom things with them. The developer chose C-3PO and made him walk like he was high-stepping. Then he chose an astro droid…

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