trooper

SWTOR: A Day in the Life of Mercenaries and Commandos: the 6.0 Experience Explained

The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Players will among other things experience new abilities, Set Bonuses, and Tactical items. To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. They will also present various combat scenarios to show how these changes will mesh together. In today’s article they are showcasing the  Mercenary and Commando Advanced Classes! Check it out: Mercenary In lieu of a new ability, Mercenaries will receive two charges on their existing Rocket Out ability. Rocket Out x 2 – Jet backward 20 meters, gaining immunity to controlling effects while jetting. Cannot be used while immobilized or hindered. The “charge” system is something new that a handful of abilities will utilize once the ‘Onslaught’ Expansion launches. Abilities like Rocket…

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SWTOR Class Changes: Bodyguard Mercenary and Combat Medic Commando

Below you will find the upcoming changes to Bodyguard and Combat Medic coming in Game Update 5.5: Note: All changes below are currently in development and are subject to change before being released. Mercenary Bodyguard Healing Scan now heals for 6.45% less Progressive Scan now heals for 7% less The heal-over-time provided by Proactive Medicine is now 50% less effective, but its armor-increasing effect remains unchanged The healing bonus given to Emergency Scan and Rapid Scan by Empowered Scans is now 3% The healing bonus given to Kolto Missile, Kolto Pods, and Progressive Scan by Peacekeeper is now 3% The critical healing bonus given by Warden is now 5% Bodyguard (the passive skill) now increases the healing each charge of Kolto shell does by 3% Commando Combat Medic Advanced Medical Probe now heals for 6.45% less Successive Treatment now heals for 7% less The heal-over-time provided by Preventative Medicine is…

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SWTOR Class Changes: Innovative Ordnance Mercenary / Assault Specialist Commando

Below you will find the currently planned Class changes for Innovative Ordnance and Assault Specialist coming in Game Update 5.3. Note: All changes below are currently in development and are subject to change before being released. Mercenary Innovative Ordnance Reduced the critical damage bonus given by Ordnance Expert from 30% to 15% Reduced the burn damage of Incendiary Missile by 10% Reduced the bleed damage of Serrated Shot by 12% Commando Assault Specialist Reduced the critical damage bonus given by Assault Trooper from 30% to 15% Reduced the burn damage of Incendiary Round by 10% Reduced the bleed damage of Serrated Bolt by 12% DevNotes: We adjusted Ordnance Expert / Assault Trooper to reduce the burst damage potential of the discipline, which also lowered its overall DPS. However, that change alone was not enough to bring the discipline down to its target DPS, so we reduced the periodic damage of two key…

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SWTOR Class Changes: Arsenal Merc / Gunnery Commando

Eric musco just posted Round 2 of class changes comming with SWTOR gamupdate 5.3. This time we get to read the planned changes for Arsenal Merc / Gunnery Commando Below are the notes from the Combat Team: Class Changes: Arsenal Merc / Gunnery Commando | 06.16.2017, 11:06 AM Note: All changes below are currently in development and are subject to change before being released. Mercenary Arsenal Blazing Bolts deals 4.89% less damage and costs 20 heat (up from 16) Barrage no longer increases the damage dealt by Blazing Bolts, but still finishes its active cooldown Riddle no longer improves Unload The critical damage bonus provided by Target Tracking is now 15% (down from 30%) Decoy now has 2 charges (down from 5) Commando Gunnery Boltstorm deals 4.89% less damage and costs 20 energy cells (up from 16) Curtain of Fire no longer increases the damage dealt by Boltstorm, but still…

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Bounty Hunter / Trooper Class Changes in SWTOR KOTET

Here are the Class Changes in KOTET for the Bounty Hunter / Trooper Classes: Along with the 5 new levels coming in Eternal Throne each of the Classes are receiving changes including new abilities, new utilities, and more. For this post, let’s talk about the Bounty Hunter and Republic Trooper. This is just a sampling of the changes that are coming with Eternal Throne and are subject to change. Bounty Hunter Powertech Knights of the Fallen Empire left Powertechs in a good position as one of the most well-rounded classes in the game. With Knights of the Eternal Throne, we wanted to push the Powertech fantasy in a way that really made it feel unique and different from the Mercenary. Here are some of the changes we have made: Deadly Onslaught: New ability exclusive to Powertechs, replaces Death from Above which is now exclusive for Mercenaries. Searing Wave: New ability exclusive…

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Trooper Class Story Summary

BioWare posted a Developer Blog yesterday named A Dangerous Betrayal. What you are about to read is an excerpt from the official Star Wars™: The Old Republic™ Encyclopedia. It will describe an overview of all 3 Acts of the Republic Trooper Class story. Although we try to avoid them wherever possible, this excerpt will contain spoilers. Please read at your own risk… Prologue Tensions between the Republic and the Sith Empire are nearing the breaking point. Havoc Squad faces its toughest challenge yet: to ensure the Republic triumphs over its ancient enemy once and for all. Their latest battlefront is the war-torn world of Ord Mantell, where guerilla forces wage a destructive battle to divide the planet from the Republic. These violent separatists have stolen a ZR-57 orbital strike bomb from the Republic, which is capable of incinerating hundreds of square kilometers in the blink of an eye. Havoc Squad…

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Commando/Mercenary Top 3 Answers

Eric Musco started a new “top 3 Answers” thread on the official forums. This time about Commando/Mercenary. Here is a Summary made by bstr413: 1: Sustained DPS for Gunnery Assault. Gunnery/Assault will get a (small) boost to its sustained damage after all AC’s have at least 1 good sustained damage spec. (Commando/Mercs have Assault Specialist/Pyrotech already.) Devs are looking for feedback on how to do this. Being able to heal should not decrease DPS. Many off-healer DPS specs are able to do great sustained DPS. 2: Defense in PvP. No new “emergency defense” move for Commandos/Mercs. Instead, current defensive moves will be improved. Devs are asking for inputs on how this should be done. Devs are looking to make Commandos/Mercs better in Ranked Arenas. 3: Assault Specialist / Pyrotech suggestions. Thank you for your suggestions for changing Assault Specialist / Pyrotech. We do not want to do the first few due to the…

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Commando / Mercenary Changes Coming in 2.7

Eric Musco have been updating the community on the official forums, about the changes that are coming to Commando’s and Mercenary  in game update 2.7.  And I have to say this is great changes. Evening out the Full auto ticks was something I’ve wanted for so long too! I never understood how you open up with full auto and have shot probably 15 bolts at the target already and no damage has registered! If I had it my way (and I know this isn’t Burger King), I would have it do damage every .5 seconds so that even if you get interrupted in any way, you get as much damage possible on the target up to the moment you get interrupted. Hopefully this brings us up to par with the new shiny assault spec. Check out the full announcement below: Commando Source EricMusco Commando Changes Coming in 2.7 | 02.26.2014, 10:03…

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SWTOR Trooper Vanguard Leveling Build 2.0

In this post we have another build from Swtorsavior.com and this time we are focusing on the Trooper and the Vanguard advanced class that makes an excellent tank! A SWTOR Vanguard is one tough SOB.  His main purpose is to soak up damage and dish it back out.  The SWTOR Vanguard makes an awesome tank because he has a nice mix of single target and AOE attacks to help him keep aggro on multiple mobs. His primary stats are Aim for offense (threat) and Endurance for Defense (health pool), along with Defense Rating, Shield Rating and Absorption Rating.  These are super important because you will be taking the most direct hits of anyone in your party so you need the health pool to stay alive and you need the mitigating stats to reduce the number of hits you take and the amount of damage they do when you are hit.  So don’t just…

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SWTOR Trooper Commando Leveling Build For 2.0

Today we have another build from www.swtorsavior.com and this one is a leveling  build for the Trooper Commando. It is a DPS build and you can actually play as either DPS or healing as a Trooper but we are told that a healing build will follow shortly! Here is the build: SWTOR Trooper Commando Build: 3/3 Ironsights 2/2 Havoc Rounds 2/2 Steadied Aim 3/3 Special Munitions 2/2 Heavy Trooper 2/2 Charged Barrier 1/1 Grav Round 2/2 Deadly Cannon 1/1 Charged Barrel 2/2 Cell Charger 2/2 Tenacious Defence 1/1 Rotary Cannon 1/1 Gravity Surge 1/1 Advance The Line 3/3 Curtain Of Fire 2/2 Overclock 3/3 Charged Launcher 2/2 Reflexive Shields 1/1 Demolition Round 3/3 Field Training 2/2 Cell Capacitor 3/3 Target Lock 2/2 Weapon Calibrations If you play a different class and are after builds for all playstyles such as fast leveling, PVP, raids etc… then you should check out www.swtorsavior.com It is the top SWTOR guide…

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Trooper Class Changes in RotHC

BioWare continue there developer blog updates on class changes in Star Wars: The old republic – Rise of the Hutt cartel. You can read the whole article over at the official SWTOR Website or continue reading below. If you missed any of the other class updates posted this week, you can check the out here: Smuggler Class Changes in RotHC Imperial Agent Class Changes in RotHC Jedi Knight Class Changes in RotHC Sith Warrior Class Changes in RotHC Trooper Class Changes in RotHC Bounty Hunter Class Changes in RotHC Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Trooper class in Game Update 2.0. We’ll be writing about recent class changes coming to The Old Republic, but this time we’re going a little…

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TOR TV: Republic Trooper Tribute – Burn it Down

This video might contain *Spoilers* Do not watch if you don’t want spoilers!!! This video is a few month old now, but it is definitely still worth a watch.     The video is uploaded to youtube by SaiTorrsVideos and  piece together most of the trooper  cut-scenes from the storyline’s act II and act III. Mix that with Linkin park and you got a good time 🙂 I have a level 50 trooper and I personally enjoyed the story. Trooper story perfectly nails the life of a soldier and the hard choices one is forced to make. Troopers get some pretty hard ones during the 3 Chapters. At times it took me over an hour just to make a decision; that’s how much I was into the story. Join the forum discussion on this post

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SWTOR Trooper Vanguard PVP Build To Help You In Warzones!

SWTOR Trooper Vanguard PVP Build

Today we have another build from www.swtorsavior.com and this will probably be one of the last ones until we update them all for the 1.2 patch. This build is for the Trooper Vanguard and this actual class makes for a good Tank/DPS player on the warzone. The most effective way to play is to lure enemies to attack you taking the attention from the healers and the DPS and then ideally the heavy hitters will finish them off. So for all intents and purposes this class makes a good support class on the warzones. If you have no idea how your build should look then here is a level 10-50 build you can use: SWTOR Trooper Vanguard PVP Build: A couple of things to note with this build and how to use it: You should use Storm to closer the distance between you and the enemy and then follow it with…

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SWTOR Trooper Commando Build For PVP – Works With Patch 1.2!

SWTOR Trooper Commando PVP Build

Today we have another build from www.swtorsavior.com and this one is a PVP build for the Trooper Commando. It is a DPS build and you can actually play as either DPS or healing as a Trooper but we are told that a healing build will follow shortly! Here is the build: SWTOR Trooper Commando Build: The Trooper Commando has a respectable amount of utility and damage output when it comes to DPSing in PvP. The mainstay of your damage output will come from Grav Round and Demolition Round, which will also help out the rest of your team by lowering the armor of your target. You’re going to want to be using Armor-piercing Cell as your weapon buff, so make sure that it is always on. Layer a Hammer Shot in between each skill to manage your cells and maximize your dps. Mortar Volley and Hail of Bolts should only ever…

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TOR TV: Trooper lvl 1 – 5 playthrough with commentary

Jesse from OMFGaming have a new video up showcasing some SWTOR Trooper Gameplay. This time he plays the first 5 levels while commentating on it. As last time he get’s a little annoying at times, Like I don’t see why has has to use 8 minutes choosing how his character should look. While that being said, it’s still a great video, and not a bad way to spend a good hour. Especially if you want to play the trooper when Star Wars: The old republic comes out next month. Join the forum discussion on this post

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Intergalactic Intel: The trooper

“So how was the weekend beta?” My friend Vash was always had questions about The Old Republic though he had no intention of playing. “Crowded. A lot of trash talking. An average day in any other game really.” “So what class did you play for your blog?” “The class you wanted to play after seeing the “Hope” trailer. Trooper.” Welcome back to another installment of Intergalactic Intel. This week we’re talking about the trooper. A powerful ranged class for the Galactic Republic. Two reminders before we begin I’m looking for a co-host for my new Old Republic podcast, and these reviews are only levels 1-16 so classes may change drastically to level 50. Story: Maggot! Should have been the first words I received when I loaded in. Your the newest member of an infantry squad known as Havoc. The most elite squad in the entire Galactic Republic. You could swear…

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Choose Your Side: Inquisitor vs Trooper

as if beta for everyone wasn’t enough of a news update this Friday, BioWare also gave us a new instalment of the “choose your side” series. IN this one, the Republic Trooper takes on the Sith Inquisitor. As last time, ome of the games developers give their two cents on which class they believe will come out on top. In the new video series “Choose Your Side,” members of the Star Wars™: The Old Republic™ team plead their cases, highlighting some of the many skills and abilities that set each class apart from the rest. In the second video of the four-part series, two of the most iconic classes in the Star Wars™ universe face off as the Force-wielding Sith Inquisitor ambushes the stalwart Republic Troope Join the forum discussion on this post

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Facebook Image of the Week #34

BioWare is becomming more active on there facebook page these days. This weekend we had question and answer session with Daniel Erickson, and we are seeing event pictures being added when ever BioWare is attending an event. On wednesday we still get our new weekly screenshot, and today is no different. A lone Trooper storms towards the command center deep inside The Gormak King’s Hall. Join the forum discussion on this post

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Bioware’s Charles Boyd Shares Intel About The Story Of The Trooper

It’s a great day for interviews because the folks over at Republic Trooper also have an interesting piece with BioWare’s Charles Boyd that gives us some real insight and intel on the Trooper. Charles is the lead writer at Bioware Austin for the Trooper class in Star Wars: The Old Republic so he is the go-to guy for anything Trooper related. He has real info on the story arc, inspirations, romance arcs, and even some origin information about a certain Trooper you may know from the TOR cinematics! This is really cool because Republic Trooper was able to sit down and ask some one-on-one questions for the rest of us. Example questions: Republic Trooper: Are there any particular sources that you drew inspiration from for the Trooper Storyline? RT: When compared with the other class storylines how high is the surprise factor throughout the Trooper story arc? RT: Are you…

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Republic Trooper checks in from PAX

RepublicTrooper.com is at PAX Prime and they are updating their site with exciting first impressions from the events. First up is a great article of the Trooper class based on their hands-on experience of the game at PAX. If you’re interested in playing a Trooper, learning more about the Trooper or just learning more about the game, then this is worth the read and then some. Highlights: “From the beginning Bioware has gone with what it has calls “stylized realism” for the overall art style of the game. While parallels can be drawn between the feel of the TOR’s graphics and that of other titles already on the market, I believe that those run more in the vein of color palette than actual art style. The game clearly has its own unique and brilliantly clean look about it.” Oooo, this is the kind of stuff we like to hear. Don’t…

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