Game update 5.7 sees the return of Andronikos, Risha, and Corso for Inquisitors and Smugglers. But there is a catch. Unless you finished Unfortunately, there isn’t much other than a cutscene with some dialogues. You will need to have finished Knights of the Eternal Throne before the new mission will appear in your Companions & Contacts. To get Andronikos you need to be Inquisitor, and to get Risha/Corso you need to play Smuggler, or the missions won’t appear. Below is the official statement on this: My reunion with Andronikos was | 01.23.2018, 05:50 PM Hey folks, There is a known issue with the Andronikos, Risha, and Corso return missions released in 5.7. Players who meet certain conditions are granted an additional mission that they cannot complete. This issue occurs for Players who: Had previously romanced one of the returning characters (Andronikos, Risha, or Corso). Romanced Theron after the release of KOTFE. Chose to…
SWTOR
SWTOR Game Update 5.7 and Beyond
BioWare just released som information on the next game update for Star Wars: The old Repbulic. The next next update, wich is 5.7 will be named “Legacy of the Creators”and is coming Jan 23 along with the next operation boss Scyva Here is the official word: Game Update 5.7 and Beyond | 01.09.2018, 01:20 PM “Hey folks, Since we are formally in 2018 now, Happy New Year to all of you! We know there have been some questions about what is coming next, so we wanted to give you some details. The big “what is coming” type question will be addressed as always in Keith’s Roadmap, which is being worked on now. I would expect a few more weeks before you can read that. However, before the roadmap is in your hands, let’s talk about the next Game Update! Game Update 5.7 – Legacy of the Creators Release date: January 23rd New Operation Boss:…
SWTOR Charles Boyd Interview
ObiRadd ventures down to Austin to question Charles Boyd about 5.6 and beyond in this video from Imperial Army. The video is about an hour long, so make sure you have time to watch it in full before you get started. It’s definitely work taking the time out of your day to listen. You can play it in the background while you’re doing something else if you want, but it’s an interesting interview with Bioware staff from the studio in Austin. If you’re wondering what’s going to happen in 5.6 and beyond, this is going to help you out. So, what did you think?
SWTOR Ranked Mission Rewards, 5.6.1, and beyond!
Eric Musco just informed the SWTOR community that BioWare will be making changes to Ranked PvP Mission Rewards in 5.6.1. If you didn’t catch the patch notes for today’s game update, you can see them here. Hey folks, There have been some questions about the bug related to Solo Ranked Missions in that they are not giving anything beyond CXP and Credits. There was actually two bugs related to PvP Missions, but more on that in a second. As of 5.6.1 (coming live soon) Solo Ranked Missions will be rewarding Unassembled Components and crafting materials as intended. This was missed in the patch notes but I did verify that it is fixed in the patch. They still aren’t giving out Season 9 tokens, but that will be addressed in the future. The other bug present in the PvP Mission rewards is that instead of giving players one crafting lockbox which coincides…
SWTOR: NVIDIA GeForce ‘Rule the Galaxy Story Pack’ Giveaway
BioWare is having a new promotion. Download the new Nvidia client and create an account by december 13th 2017, and get an unique mount, armor sets and Galaxy Story Packs: NVIDIA GeForce© ‘Rule the Galaxy Story Pack’ Giveaway This holiday, NVIDIA GeForce©* and Star Wars™: The Old Republic™ join forces to offer you the chance to step into the center of your own Star Wars™ story with the ‘Rule the Galaxy Story Pack’ code!* Get full access to the epic Knights of the Eternal Throne expansion story, new Chiss Airspeeder and Force Veteran’s Armor Set – offer ends December 13, 2017! Join the NVIDIA GeForce Experience community by downloading the GeForce Experience client and creating an account by December 13, 2017 for a chance to receive the new ‘Rule the Galaxy Story Pack’ including: Full Access to Knights of the Eternal Throne expansion story, where you will lead the fight to…
SWTOR: Facebook Livestream with Author Timothy Zahn
This Thursday, December 7th at 2PM PST / 10PM GMT, BioWare will be holding a Live chat on Facebook with Star Wars author Timothy Zahn who contributed to crafting the latest storyline in SWTOR ‘A Traitor Among the Chiss’ update! While Timothy Zahn has been writing science fiction for over thirty years, many Star Wars fans know him best as the author of eleven Star Wars novels, including Star Wars: Thrawn released in April and before that the Star Wars: Thrawn trilogy – all telling the story of Imperial Grand Admiral Thrawn, one of the most cunning and ruthless Chiss warriors in the history of the Galactic Empire. The Star Wars: The Old Republic team had the exciting opportunity to collaborate with Timothy to develop the story for the newest ‘A Traitor Among the Chiss’ Flashpoint and are thrilled to have him as our special Facebook livestream guest. Tune in to hear his…
SWTOR: changes to Daily Missions in 5.6 and 5.6.1
Eric Musco just updated the community on some changes to daily missions in game update 5.6 and 5.6.1 Hey folks, Ok, let’s talk about what changed in 5.6 and what is changing in 5.6.1 since they are tied together. 5.6 – In this Game Update we removed the Galactic Command interface from the game along with changing Group Finder to Activity Finder. As a part of this change some Missions were removed from the game as they were explicitly tied into either Galactic Command or Group Finder respectively. This is why the Daily Mission to send you to the those areas is no longer there. The weekly is intended to be the “wrapper” Mission for all of the dailies in that area, which is a change we made coming off of the “bugged” CXP values previously. This was a part of the steps we were taking to re-balance CXP across…
SWTOR: ‘A Traitor Among the Chiss’ Now Live
Game update 5.6 has now been implemented, with a new trailer: Journey to Copero – a remote world occupied by the mysterious Chiss species – and embark on a daring new story-driven Flashpoint in pursuit of a rogue agent! Descend into the depths of Iokath to face Nahut – the Son of Shadows – in a brand new Operation boss fight. Your team of 8 or 16 will need to work together to overcome Nahut’s deadly stealth assault. Afterwards, pilot your starfighter in a new Galactic Starfighter map and rule the skies over Iokath in fierce 12v12 space battles. Plus, experience multiplayer content like never before with an enhanced Group Finder, enjoy exciting quality of life improvements, and more! The traitor has been revealed! Embark on a daring new story-driven Flashpoint in pursuit of a rogue agent. Journey to Copero – a remote world occupied by the mysterious Chiss species…
SWTOR: Game Update 5.6 Patch Notes
Patch notes are now available for tomorrows game update Game Update 5.6 Highlights New Flashpoint: The traitor Theron Shan has found asylum on the Chiss world of Copero. Lead a covert strike to uncover his deadly plans – before it’s too late! New Operation Boss Fight: Nahut, The Son of Shadow – Be wary, Nahut is a master of stealth combat and a superweapon capable of galactic destruction. New Galactic Starfighter Map – Wage war in a 12v12 deathmatch in orbit above the planet Iokath. The Activities Window – The Group Finder interface has seen a huge overhaul! This includes repeatable rewards, bonuses for roles in need, along with unifying the group, Warzone, Galactic Star Fighter, and solo content into a single window. The Master’s Datacron – Available for 2,000 Cartel Coins on the Cartel Market. This item will allow you to take any existing character and make them a level 70 character! The…
SWTOR Server Transfer comes with game update 5.6
Eric Musco informed the community that server transfers will be available again with Patch 5.6 assuming everything goes to plan. Alright folks, here are the updates as I mentioned yesterday! Timing: We are in the final stages of testing and assuming that all goes well, we are going to bring transfers back online on Tuesday with Game Update 5.6. Pricing: By popular request, we are going to bring transfers back at the pre-United Forces pricing (90 // 150CC) for a limited time. After that time they will go up to their new standard pricing of 1,000CC. I will let you all know on Monday if we are still on track for transfers to go live again on Tuesday and the exact timing for the sale pricing. Thanks everyone. -eric
More Info on Master’s Datacron (Instant 70 boost)
BioWare just posted a new blog updating the players on how the Master’s Datacron will work in Game Update 5.6. Starting with ’A Traitor Among the Chiss’ (Game Update 5.6) on November 28th, there will be a new item introduced to the Cartel Market called the Master’s Datacron. This item will allow you to take any non-maximum level (70) character on your account and immediately move them up to maximum level. One unique thing about this boost is that it doesn’t progress your character’s story at all, meaning this is a great way to play through the classic Star Wars™: The Old Republic™ storylines without worrying about your character level! The Master’s Datacron also comes with the Eternal Commander Equipment bundle. Once you have boosted to max level and chosen your character’s Discipline (more on this below), you can use the equipment bundle to have a full set of level 70 gear…
SWTOR Yavin Warzone Delayed to Patch 5.6.1
The Yavin Warzone is delayed until gamme update 5.6.1. Here is the update: Hey folks, Quick update on Game Update 5.6. As we are getting closer to the launch of Update, we feel we need just a little bit more time to really bring the new Yavin Warzone up to quality. We are going to pull it out of Game Update 5.6 (launching 11/28), instead it will now launch as a part of 5.6.1 only two weeks later on 12/12. We apologize for the delay in the Warzone, we know that there is a lot of excitement for it and we are eager to get it to you as quick as we can. This date change does not impact any other elements of the Game Update. As a reminder, here are some of the bigger things coming in two weeks with 5.6 (this is not a comprehensive list): New Flashpoint…
SWTOR: Warzone Date Change and 5.6 Details
Eric Musco updated the SWTOR community on what to expect with Game Update 5.6 that is out soon. Hey folks, Quick update on Game Update 5.6. As we are getting closer to the launch of Update, we feel we need just a little bit more time to really bring the new Yavin Warzone up to quality. We are going to pull it out of Game Update 5.6 (launching 11/28), instead it will now launch as a part of 5.6.1 only two weeks later on 12/12. We apologize for the delay in the Warzone, we know that there is a lot of excitement for it and we are eager to get it to you as quick as we can. This date change does not impact any other elements of the Game Update. As a reminder, here are some of the bigger things coming in two weeks with 5.6 (this is not…
SWTOR Server Merges Information
Yesterday the SWTOR servers was merged into 5 new servers. Below information is from reddit: Why are the servers being merged? There are not as many players actively playing as there were years ago. Players have requested server merges for years to help boost queue times for group activities and to make it easier for players to more easily find others to play with. The population of the servers had also become extremely unbalanced – some servers like the Harbinger and the Red Eclipse had extremely high populations, many others had “ok” populations, but there were a few servers including Jung Ma and Prophecy of the Five that had very few players logging in to play on them. Server merges will ensure that new and returning players won’t accidentally wind up on “dead” servers, and should help queue times for those who enjoy group content including flashpoints, operations, PvP and GSF….
SWTOR Utility Changes coming in GU 5.6
Biowares own Eric Musco has posted a list of the class utility changes coming with SWTOR Game Update 5.6. As we alluded to in the roadmap, we are planning a host of utility changes in Game Update 5.6 coming on 11/28. Instead of splitting them up by Class we decided to just deliver all of them to you at once. Below you will find every utility change that is currently planned: Imperial ———————————————————————————————————————— Sniper The heal given to Ballistic Shield by Defensive Safeguards has been reduced from 3% to 1% of maximum health per second while under Ballistic Shield DevNotes: The Sniper’s defensive cooldowns were too strong, so we reduced the effectiveness of Defensive Safeguards. — Virulence Lethal Purpose now restores 1 energy each time a poison effect deals damage, instead of 2 energy each time a poison effect deals critical damage DevNotes: We changed Lethal Purpose to smooth out…
SWTOR news on Character Slot Post Merge
Eric Musco took on the forums to update the community on the character slots increases post server merge. One of the questions that has come up regarding United Forces is character slots and what will be happening for everyone. After the update, it is possible that a player could have more characters than they have slots currently. For subscribers they will still be able to play all of their characters (even if they go over their slots) but they can’t make any new characters. We wanted to do our best to alleviate some of the issues for not only subscribers, but F2P and preferred status players as well. Here is what you can expect to see changed on November 8 alongside United Forces: F2P players will have a default of 4 characters per server (up from 2) Preferred players will have a default of 12 characters per server(up from 6)…
SWTOR: Patch Notes 5.5
Here are the patch notes for Game Update 5.5 Highlights Double Rewards is back! Receive double experience, Command experience, and more from October 10th – October 17th. Cartel Market The Cartel Market has had its User Interface improved. In addition to a new look, there is also expanded functionality including filters and search. General In preparation for United Forces, the server select interface has been updated to only show five servers at a time. If a player needs to access a server which is not displayed, the scroll wheel will move through the list. Servers are displayed by last used, number of characters, and server name. In preparation for United Forces, the maximum Stronghold cap has been increased to 10. The Stronghold completion bonus for Conquests is now totaled from all active Strongholds. The bonus cap remains 150%. A change has been made to the introduction cinematics for all Strongholds to…
SWTOR: “The Hot Prospect” is no longer a Hot Prospect…
Due to an Outrage through the SWTOR community, BioWare is renaming “The Hot Prospect” server to “Satele Shan”. So I guess we can start calling her the “Hot Prospect” Hey folks, We have made the decision to rename The Hot Prospect server to Satele Shan. Since we announced the new server names, we have received some concerns from people regarding the name The Hot Prospect. Specifically, that phrase could be taken in slang terms to be derogatory towards certain individuals. We take this very seriously as we would never want to create a situation where someone is made uncomfortable by something such as a server name. We will be updating all of our communications (such as the FAQ and blog) to reflect the new name in the coming days. Thank you for your understanding. -eric
SWTOR United Forces Update and server merges coming this November
Players have asking for it for a while, and finaly it’s happening. A new round of server merges are comming to Star Wars: The old republic. Here is the story: Our primary focus this year for Star Wars™: The Old Republic™ has been to build and release multiplayer gameplay experiences that you can play with your friends. We’ve seen thousands of players jump in to join these battles across the galaxy. Your overwhelming response to playing these new experiences has motivated us to continue to pursue more enhancements to making multiplayer the best it can be for you, our players. Today, we’re excited to announce the United Forces update coming November 8, 2017. This new update will add a lot of value to all the gameplay systems that contribute to great multiplayer experiences. The primary benefit of this update is that it will be easier for you to join or reconnect…
SWTOR NYCC 2017 Cantina Tour Code
Someone found out that you can redeem your SWTOR New York Comic Con speeder early with the code NYCANTINA17. The redemption code NYCANTINA16 also seems to work. Open: https://account.swtor.com/user/codes Enter code: NYCANTINA17 (If already logged in) Close game and log in again Check in-game mail for your Korrealis Viceroy mount: You might also want to check SWCELEBRATION17 SWCANTINA17
SWTOR Class Changes: Lightning Sorcerer / Telekinetics Sage
Below you find the Lightning and Telekinetic changes coming in Game Update 5.5: Note: All changes below are currently in development and are subject to change before being released. Sorcerer Lightning Fixed a bug where Forked Darkness and Forked Lightning’s secondary attacks weren’t doing 25% of the original ability’s damage Reduced Reverberating Force’s critical damage bonus from 10% to 5% Convulsing Currents now gives Shock a 35% damage increase when the enemy is affected by Crushing Darkness, up from 20% Sage Telekinetics Fixed a bug where Mental Momentum and Telekinetic Momentum’s secondary attacks weren’t doing 25% of the original ability’s damage Reduced Reverberation’s critical damage bonus from 10% to 5% Magnifying Vibrations now gives Project a 35% damage increase when the enemy is affected by Mind Crush, up from 20% DevNotes: To bring the Lightning Sorcerer / Telekinetics Sage to their DPS target, we reduced the critical damage bonus given…
SWTOR Roadmap – The Autumn Update!
SWTOR Game producer Keith Kanneg, just inform the community, that BioWare will be releasing the Autumn update of the roadmap before the NYC Cantina in next month: Hey everyone, I have seen quite a few questions about the status of the Roadmap, both in timing and in content. I know this is more of an announcement of an announcement, but the plan is to deliver the updated version before our October 6th SWTOR Cantina in New York. I also realize I’ve been more quiet this past month, but we’ve been hard at work making sure we avoid the issues we had last month with Game Update 5.4. As a result, we pushed back the release date of Game Update 5.5 to October 10, 2017, and as you’ll find out, we have lots of activity happening every couple weeks. In the Roadmap, I will provide you with exactly what we’re doing through…
SWTOR Game Update 5.5 planned for October 10
Eric Musco just informed the official Star Wars: The old Republic Community that SWTOR Game Update 5.5 will go live on October 10 with some content shuffled into Game Update 5.6. Any update in the Roadmap? What about 5.5? | 09.13.2017, 05:07 PM Provide you with updates, I can! The roadmap is still in progress. We have been shuffling some things around with respect to 5.5 and 5.6 and we need that to settle before we can let you know exactly what is coming and when. It was our plan to put out Game Update 5.5 in late September but we have made the decision to move it into early October (currently 10/10). We did this to allow us more time to focus in on quality for our Game Updates to avoid some of the issues we had with 5.4. Class balance is still planned for 5.5. I expect I will start putting…
CXP and Daily Areas in SWTOR throughout September
Double CXP will return to SWTOR with patch 5.5 and allowing the daily area CXP to stay until 5.5 as well. Check it out: CXP and Daily Areas throughout September | 09.07.2017, 10:22 PM Hey all, Recently, we have had more maintenances than normal. This was compounded by our update issues last Thursday which led to over 10 hours of maintenance. Thursday’s issue along with the extra downtime have impacted all of our playtime, and they especially are bothersome when you consider how much XP and CXP you lost from the Double XP/CXP event was running along with the over the top CXP for Daily Areas. So, to make sure your characters can take advantage from both, here’s what we going to do: Since the Double XP/CXP event ended on Tuesday, we’ve decided to bring it back earlier than planned. That is, we had scheduled to make it available in December around…