SWTOR Game Update 5.9.3: Fame and Fortune

Here are the patch notes for SWTOR game update 5.9.3: Fame and Fortune

Highlights

  • Vandin Huttball – The galaxy’s favorite sport* is back in an all-new venue: the Sky Shredder! Located on the scenic** world of Vandin, Huttball fanatics can look forward to new and deadlier challenges as they battle for victory!

    • *Based on a survey of Hutt Cartel members and staff.

    • **Visibility may vary depending on viewer’s species. Some breathing restrictions apply.

  • Double Rewards Event – Earn double XP, CXP, and more from October 9th – October 16th!

General

Classes +Combat

General

Jedi Knight

Guardian

Focus

  • Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Sentinel

Concentration

  • Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Sith Warrior

Juggernaut

Rage

  • Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Marauder

Fury

  • Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Jedi Consular

Shadow

  • A .25 second Global Cooldown has been added to Shadow Stride to prevent an issue when this ability was overlapped with other movement abilities.

Sith Inquisitor

Assassin

  • A .25 second Global Cooldown has been added to Phantom Stride to prevent an issue when this ability was overlapped with other movement abilities.

Smuggler

Scoundrel

  • A .25 second Global Cooldown has been added to Trick Move to prevent an issue when this ability was overlapped with other movement abilities.

Imperial Agent

Operative

  • A .25 second Global Cooldown has been added to Holotraverse to prevent an issue when this ability was overlapped with other movement abilities.

Bounty Hunter

Mercenary

  • The Masterful Tier Utility “Threat Sensors” will now increase melee and ranged defense by 3% as intended.

Trooper

Commando

  • The Masterful Tier Utility “Suit FOE” will now increase melee and ranged defense by 3% as intended.

Flashpoints + Operations + Uprisings

General

Flashpoints

Blood Hunt

  • The Jos and Valk Beroya encounter has been rebalanced to be a bit easier in Veteran Mode.

  • The Jos and Valk Beroya encounter should reset less frequently in Story Mode due to the Combat Support Droid or player Companion being knocked off the boss area.

Operations

The Ravagers

  • Players can no longer avoid dying to Ravager Electro-Pulse Nova by using /stuck during the Blaster & Master encounter.

  • Blaster will always lose his invulnerability shield after Master arrives, as intended.

Gods From The Machine

  • Even though Izax is a machine, he will no longer sometimes show debug text.

  • Aivela and Esne will no longer apply the Positive Polarization debuff in Story and Veteran Mode.

Galactic Starfighter

General

Items + Economy

Missions + NPCs

Warzones

General

  • Using interactable objects in Ancient Hypergates and The Voidstar will now automatically remove a character from stealth.