SWTOR

SWTOR Companion Change Feedback

BioWare want’s your feedback on the companion changes they made with game update 4.0.2: Check out the patch notes here, if you forgot what it was all about. Companion Change Feedback | 11.19.2015, 10:13 AM Hey folks, Following the Companion changes we made Tuesday in 4.0.2, we want to gather your feedback on your gameplay experiences. We hope by this point you have had some time to jump in and get your hands on the changes yourselves. First, before we get into the feedback we are looking for, let’s talk a bit about our specific design goals related to Companions: Leveling Content – Challenge Level: Low. To complete this content, a player should have a basic understanding of game mechanics and have level-appropriate gear. Their companion’s role shouldn’t matter. KotFE Chapters – Challenge Level: Low. Like leveling content, a player should have a basic understanding of game mechanics and have…

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SWTOR: Maintenance tomorrow: Update 4.0.2

Servers will be going down tomorrow for scheduled maintenance. We don’t have the patch notes yet,  but we know from a forum post by Eric Musco, that Companion power and healing is being reduced in 4.0.2 tomorrow. Date: November 17th, 2015 Time: 5AM – 9AM PST (1PM – 5PM GMT) Version: 4.0.2 Hey folks, I wanted to post a reminder, discussion of datamined content is not permitted on the forums. Doing so can lead to action being taken against your account up to and including infractions, which lead to suspension time. Let’s cover the elephant in the room. Yes, Companion power and healing is being reduced in 4.0.2 tomorrow. Tait will be posting patch notes and we will be discussing these changes more later today. However, until that time, please remember that posting any type of specifics about these changes are datamined and are not permitted. Thanks everyone. -eric Stay tuned for…

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Putting a Freeze on Your SWTOR Account

What if you had an emergency and you knew you would not be able to play your SWTOR account for an extended period of time but you’d already paid for your subscription? That is exactly what happened to one player and Bioware stepped up to offer a solution. A user who goes by the name Dragoon- on Reddit tells the story of how his father passed away in October and knowing he needed time to deal with his grief and also help his mother and family, he called Bioware to see what they could do for it. He shared his tip-of-the-hat story for all to see: My dad died in the evening of the 20th Oct.. I played less than 2 hours KoftFE before I got the call. Since then I haven’t played Swtor anymore, mainly because I have to take care of my mom, do tons of paperwork and file it…

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SWTOR Subscriber Rewards Survey

BioWare wan’t your opinion on Subscriber Rewards. What do you think would make it worthwhile to stay subscribed? Subscriber Rewards Survey | 11.12.2015, 04:00 PM Hey folks! One of the things our team is exploring is to continue giving increased value to your subscription time. Example being the additional rewards we issued each month of being a subscriber leading up to Fallen Empire’s launch. After some internal discussion, we decided, why not just go to the source to get some of your feedback as well! At the bottom of this post you will find a link to a survey which will get your insights into the types of things you like, and would like to see as a subscriber reward. If you have time please take a few minutes and fill out the survey. Thanks everyone! -eric

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SWTOR concerns regarding accessing future Companions

Eric Musco posted some answers to some of the growing player concerns on companion recruitment. These 4 threads all ask the same questions,can we get answers? | 11.11.2015, 09:53 PM I talked to Matt about Alliance, Companions, and your questions specifically related to accessing future Companions. Between this thread and the ones linked in the OP, I think there are two main questions you are looking to have addressed. Will I need to complete currently available alert Missions to unlock future alert Missions? As of right now, the answer to this is yes. Inside of each Alliance Companion type (Military, Underworld, etc), the Companion recruitment alerts are very much looked at like a Mission chain. Generally, you must complete one alert Mission before you will receive the next. Note that you only need to complete the Mission itself, not necessarily recruit any Companion associated with it. There may be exceptions to…

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SWTOR ExtraLife Event with Many Rewards

Greetings, everyone! I will have the honor to host the first few hours of the SWTOR ExtraLife Live Eventon my Twitch channel Live. Start is ~16GMT or 8AM Pacific. It is organized by Unholy Alliance / Wookiee Mistake and PC_Podcast. The number of rewards, big and small, is unbelievable! For those of you who donate to the good cause more than $20, you will have a chance to win the incredible Sphero BB8 Droid, a real live toy, app-controlled. The requirement for Sphero was a $1000 total amount of donation to the team and it was already met! Next goal is $2000. If… no… WHEN this happens, a new item will be rolled again among the $20+ donations. You will have a chance to win an awesome huge SWTOR Custom Cartel Mega Pack 31 packs (contains packs from all 8 Cartel Store shipments). That’s not where Unholy Alliance and Wookiee Mistake draws the line….

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SWTOR Fallen Empire Companion Influences Guide

SWTOR Fallen Empire Companion Influences Guide on getting influences for returning and new companions. Updated for Patch 5.0.1 Updated with 5.0.1: Wampa, K1-Z3N Updated with 5.0: Arcann, Shae Vizla, Mawvorr, TY-4N, Exoboar, Master Ranos Updated with 4.7.1: Z0-0M, Rusk, Skadge Updated with 4.7: Bogstalker, ISO-5R, Guss Updated with 4.5: Broonmark, Bowdaar, Torian, Vette, Gault, Ginx, Annihilator T4-1D Update with 4.3: Ak’ghal Usar, K’lor’slug Soldier, Q0-77 have being added. Update with 4.1: Kaliyo, Blizz and Personal Warbot have been added. Note that Kaliyo as an agent companion as different gift preferences compared to Kaliyo as an alliance companion Update with 4.0.3: Artwork gifts are now called Delicacies and Consumable gifts are now called Maintenance. Update with Patch 4.0.2: This patch changed the way some companiions react to gifts. They now all have at least one gift type they love (max affection). How Influence Works With Fallen Empire, affection has being changed to influence. Instead of a max of 10,000…

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SWTOR 4.0 Class Changes: Inquisitor and Consular

In the following 2 videos you can see and hear the details about the recent changes Bioware announced today for the Sith Inquisitor and Jedi Consular Classes in Knights of the Fallen Empire, the next Digital Expansion of SWTOR. Narrated and recorded by Vulkk. In a nutshell, players receive 1 new ability at lvl 61, reshuffle of active and passive abilities gained through leveling with no change of their effects (for now) and 3 new Utilities, 1 for each tier. Bioware’s short message and reasoning for these changes: With 4.0, we wanted to give Assassins and Shadows a better way to stealthily approach or return to their enemy target, and their new ability was specifically designed to do just that. For Sorcerers and Sages, we wanted to give them an additional way to escape peril, so we made Phase Walk available to them. All of the following notes are subject to…

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Drew Karpyshyn Returns to Star Wars: The Old Republic!

I can honestly say I never thought I’d be writing this post after Drew left SWTOR but he has recently posted some very big news on his blog. In true Drew fashion, he packed THREE big updates in this one post and if you don’t follow him or managed to miss this, here is the part you might be most interested in: Speaking of full circle, here’s the second piece of big news: as of this past week, I am back working at BioWare again! For those who don’t know, I spent over a decade with BioWare working on many award winning and fan-beloved games like Mass Effect 1&2, Knights of the Old Republic and the Star Wars: The Old Republic Online MMO. A few years ago I left BioWare to focus on my Chaos Born novels, but now that the trilogy is finished, I’ve decided to come back into the…

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SWTOR 4.0 Class Changes: Bounty Hunter and Trooper (Video Overviews by Vulkk)

In the following 2 videos you can see and hear the details about the recent changes Bioware announced today for the Bounty Hunter and Trooper Classes in Knights of the Fallen Empire, the next Digital Expansion of SWTOR. Narrated and recorded by Vulkk. In a nutshell, players receive 1 new ability at lvl 61, reshuffle of active and passive abilities gained through leveling with no change of their effects (for now) and 3 new Utilities, 1 for each tier. Bioware’s short message and reasoning for these changes: Whether you prefer bullets, missiles, or just plain fire, Bounty Hunters and Troopers have something for you! In Game Update 4.0, we wanted to give all Powertechs/Vanguards a quick way to jump into the thick of combat or instantly catch back up to a fleeing target. To accomplish this, we made Jet Charge/Storm baseline for all Powertechs/Vanguards. Getting up in the enemy’s face isn’t something…

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SWTOR 4.0 Imperial Agent and Smuggler Changes (Video Overview)

In the following 2 videos you can see and hear the details about the recent changes Bioware announced today for the Imperial Agent and Smuggler Classes in Knights of the Fallen Empire, the next Digital Expansion of SWTOR. Narrated and recorded by Vulkk. In a nutshell, players receive 1 new ability at lvl 61, reshuffle of active and passive abilities gained through leveling with no change of their effects (for now) and 3 new Utilities, 1 for each tier. Bioware’s short message and reasoning for these changes: In Game Update 4.0, we wanted to increase the mobility of these formidable combatants in order to allow them to realize their full potential on the battle field, and to make them more difficult to kite. The new Knight/Warrior ability – Blade Blitz/Mad Dash – emphasizes this design intention, and Knight/Warrior players will find that they have an easier time staying on target…

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SWTOR 4.0 Knight and Warrior Changes (Video Overview by Vulkk)

knight and warrior changes

Video Overview and Analysis of Knight & Warrior Changes by Vulkk Bioware finally began releasing information about class changes in the next upcoming digital expansion Knights of the Fallen Empire. It’s scheduled for the end of October. In the embedded videos below you will learn more about the changes for Patch 4.0. In the Marauder and Sentinel video there is a slight note of personal opinion. This is my main class and I am 100% familiar and proficient with it. Knowing all current abilities and the state of the class, now and stretching way back to the pre-launch times of the game, does help a bit 🙂 Enjoy and don’t forget to leave a comment with your personal opinion for your favorite advanced class and discipline.

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Do You Save Your Game Boxes?

A player posted this on Imgur and got me thinking about something: Do you still have your original SWTOR case? I very clearly remember the countdown for the game. Some of you will know already that we spent years here writing about SWTOR even before the launch so it was a very exciting time to finally have the game coming out. Looking back on that game box image makes me think of those early days and the anticipation, combined with our excitement to finally be playing the game. It also brings up some thoughts about game boxes in general. The topic of SWTOR game cases/boxes reminds me of a conversation I was having with a good friend recently. We were reminiscing on how we always saved our video game boxes back in the day. I had Collector’s Editions of everything I played when it was offered and I often kept the boxes…

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SWTOR and Windows 10

Most of us know that the new Windows 10 upgrade is now available and many are anxious to see what it’s like and if it has any problems. Recently, Vulkk from Vulkk.com installed Windows 10 and upgraded from Windows 8.1 Pro. Here are the steps he took and why. Step 1: The first part of the upgrade is downloading the ISO and upgrade from inside Windows. He chose to keep all of his preferences, settings, and programs he already had installed. Windows registers each PC by their ID when they either purchase a new computer or download a new version of Windows. So, if you change too much hardware the copy of Windows 10 will become obsolete and you will then lost the product key for the same PC and then you will have to install the 7/8 version again and upgrade. After he downloaded the new version, his LAN…

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SWTOR Rewards for Buying Battlefront

Here we have an overview of Hoth-Inspired Rewards from the SWTOR and Battlefront Teams! If you purchase Battlefront, you can gain access to some neat rewards for SWTOR. In fact, you may have noticed these items already on the Cartel Market. Here’s an overview. “Thank you for purchasing Star Wars™: Battlefront and for being part of the Star Wars™: The Old Republic community! To celebrate the launch of Star Wars™: Battlefront, you have received the Ashfall Tauntaun and Thermal Retention Suit, available for use at Level 10. From the icy planet of Hoth to the sands of Tatooine, battle your way through the galaxy in style with this Hoth-inspired mount and suit! You can claim your in-game rewards by right clicking on the items below to accept it into your inventory.” Ashfall Tauntaun Thermal Retention Suit Thermal Retention Jacket Thermal Retention Goggles Thermal Retention Leggings Thermal Retention Gloves Thermal Retention Boots…

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Improve SWTOR Performance by Installing DirectX 9

Installing the old DirectX 9 on Windows 10 may sound weird at first, but let’s see what the reason is, shall we? It will very likely help Improving a lot your SWTOR Performance and FPS. Windows 10 comes packed with the newest edition of DirectX 12. Our favorite game SWTOR is created and still used only Directx 9. In order for it to display its beauty, the system needs to emulate al the DirectX 9 effects, which may slow it down and result in a poor performance. By installing the DirectX 9 package manually, we stop that process of simulation and allow our PC to use the original files the game is designed for, thus, in theory at least, speeding the process up. This installation wont make SWTOR run smooth and flawlessly, but it will likely boost it at least a bit. I have done this since the game’s launch in 2011 on multiple…

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SWTOR 3.3 Yavin 4 Stronghold Tour & Overview

In the video linked below you will have a chance to explore the full unlocked Stronghold of Yavin. It was released with SWTOR’s Patch 3.3 on July 22nd. The initial purchase is 2.5 mill credits or 2500 Cartel Coins. You can unlock 9 more rooms and areas for a total of 10. The price for all is 13 mill credits or 20 500 Cartel Coins. There are 16 hooks for a big decoration (centrepiece) and 2 starship hooks. Each room costs between ~500k and 2.5 mill credits or 2000 Cartel Coins, they also add between 25 and 50 new decorations for a total of 750. The initial unlock grants 250 decorations. To unlock this new Stronghold for your guild, you will have to pay the much higher price of 15 mill credits.

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“How I Blew 100M Credits in SWTOR”

If you’re looking for a cool way to blow a ton of credits, check out one player’s personal project: Jidiaderriphan’s Imperial Sanctuary You can see from Jidiaderriphan’s Imperial Sanctuary that there are many customizations that can take place in the game if you have the credits, dedication and willingness to invest the time to such a project. You know how we love seeing cool stuff from fans and this is one awesome stronghold! Could you do the same thing on a budget? Mostly likely so if you were looking to craft things on your own and save some credits, and if you were not in a rush to build. Either way, we think it’s awesome and if you’ve done something similar, we want to see it too! Breakdown of costs (from the creator) These are estimates of where I’m getting my costs: x50 imperial standard flags: (80k each) -4M x50 imperial…

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SWTOR Knights of the Fallen Empire – Flashpoints and Operations in 4.0

Today Bioware released a new Blog-post on the official website. The information about upcoming changes to Flashpoints and Operations was not exactly the most welcomed one, but we can only hope it is for the best! Here is the post. If you are interested, check Vulkk’s analysis and overview of this article in the video attached at the end. Operations and Flashpoints in Fallen Empire I’m George Smith, Senior Designer in charge of Operations and Flashpoints and I am here to talk to you a little bit about what Knights of the Fallen Empire has in store for you. First, a little bit of a backstory about the current state of group content in Star Wars™: The Old Republic™. As you level your character, you have the opportunity to play through quite a few Flashpoints for gear and a break from your story. As you continue to play and progress…

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EA’s Fallen Empire Preview with Creative Director Jesse Sky

EA posted a snippet on the official EA site, of a preview with Creative Director  on Star Wars: The old Republic Jesse Sky, on the upcoming Fallen Empire expansion coming in October. BioWare goes back to its roots for: Knights of the Fallen Empire What goes into crafting the new expansion for Star Wars: The Old Republic – Knights of the Fallen Empire? Creative director Jesse Sky takes things back to the beginning. Back to basics Last year, I decided to re-watch The Empire Strikes Back® and write down everything that shocked the audience back in its original theatrical run. It’s a very long list. That film packs a real emotional punch—it’s full of twists, betrayals and revelations the entire way through. I’ve wanted to tell a Star Wars™ story like that ever since the first time I saw it. When we began conceptualizing Knights of the Fallen Empire, the story…

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Star Wars the Old Republic: Knights of the Fallen Empire Reactions

As you know, fans of SWTOR are excited for Knights of the Fallen Empire, present company included. It’s definitely time for something new and exciting to the game and we think this expansion is going to bring a lot of that. In fact, we expect it to also bring in new players as well as old players who have quit and decide to return. Of course, that is one of the purposes of a video game expansion and it’s an important part of a good game marketing strategy but that doesn’t mean it’s always effective or executed correctly. This time, we think Bioware has really put the right talent, time and attention into this expansion. Carbonite time skip, new story, new gear, new options… there is a lot to immerse yourself in with this one and people who play Bioware RPGs are most often looking for that story. They want…

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STAR WARS History & Lore – THE GREAT GALACTIC WAR (Part 1)

This is a Part 1 of a 3 episodes miniseries by Vulkk, explaining everything there is to know about The Great Galactic War, one of the most significant events in the Star Wars Expanded Universe. The war is seriously embedded also into Star Wars: The Old Republic (SWTOR). For the narrations Jason or as everyone knows him Teo from OotiniCast has made yet another appearance on a Lore video by Vulkk to do the narrations. Here’s the intro in a written form. The rest you can hear and see in the video, attached in the bottom. The Great Galactic War, known as the Great War during the conflict and in the years afterward, was a war between the Sith Empire and the Galactic Republic between 3681 BBY and 3653 BBY, lasting for a total of 28 years. Also known as the Republic–Sith War, the conflict was ultimately the culmination of a…

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SWTOR Knights of the Fallen Empire Announced – Trailer Overview, Analysis and Opinions

The EA’s appearance in E3 2015 lasted more than 1 hour. The special moment for Star Wars: The Old Republic was short, but intriguing enough. Without sharing any specifics or exact details, Jeff Nickman managed to light up the spark in all of us, the loyal SWTOR fans and makes us hope for a better future of our favourite game. The new web page or a sub-page reveals important information of how to get the expansion, what is needed to earn early access, what will players receive when they subscribe, bonus subscriber program with rewards and the most important – THE RELEASE DATE – 27th Octobe 2015. Early access will likely begin on 20th October 2015, a week earlier In the following 2 videos you can explore the brief announcement from E3 and hear Vulkk’s opinion on the upcoming changes to the game.

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