We’ve probably all heard the stories of horrible things happening to gamers or to the loved ones of gamers- a kid who binged for so long he died at his computer playing his favorite game or maybe the mother who neglected her children and forgets to feed her baby because she is so consumed with a video game. Of all the games that get a bad rap, MMORPGs often rank near the top. I’ve always believed this is due to the nature of the game and not the genre itself. MMORPGs require a certain amount of time and energy investment. Non-gamers have a hard time understanding how someone could want to sit there for hours running around an imaginary world with the avatars of other people. But for those of us who play, it’s more than just a game. The communities that form around an MMORPG are like little subcultures….
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Are Online Games Destroying Marriages?
An article on US News, just in time for Valentine’s Day, reminds us that doing things too much without your spouse could put a strain on the marriage. Whoda thunkit? MMORPG giant WoW was singled out in the piece but other MMOs were named the culprit as well. The article covers a study done on 349 couples where at least one spouse games online. According to US News, “The results confirmed what Neil Lundberg, one of the study’s authors, already suspected: “Gaming widows,” spouses who lose the attention of their significant other to gaming, aren’t happy with their marriages.” Fill in the word “gaming” in that sentence with anything else and you get the same result- gambling, cheating, eating, watching football, picking their nose… Not spending time with your spouse = a strained marriage. Gaming is just the scapegoat once again in another poor study that makes video games the…
Is SWTOR the Avatar of Gaming?
A lot has been said about SWTOR already and it’d be a great understatement to say the game will be good. Just how good it will be is still up for debate. The Daily Mailsays it could be the video game version of James Cameron’s billion-dollar blockbuster, “Avatar”. Wow! That’s a pretty big claim but SWTOR just might be the game to be able to live up to such prophecies. The Daily Mail points out: The game is among the most expensive ever made – rumoured to have cost games giant Electronic Arts more than £100 million. But it could ‘earn billions’ say game industry insiders – dwarfing even the amounts earned by cinema blockbusters such as Avatar. World of Warcraft has had up to 11 million monthly subscribers, earning the company a reported $500 million a year in subscription fees – on top of disc prices for the game…
Official statement on same gender romance arcs
Stephen Reid, Senior Online Community Manager, made an official statement on the SWTOR forums about the previously debated issue of same gender romance arcs and relationships with companions. A lot of players or would-be players didn’t like the idea that the game only seemed to allow for male-female relationships and romantic encounters. Bioware seemingly listened to the feedback and have issued a statement on the matter. Official statement follows: “Due to the design constraints of a fully voiced MMO of this scale and size, many choices had to be made as to the launch and post-launch feature set. Same gender romances with companion characters in Star Wars: The Old Republic will be a post-launch feature. Because The Old Republic is an MMO, the game will live on through content expansions which allow us to include content and features that could not be included at launch, including the addition of more…
Is There a Point to SWTOR Being Fully Voiced?
One big selling point of SWTOR by BioWare is that it is fully voices and highly story-based. But is the whole “fully voiced” thing a bit overrated? Others have said it before but MMOCrunch published an interesting story on the very same topic recently. The author points out, “While it seems to be a giant step forward in terms of immersing players into the game and story-line, one quickly realizes that it’s probably going to be pointless in the long run.” Could there be some truth to this? I think the idea and the concept behind total voice acting sounds awesome but is it really going to make that big of a deal in the grand scheme of things? The MMOCrunch article goes on to say, “I know for me, unless there’s vital info in the quest description, I’m not going to read it.” Well, this isn’t the case for…
No same sex relationships with companions in SWTOR
SWTOR won’t have same sex relationships with its “companions”, but what’s the big deal? To some people, it is a very big deal. This piece on MMORPG.com discusses the topic in full detail. The big news came from Gamescon and some fans were not too happy about it at all where others were asking “What’s the big deal anyway?” For some people, it was a very big deal indeed. Here is a portion of the article: “I won’t go into the reasons BioWare has for not including this option (did they give one?), but I’d like to comment on why it’s such a big deal in the first place. I’m straight, not narrow. And while there wasn’t (that I know of) any same-sex relations in either trilogy, I’m willing to bet there have been a few instances of such things in the bazillion books which have been written. Is there…
What’s Your Protection against SWTOR Spoilers?
There’s nothing worse than someone ruining the ending to the movie you’re all hopped up to go see. Well, maybe one thing… someone spoiling the plot to a video game you’re super excited to play. Have you ever had a buddy beat a game before you and he just can’t keep his mouth shut about it even though you’re only an hour into the storyline? So with a game as popular as SWTOR, what’s going to happen when people start playing and gamers start talking? What’s going to happen when someone shares the next storyboard when you haven’t gotten that far along? Some players don’t care; especially in an MMORPG where some play for the experience and the multi-player aspects more than the storyline. But some players do care about the storyline and some want to be able to reveal the game on their own terms and at their own…
Making SWTOR Not Suck – Ending the MMORPG Launch Curse
Every announcement made for Star Wars: The Old Republic sends the loyal fanbase into a new swarm of debate, concern, and excitement that causes popular opinion to fluctuate faster than the stock market. It isn’t the little things though that will win it or lose it for BioWare’s latest Star Wars game, and we have learned a few important lessons from recent MMOG flops. We will make a dozen characters before settling down with a favorite one or two so if there isn’t variety in early content, compulsive altoholics will be clawing off their faces after playing through the same twenty levels every single time they start a new character. Save us the gore and plastic reconstruction bills and just give us something new to do while we are trying to make up our fickle minds. What features will BioWare have to nail in order to win player support? Ten…