discussion

Is There a Point to SWTOR Being Fully Voiced?

One big selling point of SWTOR by BioWare is that it is fully voices and highly story-based. But is the whole “fully voiced” thing a bit overrated? Others have said it before but MMOCrunch published an interesting story on the very same topic recently. The author points out, “While it seems to be a giant step forward in terms of immersing players into the game and story-line, one quickly realizes that it’s probably going to be pointless in the long run.” Could there be some truth to this? I think the idea and the concept behind total voice acting sounds awesome but is it really going to make that big of a deal in the grand scheme of things? The MMOCrunch article goes on to say, “I know for me, unless there’s vital info in the quest description, I’m not going to read it.” Well, this isn’t the case for…

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No same sex relationships with companions in SWTOR

SWTOR won’t have same sex relationships with its “companions”, but what’s the big deal? To some people, it is a very big deal. This piece on MMORPG.com discusses the topic in full detail. The big news came from Gamescon and some fans were not too happy about it at all where others were asking “What’s the big deal anyway?” For some people, it was a very big deal indeed. Here is a portion of the article: “I won’t go into the reasons BioWare has for not including this option (did they give one?), but I’d like to comment on why it’s such a big deal in the first place. I’m straight, not narrow. And while there wasn’t (that I know of) any same-sex relations in either trilogy, I’m willing to bet there have been a few instances of such things in the bazillion books which have been written. Is there…

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What’s Your Protection against SWTOR Spoilers?

There’s nothing worse than someone ruining the ending to the movie you’re all hopped up to go see. Well, maybe one thing… someone spoiling the plot to a video game you’re super excited to play. Have you ever had a buddy beat a game before you and he just can’t keep his mouth shut about it even though you’re only an hour into the storyline? So with a game as popular as SWTOR, what’s going to happen when people start playing and gamers start talking? What’s going to happen when someone shares the next storyboard when you haven’t gotten that far along? Some players don’t care; especially in an MMORPG where some play for the experience and the multi-player aspects more than the storyline. But some players do care about the storyline and some want to be able to reveal the game on their own terms and at their own…

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Making SWTOR Not Suck – Ending the MMORPG Launch Curse

Every announcement made for Star Wars: The Old Republic sends the loyal fanbase into a new swarm of debate, concern, and excitement that causes popular opinion to fluctuate faster than the stock market. It isn’t the little things though that will win it or lose it for BioWare’s latest Star Wars game, and we have learned a few important lessons from recent MMOG flops. We will make a dozen characters before settling down with a favorite one or two so if there isn’t variety in early content, compulsive altoholics will be clawing off their faces after playing through the same twenty levels every single time they start a new character. Save us the gore and plastic reconstruction bills and just give us something new to do while we are trying to make up our fickle minds. What features will BioWare have to nail in order to win player support? Ten…

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