1.4.3 Patch Notes 10/30/2012

1.4.3 Patch Notes 10/30/2012

Servers are back up, and BioWare released a new patch. it’s unknown of this will be the last patch before the release of patch 1.5. Still it’s good to see a fair few fixes in this patch.  Biggest deal is probably the increase in rewards for story mode EC that Jesse Sky posted about a few days ago. There’s also a warzone fix that could have been what has been preventing people from getting into warzones recently.

Classes and Combat

Jedi Knight

General
    • The visual effects for Awe display more quickly to better match the ability’s effect.

Flashpoints and Operations

Flashpoints

Cademimu
        • Riding the taxi in this Flashpoint no longer causes a client crash.

Operations

Explosive Conflict
        • Warlord Kephess now drops additional Black Hole pieces in Story Mode (2 additional pieces in 8-player and 4 additional pieces in 16-player).
Karagga’s Palace
Terror from Beyond
      • Hypergate Beacons now despawn when the Terror from Beyond transitions from phase 1 to phase 2 in 8- and 16-player Hard Mode.
      • The Terror from Beyond now drops additional Black Hole pieces in Story Mode (2 additional pieces in 8-player and 4 additional pieces in 16-player).

Group Finder

Missions and NPCs

Missions

World Missions
Voss
Class Missions
Sith Inquisitor
      • Financing the Enemy: B2-44’s subtitles now progress at a readable speed.

NPCs

PvP

Warzones

      • The Warzone matchmaking system no longer occasionally places players into empty matches.
      • Players no longer occasionally enter a state that prevents them from joining new groups after participating in a Warzone.
Huttball
    • An issue that could cause team scoreboards to be unintentionally switched has been corrected.

UI

  • The Chat color wheel now functions correctly again.
  • The UI no longer appears briefly on top of loading screens.

Miscellaneous Bug Fixes

  • A potential method for Imperial players to reach Anchorhead on Tatooine has been corrected.
  • Some text errors (such as typos and missing translations) have been corrected.
  • Some minor art and cinematic issues have been corrected.
  • Some instances where mood emotes caused facial overlapping (or overlapping with some head slot items) when used with action emotes have been corrected.