Here are the patch notes for tomorrow maintenance. Servers will be down for a few hours while BioWare have there fun.
Check out the patch notes below:
Game Update 3.1: Conflict On Rishi
Highlights
- Ranked Warzone Arena Season 4 has begun! Get in there and go berserk! Season 3 leaderboards have been archived.
- New Hard Mode Flashpoints! Hard Mode Blood Hunt and Battle of Rishi are now available through Group Finder in the Hard Mode Flashpoint category at level 60.
- New Legacy Unlock – Improved Mounting! You can now summon any vehicle or creature mount while moving!
- Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one thing: the Relics of the Gree Event is back and now available for Level 60 players! From February 24th at 4:00PST/12:00 GMT to March 3rd at 4:00PST/12:00GMT at 4:00PST/12:00GMT, Black Bisectors are called upon to complete missions for new rewards!
- Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins February 10th at 04:00 PST/12:00 GMT and ends February 17th at 04:00 PST/12:00 GMT
- Progress faster with a Double XP Weekend! Get twice the experience from February 13th at 10:00 PST/18:00 GMT to February 15/16th at 23:00 PST/07:00 GMT!
General
- Ship Droids can now equip 1-Handed Blaster Pistols in their Main Hand.
- Hard Mode Battle of Rishi and Blood Hunt have been added to the Mission “[WEEKLY] Galactic Conflicts.”
- The following exit points have been added to Guild Flagships:
- Republic: Yavin 4: Coalition Staging
- Republic: Rishi: Raider’s Cove
- Republic: Rishi: Blaster’s Path Cantina
- Imperial: Rishi: Blaster’s Path Cantina
- Fixed an issue where player Utility Points would not reset when the data had changed, resulting in players not always meeting the criteria for the Utility set up they have.
- The Achievements for killing Commander Mokan now have a proper icon.
- The BH-7X Custom Hunter vehicle now correctly banks into turns.
- The Decoration UI no longer lists the Decoration “Life Day Holo-Tree (Green)” as available.
- The Cyan Sphere vehicle is now purchasable from the Gree Reputation vendor.
Cartel Market
- The Apprentice’s Shadow Pack is now available from the Cartel Market!
- Corrected the jet pack animation locations on Shae Vizla’s Chestguard.
- Corrected the jet pack animation on the Headhunter’s Body Armor.
- Selecting the “Bright Yellow Eyes” option in Character Creation or the Appearance Designer no longer makes it impossible to make further changes.
- The Dathomir Shaman’s Hood now appears properly when equipped or previewed.
- The Investigator’s Robe no longer has two hoods.
- The Icon for the Appearance Modification Station Decoration is now blue instead of green to appropriately match the required Floor Hook size.
- The Collections UI no longer has images of the Juhani set while viewing or unlocking the Underwater Explorer’s Armor.
Classes + Combat
General
- Incremental healing and damage from already-applied effects no longer get inadvertently cut off when Alacrity buffs are activated.
Jedi Knight
Guardian
General
- Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
Defense
- Dust Storm now additionally increases Blade Storm damage by 40%.
- Pacification now increases Force Sweep damage by 75% (up from 65%) and the critical strike chance of Cyclone Slash and Master Strike by 30% (up from 20% and 0%, respectively).
- Warding Power now additionally increases Warding Strike damage by 15%.
- Lunge has been redesigned: While Soresu Form is active, Riposte is off the global cooldown and costs 1 less focus.
- Warding Call now has a subtle, persisting visual appearance while the effect is active on the Guardian.
Sith Warrior
Juggernaut
General
- Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
Immortal
- Quake now additionally increases Force Scream damage by 40%.
- Heavy Handed now increases Smash damage by 75% (up from 65%) and the critical strike chance of Sweeping Slash and Ravage by 30% (up from 20% and 0%, respectively).
- Consuming Power now additionally increases Aegis Assault damage by 15%.
- Lash Out has been redesigned: While Soresu Form is active, Retaliation is off the global cooldown and costs 1 less rage.
Jedi Consular
Shadow
Kinetic Combat
- In addition to its previous effects, Double-bladed Saber Tactics now increases the damage dealt by Force Breach by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
- Changed the name of “Double-bladed Saber Defense” to “Double-bladed Saber Tactics” to better fit the new additions to the skill.
- Reduced the damage dealt by Cascading Debris.
- Force Break now increases the damage dealt by Force Breach by 30% (up from 15%).
Infiltration
- Shadow’s Respite now properly gives a 50% Force Bonus after stealth ends.
Sage
- Jedi Consular trainers on Balmorra, Taris, Nar Shadda, and Hoth now properly display Sage abilities.
Sith Inquisitor
Assassin
Darkness
- In addition to its previous effects, Lightning Reflexes now increases the damage dealt by Discharge by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
- Reduced the damage dealt by Depredating Volts.
- Mounting Darkness now increases the damage dealt by Discharge by 30% (up from 15%).
Smuggler
Gunslinger
General
- Improved the visual effects for Vital Shot, especially when dual wielding Blaster Pistols.
Scoundrel
Ruffian
- Fixed a bug that caused Sanguinary Shot to deal damage twice.
Imperial Agent
Sniper
Engineering
- Interrogation Probe no longer flies away while the damaging effect remains on a target. Instead, it now fades out when the effect ends.
Flashpoints + Operations
Temple of Sacrifice
- Players no longer receive “Out of Range” errors when attacking The Underlurker, and the Devastation mechanic now functions more reliably.
- Malaphar the Savage now only uses Frustrated Howl in appropriate situations.
The Ravagers
- The Repair Droids present during the Torque encounter now have more health in Story Mode.
- The damage of Torque’s Floor Vents has been reduced for 16-Player Story Mode.
- The Shoots Lasers droids now more accurately target and destroy the Repair Droids deployed during the Torque encounter.
- Being defeated by the Bridge Crew no longer causes Coratanni to fight the Escape Pod.
Dread Palace
- It is now possible to complete the healing challenge during the Dread Master Raptus encounter on all difficulties.
World
- Players now get a warning if they pull the Ancient Threat close to its combat reset range while in combat.
- Ancient Threat’s Force Whisper and Force Silence now have the correct dispel types in the debuff tooltip.
- All units of the Lance Squadron on Yavin 4 now have boss immunity.
Flashpoints
- The Demolition Probes during M2-AUX Foreman’s encounter in Hard Mode Depths of Manaan now center the damage radius on the probe instead of the player who triggered the detonation.
- Commander Jensyn and Darth Soverus can no longer die of mysterious causes after using the Force Unleashed ability during Hard Mode Korriban Incursion.
- The Imperial/Republic Commanders in Hard Mode Assault on Tython now reset if moved too far from the combat area.
Items + Economy
- Self-Perpetuating Power Cells have replaced Synthetic Energy Matrix as a crafting material required to craft Dark Projects.
- Bosses in 16-Player Story Mode Shadow of Revan Operations now drop two MK-2 gear pieces and two set piece Tokens.
- One of the duplicate M1-4X’s Defense Gear Lockboxes has been renamed to SCORPIO’s Defense Gear Lockbox. The newly named SCORPIO’s Defense Gear Lockbox has had its requirement changed to SCORPIO.
- The icon for the Rishi reputation item “Raider’s Cove Saber” now looks more like its description.
- Following items have had their stats corrected:
- Devoted Allies Force-lord’s Gloves
- Devoted Allies Force-lord’s System
- Devoted Allies Assault Focus
- Devoted Allies Force-lord’s Vestments
- Devoted Allies Force-lord’s Relay
- Fixed backside cloth stretching issue on Trooper Massassi, Yavin MK-1, Resurrected, and Rishi Maze MK-2 chest armor.
- Fixed hair clipping issues with the Yavin MK-1 helmet.
- The Kurtob Alliance speeder has had its item icon, name, and description fixed, and it now appears correctly in the Stronghold Decorations list.
- Numerous Shadow of Revan head slot items have had voice modulation added.
Missions + NPCs
- The Missions “[WEEKLY] The Ravagers” and “[WEEKLY] Temple of Sacrifice” are now shareable.
- The Republic version of the Mission “[WEEKLY] Tactical Flashpoints” now correctly states that it is for level 60 Flashpoints.
- It is no longer possible to do the Shadow of Revan arc twice.
- The GSI Combat Support Droid now correctly exits combat when entering stealth mode during Solo Flashpoints.
Warzones
- Huttball Fire Trap damage is no longer mitigated by damage reduction for level 55+ characters, effectively reducing the number of hits required to defeat a player.